MacRumors

The iOS 11.3 update, seeded to developers and public beta testers last week, introduces ARKit 1.5, an upgraded version of the set of tools developers can use to create augmented reality apps for the iPhone and the iPad.

As it turns out, ARKit 1.5 can do a lot of neat things. It can map irregularly shaped surfaces for better detection of your surroundings, and it can also recognize and map vertical surfaces like walls and doors, so you can use AR to place and detect items on walls.

Over the course of the last week, developers have been testing out ARKit 1.5 and sharing short demo videos on Twitter, providing a look at just what will be possible with augmented reality apps when iOS 11.3 is available.

Apple AR Experience 01232018
Vertical surface detection, for example, is shown off in the video below. A realistic-looking tunnel is projected on a wall, and while this doesn't have any immediate usage implications, it's a useful demo of how ARKit sees walls in iOS 11.3.


An example of how vertical plane detection can be used in augmented reality games is demonstrated in the video below, where creatures projected into open space take advantage of the area around them.


Another demo adds virtual artwork to a blank wall, a concept that could potentially be used in an art gallery or museum where art is invisible without a smartphone.


Vertical plane detection is used in the video below to show a realistic-looking virtual cockatoo coming through a window and landing on a windowsill.


In addition to mapping oddly shaped spaces and recognizing vertical surfaces, ARKit 1.5 also includes image detection features that work on everything from movie posters to barcodes, as demoed below. In the future, you might be able to scan a barcode with ARKit to get a virtual popup of nutritional information, calories, and more.


Image detection could be useful in settings like art galleries and museums, where visitors could use it to scan paintings and exhibits to receive more information, as shown off in the video below.


Though not visible in the demo videos shared by developers, ARKit 1.5 also introduces a higher camera resolution, so passthrough video is 1080p rather than 720p, and there's also support for autofocus capabilities, another feature that will improve the augmented reality experience on iOS devices.

Recent data has suggested that the ARKit framework has seen only modest adoption from developers and stagnating growth since its debut in iOS 11, but improvements like ARKit 1.5 may change that in the future. Augmented reality on iOS devices is still in its infancy and it will take time for developers and users to discover the best real-world use cases for the technology.

Apps using ARKit 1.5 will be available starting this spring when iOS 11.3 is released to the public.

Tag: ARKit
Related Forum: iOS 11

AppleCare+ for Mac, previously limited to the United States and Japan, is available to purchase in Australia and New Zealand starting today.

applecare mac 2018
AppleCare+ extends a Mac's in-warranty hardware coverage to up to three years from its original purchase date, and adds up to two incidents of accidental damage coverage, each subject to a service fee of AU$149 or NZ$169 for screen or external enclosure damage, or AU$429 or NZ$499 for any other damage.

AppleCare+ for Mac also includes 24/7 priority access to software support by chat or phone. It replaces the AppleCare Protection Plan for Mac, which was essentially the same as AppleCare+, but didn't include accidental damage coverage like Apple has long offered for devices such as the iPhone and iPad.

The plan itself also has an upfront cost, which varies based on the type of Mac:

Australia

  • Mac mini: $119

  • iMac and iMac Pro: $199

  • 12-inch MacBook: $299

  • MacBook Air: $299

  • Mac Pro: $299

  • 13-inch MacBook Pro: $329

  • 15-inch MacBook Pro: $449
New Zealand

  • Mac mini: $149

  • iMac and iMac Pro: $249

  • 12-inch MacBook: $349

  • MacBook Air: $349

  • Mac Pro: $349

  • 13-inch MacBook Pro: $379

  • 15-inch MacBook Pro: $539

AppleCare+ for Mac benefits are in addition to any legal rights provided by consumer law in Australia and New Zealand.

Apple offers warranty coverage on most Mac parts for up to 24 months after its limited one-year warranty period, under consumer law in each country, according to an internal document distributed to Apple Stores and Apple Authorized Service Providers and obtained by MacRumors last month.

AppleCare+ can be purchased alongside a new Mac on Apple's website in Australia and New Zealand, at Apple retail stores in Australia, and at select Apple Authorized Resellers or Service Providers. It can also be added within 60 days of a Mac's purchase date, pending an inspection or diagnostic test.

Customers with a Mac purchased between December 1, 2017 and January 30, 2018 must contact Apple Support to purchase AppleCare+ for Mac, according to an internal memo distributed by Apple today and obtained by MacRumors.

A new MacRumors exclusive Sound Forge Pro Mac 3 offer is launching today, allowing our readers to get Magix's advanced audio waveform editing software for $229, a $328 discount on the traditional price of $557. The exclusive sale lasts from today, January 31 through February 28, 2018.

02Note: MacRumors is an affiliate partner with these vendors. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

Sound Forge Pro Mac 3 is an advanced audio waveform editing suite that has been optimized and designed for macOS, offering users multi-channel recording and editing, mastering for music and dialogue clips, and support for high-resolution audio recording at 24 bits with sampling rates as high as 192kHz. The suite's full features are extensive -- also including customizable window layouts, file conversion automation, and the iZotope's RX Elements and Ozone Elements tools -- so make sure to head over to Magix's website for more details if you're interested.

Another exclusive deal for MacRumors readers is debuting tomorrow, February 1, for a collection of RAVPower portable and desktop chargers. Today, most of the accessories are available at a discount of up to 30 percent off in Amazon's Gold Box Deal of the Day, but MacRumors readers will be able to gain access to these sale prices for an extended period of time thanks to a series of promo codes.

ravpower amazon sale
This means that beginning Thursday, February 1 and running through Saturday, February 3 you'll be able to enter the below promo codes on Amazon and nab the same RAVPower accessories at today's discount prices. So if you are interested in purchasing one of the sale items today, remember that you won't need a promo code. Also note that a few of the accessories have an on-page coupon you can click to get an extra 10 percent off your purchase.

Check out all of the chargers on sale below (the first two are not discounted as part of the Gold Box deal today):

There are a few other notable sales happening today only, including B&H Photo's $1,200 discount on the late 2016 15-inch MacBook Pro with Touch Bar (2.9 GHz, 16GB RAM, 1TB SSD) in Silver for $2,299.00, down from $3,499.00. At Best Buy, you can purchase the 64GB Apple TV (fourth generation) for $169.99, down from $199.99 (also at Walmart). JBL is offering a notable limited-time sale as well on its Charge 2+ speakers in recertified/factory refurbished condition for $59.95, down from $149.95.

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Head over to our full Deals Roundup for even more of the latest discounts and sales going on this week.

Related Roundup: Apple Deals

Apple's Beats By Dre brand has teamed up with UNDEFEATED for a new series of products featuring a tiger camouflage design in shades of green, white, and black.

The collaboration includes a new set of UNDEFEATED BeatsX Earphones and a new Beats Pill+ speaker, both of which come in a unique colorway and are available to purchase from Apple's online store.

beatsundefeated
The BeatsX Earphones, available for $179.95, are black and green with a matching tiger camo carrying case.

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The Beats Pill+ Speaker, available for $199, uses the same camo pattern for the speaker mesh, with a black middle section for the control buttons that features prominent UNDEFEATED branding. It ships with an olive green carrying case, an accessory not normally included with a Beats Pill+ speaker.

beatsundefeatedpill
Apple's Beats by Dre website says the collaboration between the two companies is designed for "the ones dedicated to staying ahead of the game."

Back the underdog. Push boundaries. Take a stand. That's what Beats and UNDEFEATED both believe in, which is why we joined forces for a third time with this must-have collection. Designed for the ones dedicated to staying ahead of the game, this latest collaboration is inspired by UNDEFEATED's unmistakable tiger camouflage and fearless attitude.

Beats by Dre and UNDEFEATED previously teamed up in 2013 to offer limited edition Beats By Dre headphones in the olive green shade UNDEFEATED is known for.

Apple's Beats brand regularly teams up with designers, celebrities, and other companies to create special edition products. Back in July, for example, Apple collaborated with French fashion label Balmain to create special edition Powerbeats and Beats Studio Wireless Headphones in a safari color with metallic gold accents.

In a new episode of IGN's "Unfiltered" interview series, thatgamecompany co-founder Jenova Chen discussed a variety of topics, including the developer's upcoming iOS- and tvOS-only game "Sky," the "malicious" intent of some mobile games, and how Sky's payment model is its "biggest innovation."

Specifically, Chen talked about how the iOS App Store and other mobile gaming platforms have affected the gaming industry as a whole, and his hopes that Sky can potentially become counter programming to those titles. Instead of using a payment model that is "downright malicious," Chen teased that Sky's structure will include a method where players "pay money for other people" and not for themselves.

iphone x sky game
Since we still have a few weeks to go before the game's March release date, Chen didn't divulge any more details.

"I think many people will be surprised by how this game makes money. I think my biggest breakthrough or innovation on this game is about how it actually charges people... this is something you probably have never seen before, once you play the game you will be interested. It’s a game where you pay money for other people and not yourself."

Chen called this app payment structure his "biggest breakthrough" in the development of Sky's iPhone, iPad, and Apple TV apps. He also reiterated on topics previously known about the game, like how it will be "ongoing" and constantly evolving, and include a multiplayer aspect that makes it easier for players to directly connect to their friends and family, unlike Journey's random encounter system.

Chen also briefly touched upon the moment when Sky was unveiled during Apple's iPhone X event last September. He said that the presentation at the Apple event reached a wider audience of non-gamers, but some of the people he knows who play games are less aware of Sky, because they "just fast forwarded the whole Apple TV part to just watch the end and look at the iPhone X."

Ultimately, Chen said that he hopes players connect with Sky in a way that "could still generate good revenue" despite its lack of notorious mobile gaming trends like loot boxes. "So then you can create a path for other publishers or investors to, you know, consider doing it the honest way."

The full 90-minute interview with Jenova Chen can be viewed on IGN's website and on the company's YouTube channel.

Apple today began shipping the 18-core iMac Pro to customers in the United States, just over six weeks after it began accepting orders. The first orders are estimated for delivery starting Tuesday, February 6.

imac pro after effects
MacRumors readers Anthony Berenato and Steve McKinnon both alerted us of the shipped status of their orders, while a few other Apple customers have echoed the same in the iMac Pro order topic in our discussion forums.

imac pro shipped 18 core
18-core iMac Pro configurations start at $7,399 in the United States, and with fully maxed out tech specs, the powerful workstation costs up to $13,199.

Apple quoted a shipping estimate of 6-8 weeks for the 18-core iMac Pro, pushing most deliveries into early February, so it is ever so slightly ahead of its schedule. We haven't confirmed if 14-core models have shipped yet.

iMac Pro is also available in 8-core and 10-core configurations, priced from $4,999, and those models began shipping in late December. Micro Center is offering an impressive $1,000 off the base model while supplies last.

Last month, some customers were quoted an updated delivery timeframe of early January for 18-core iMac Pro orders, but in a follow-up email, Apple said this was an error. This time, the first orders have actually shipped out.

iMac Pro is a powerful, top-of-the-line workstation designed for professional users with demanding workflows, such as advanced video and graphics editing, virtual reality content creation, and real-time 3D rendering.

The machine can be configured with up to an 18-core Intel Xeon processor, up to 4TB of SSD storage, up to 128GB of ECC RAM, and an AMD Radeon Pro Vega 64 graphics processor with 16GB of HBM2 memory.

Related Forum: iMac

Two former Apple executives have today launched a new game broadcasting service called Caffeine, which allows users to watch and broadcast games and other entertainment on Mac, PC, and iPhone. In a press release, the company likened Caffeine to Amazon's Twitch platform, "only easier, safer, and more social."

Caffeine was founded by Ben Keighran and Sam Roberts, a former product design lead for Apple TV and lead user experience designer for Apple, respectively. Other than games, Caffeine will be a "social broadcasting platform" with tools for entertainment as well as other artistic content, and is backed by $46 million in funding from Andreessen Horowitz and Greylock Partners

caffeine ios app

“We're incredibly excited to be sharing more details on the pre-release version of Caffeine,” said Ben Keighran, CEO of Caffeine. “I left Apple to create a company that would fundamentally change the way we create, consume, share, and monetize live content. Our goal was to re-imagine every aspect of live broadcasting -- ignoring the good things we could do and focusing on the really great things instead.

We are committed to building the best experience for creators, giving them everything they need, from the broadcasting software all the way through to how the audience discovers and enjoys their content. We have put together a world-class engineering and content team that will transform the way the world thinks about live broadcasting.”

The company described Caffeine's interface as simple and straightforward to use, with "1-click easy" controls and no additional software required to stream content. Users can broadcast games in three ways: using PC game broadcast software, a webcam from a Mac or PC, and through the iOS application.

Once you start using Caffeine, the app will showcase content and broadcasts from the people you follow in a "social circle," and you can join and watch content with them together. "There are no endless feeds of meaningless comments," the company said, because the app highlights personal conversations between friends and creators, helping to dispel toxicity in a real-time chat environment.

caffeine web live
On the creator side of things, Caffeine is also touted as a way to "build more personal, meaningful relationships" with viewers, leading to more opportunities to monetize content as well. The company said that a monetization system that backs Caffeine's "easy to use" mantra will be coming in early 2018.

Right now, all versions of the service are technically in a pre-release build. If you're interested you can find the desktop site at caffeine.tv and the iPhone app on the iOS App Store [Direct Link]. As a few readers have pointed out, Caffeine does not currently support Safari on Mac, but instead encourages users to try Firefox or Chrome.

Following a report that the United States government is investigating Apple's power management function that slows down some older iPhone models, Apple issued a statement on late Tuesday confirming that it has "received questions from some government agencies" and is "responding to them."

iphone 6s battery toggle
In the statement, Apple also confirmed the timing of its promised power management toggle, allowing customers with an iPhone 6 through iPhone 7 Plus to disable the function: it will be rolling out in a future iOS 11.3 beta version in February. The software update will be publicly released later this spring.

Apple's full statement was shared by Axios earlier today:

About a year ago, we delivered a software update that improves power management during peak workloads to avoid unexpected shutdowns on certain iPhones with older batteries. We know that iPhones have become an important part of the daily lives of our customers and our intention was to improve the customer experience.

We sought to further improve the customer experience in December by announcing a significant discount on replacement batteries for certain iPhones. We also announced that we began developing a new iOS feature to show battery health and which would recommend when the user should consider replacing their battery. These actions were taken to further assist our customers and help extend the life of their iPhones. In addition, users will be able to see if the power management feature is being used to prevent unexpected shutdowns, and turn if off if they so choose. These features will be included in a developer release next month and a user release this Spring.

As we told our customers in December, we have never — and would never — do anything to intentionally shorten the life of any Apple product, or degrade the user experience to drive customer upgrades. Our goal has always been to create products that our customers love. Making iPhones last as long as possible is an important part of that.

We have received questions from some government agencies and we are responding to them.

Apple's power management function can also be sidestepped by replacing an iPhone's battery if necessary. We've previously outlined steps on how to initiate this process at an Apple Store or Apple Authorized Service Provider.

In related news, Apple recently added a "Reserve a Battery" option to its support website in Canada. This system, not available elsewhere yet, allows customers with an iPhone 6 or newer to reserve a battery online and have Apple contact them when a battery is available at their preferred Apple Store.

reserve a battery
This system can be found by signing into your Apple ID on Apple's Get Support page and selecting Battery, Power, and Charging → Battery Replacement → Reserve a Battery. These steps can also be completed in the Apple Store app on the iPhone itself without needing to enter a serial number.

A tipster named K.C. told us that Canada is a trial country, suggesting Apple may choose to expand this reservation system to other regions.

Apple promises to contact customers within three to five days to let them know when their battery replacement can be completed. Its support website currently quotes an estimated two to four week wait in Canada.

MacRumors previously obtained an internal Apple memo that stated iPhone 6 Plus replacement batteries were in short supply and unavailable until late March or early April around the world. Apple's internal document quoted a shorter wait of "approximately two weeks" for iPhone 6 and iPhone 6s Plus batteries.

Apple said batteries for all other eligible iPhones were expected to be available "without extended delays" in most countries.

In addition to probes from the United States government, over 50 class action complaints have been filed against Apple since it fully disclosed the power management changes it made in iOS 10.2.1, nearly a year after the update was released. Apple apologized for its lack of communication in a letter to customers.

Update: While Apple has yet to add a dedicated "Reserve a Battery" button to its U.S. support site, the company is asking customers in the United States who need a battery replacement to contact Apple support via a phone call or online chat session to reserve a battery before visiting an Apple Store. Calling ahead of time should prevent customers from going to an Apple Store only to find that the necessary battery is out of stock.

Related Forum: iOS 11

Nintendo recently reported earnings for its fiscal third quarter of 2017, including data related to the company's two-year-old smartphone game business. In the report, Nintendo confirmed that its smart device and intellectual property related earnings increased from 10.6 billion yen (about $98 million) in the nine months ended December 31, 2016 to 29.1 billion yen (about $267 million) in the same period in 2017.

While this includes income from Nintendo's smartphone games as well as royalty income, Bloomberg reported that Nintendo's smartphone game profits specifically grew from 8.8 billion yen in the year-ago quarter to 11.2 billion yen this fiscal quarter. The only smartphone game that launched this fiscal quarter for Nintendo was Animal Crossing: Pocket Camp, which is said to have generated $17 million globally and reached a download number of 22 million since its launch in November. The other major smartphone game to debut from Nintendo in 2017 was Fire Emblem Heroes.

animal crossing pocket camp image
Nintendo said it plans to get its players to continue returning to and enjoying previously released iOS and Android games through ongoing updates, not including the recently confirmed imminent shut down of its first iOS app Miitomo.

In our smart-device business, consumers not only continued to enjoy Super Mario Run and Fire Emblem Heroes, which became available for download during the previous fiscal year, but also had fun with Animal Crossing: Pocket Camp, released globally during October and November. Smart devices and IP related income were up to 29.1 billion yen (172% increase on a year-on-year basis).

In our smart-device business, we will focus on operations that encourage more consumers to continue to enjoy playing the applications that they have downloaded

Although Fire Emblem Heroes and Animal Crossing: Pocket Camp are free-to-download apps, they're believed to net Nintendo more of a profit in the long run thanks to players who become enticed to spend money on in-app purchases. Alternatively, Super Mario Run is a free-to-start app where users can play a few levels and then must spend $9.99 to gain access to the full game.

At one point, Nintendo described the freemium model of Fire Emblem Heroes as an "outlier" in its overall smartphone game plan and that it prefers Super Mario Run's pay-once structure, but so far that's been the only app to go that route. Additionally, the company's previous earnings report mentioned Super Mario Run had yet to reach an "acceptable profit point" around 10 months after launch.

Otherwise, Nintendo's earnings report detailed a huge success for the company's Switch console, selling 12.13 million units from April to December 2017 and now totaling 14.86 million units sold to date. Upon this report, Nintendo increased its operating profit outlook from 120 billion yen to 160 billion yen for the year ending March 2018, and bumped up the Switch sales forecast from the already-surpassed 14 million units to 15 million units for the same period.

While multiple reports suggest Apple has decided to place a greater focus on improving the performance and security of iOS and macOS, which will delay some new features until next year, it appears the company still aims to introduce the ability for Macs to run iPhone and iPad apps later this year.

ios app store mac app store
Mark Gurman and Ina Fried, reporting for Bloomberg News and Axios respectively, both claim the framework for combined apps remains on Apple's software roadmap for 2018, despite some planned iOS 12 features likely being pushed back to 2019, including a new home screen with a redesigned grid of app icons.

Apple's software engineering chief Craig Federighi reportedly revealed the plans during a meeting with employees earlier this month.

Last month, Gurman reported that developers will be able to design a single third-party app that works with both a touchscreen, and a mouse or trackpad, depending on whether it's running on an iPhone, iPad, or Mac. Apple would presumably also streamline its own apps on the desktop and mobile.

The report didn't explain how all of this will work, but Apple could be planning to release a new SDK with new APIs that enable true cross-platform functionality. Right now, Apple's UIKit and AppKit frameworks provide the required infrastructure for iOS and macOS app user interfaces respectively.

It's worth noting that Apple already has a private framework called UXKit, used for the Photos app on Mac. In 2015, Jason Snell said UXKit "sits above the Mac's familiar AppKit frameworks and strongly resembles UIKit on iOS."

Apple tentatively plans to begin rolling out the change in iOS 12 and macOS 10.14, so there will likely be an announcement at WWDC 2018 around June. Following a few months of beta testing, major new versions of iOS and macOS are typically publicly released in September and October respectively.

The project is reportedly codenamed "Marzipan" within Apple. Gurman speculated that universal apps would make it easier for Apple to one day create a single operating system for all of its devices, should it ever go down that avenue. At the very least, it could bring some renewed attention to Mac apps.

Apple would be following in the footsteps of Microsoft's Universal Windows Platform, aimed at helping developers create universal apps that run across Windows 10 and Windows 10 Mobile, the latter of which is being phased out.

Related Forums: iOS 12, macOS Mojave

Apple's main iPhone manufacturer in India is closing in on a land deal in the tech hub of Bengaluru that will see the firm invest around $157 million to assemble iPhone SE and potentially iPhone 6s models on the site, according to Reuters.

Unnamed Indian government officials on Wednesday reportedly confirmed the Taiwanese contractor's intentions, which could result in its iPhone SE assembly unit taking over about 100 acres in and around the capital of the southern Indian state of Karnataka.

iphone 6s india wistron
Wistron executives reportedly toured the area in November and met with the industries minister of Karnataka earlier this month, and a deal on the land lease could be struck in a few weeks, according to one of the officials, who spoke on condition of anonymity as they are not authorized to publicly comment on the plans.

Another source who spoke to Reuters said Apple will likely begin assembling iPhone 6s models in India soon, using Wistron's expanding manufacturing capacity in the country, as it looks to cut costs and diversify its production base beyond greater China. Launched over two years ago, the iPhone 6s is still popular in emerging markets because of its affordability relative to Apple's iPhone 7, iPhone 8, and iPhone X.

Apple sees opportunities to save on import taxes, price phones cheaper and potentially widen its customer base in India if it assembles phones locally. However last month India raised import taxes on electronic goods, which caused Apple to raise the price of most iPhone models there except for iPhone SE.

Apple has sought tax breaks and incentives from the Indian government for months as it looks to expand operations in the country, but despite some positive comments from state officials, no exceptions have yet been made for Apple.

Tags: India, Wistron
Related Forum: iPhone

vivaldiVivaldi web browser for Mac, the spiritual successor to Opera 12, released version 1.14 on Wednesday, introducing an innovative new vertical reader mode, Markdown support, and other notable improvements.

Vivaldi's Reader View works similar to reading modes in other browsers, allowing users to view content in a clutter-free reading environment where they can change the font, adjust line height, column width and switch to dark or light background.

With the latest update, however, a new vertical reading option can be found in the Reader View settings, allowing Chinese, Japanese and Korean users to read online text in a vertical direction with no distracting page elements.

vrm settings 1 14
Moving on, Vivaldi has improved its notes feature, accessed in the browser's side bar, which lets users annotate websites and attach screenshots while they browse. In 1.14, Markdown support has been introduced, making it possible to easily format note text on the fly while surfing the web.

Elsewhere, the location of individual quick-access Web Panels can now be customized in the browser sidebar, while users are also able to rearrange search engines in the list layout using drag and drop for the most convenient order.

notes markdown
As well as the above updates, newcomers to Vivaldi should check out the app's in-depth browsing habits overview, which is backed by statistics and visual data, along with its tab stacking and tab tiling features, not to mention an exhaustive set of browser customization options. Vivaldi browser is a free download for Mac available directly from the Vivaldi website.

Tag: Vivaldi

Earlier this afternoon, a bug with the Apple News app caused notifications for a single CNN news story to be sent out to iPhone and iPad users over and over again.

The issue, which lasted for approximately 15 minutes, appears to have impacted all Apple News subscribers who had alerts turned on for CNN based on a slew of complaints that popped up on reddit, Twitter, and the MacRumors forums.

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It wasn't clear if the problem was with CNN or the Apple News app, but on Twitter, CNN claims it was the latter. According to the news organization, CNN only sent a single notification, and the company is working with Apple to identify the problem.


Customers who were affected by the repeated notifications received somewhere around a hundred notifications, and the notifications in question were interrupting normal device operation. It appears that the issue centered around a single CNN news story, but we've also seen reports that some notifications from Fox News also repeated.


The only fix for the issue at the time was to turn off Apple News notifications, but the problem was resolved by Apple quickly and customers who did turn off their notifications due to the CNN alert bug can now safely re-enable them.

Over the weekend, Apple marketing chief Phil Schiller did a quick fifteen minute interview with Sound & Vision, where he once again explained some of the technology behind the HomePod, shed some light on why Apple ultimately decided to create an in-home speaker, and explained how the HomePod will stand out among other smart speakers on the market.

Schiller believes that Apple is in a position to create a "new kind of music experience" that not only "sounds incredible," but is also "fun to interact with." He says that's the driving force behind Apple's work on the smart speaker. Apple's focus, though, isn't on a single product -- the company wants to design a unified experience that's the same throughout the day.

HomePod on shelf 800x451

We don't think it's just about HomePod though, or any one product, it's about creating an experience that moves with you throughout the day -- so the experience you have at home, is replicated in the car with CarPlay, at work with iPad and Mac, and when you're out for a run with Watch and iPhone. You can listen to the same music, control your home accessories or ask Siri to do something for you, wherever you are.

Schiller says that Apple Music, Siri advancements in personal music discovery, and Apple's innovative audio work "come together" in the HomePod to deliver an "amazing music experience" to customers.

He went on to explain many of the technological advancements that improve sound quality in the HomePod, including machine learning to allow the HomePod to sense and adapt to its environment, the A8 chip for real-time acoustic modeling, audio beam-forming, and echo cancellation, and a more advanced thinking of speaker arrays to "create a wide soundstage."

Schiller also explained in detail how the HomePod's spatial awareness features work. From the moment it's plugged in, the HomePod senses its location. The built-in microphone array listens to how sound reflects from neighboring surfaces to determine where it's located in a room and what's nearby, adjusting audio accordingly. The A8 chip beams center vocals and direct energy away from walls that are detected, while also reflecting ambient reverb and back-up vocals against the wall for better dispersion into the room.

The end result is a wide soundstage with a feeling of spaciousness and depth. This entire process takes just seconds and it doesn't stop with the initial setup. Every time you move HomePod, it uses the built-in accelerometer to detect a change in its location and continues to make sure the music sounds great and is consistent, wherever it's placed. We've also done some great things to help minimize the audible side effects of compression artifacts by developing studio level dynamic processing to optimize for rich, clean bass even at loud volumes.

Thus far, it appears Apple's efforts to focus on sound quality have been successful. While full HomePod reviews have not yet been shared, initial first impressions from reviewers who were able to spend a short amount of time with the HomePod have been positive. Many reviewers were highly impressed with the sound quality of the device, which has been described as "warm," "astonishing," "precise," and an "aural triumph."

Apple will, however, need to convince its customers that sound improvements are worth the premium price the company is charging for the device. HomePod is more expensive than competing products from Google and Amazon, but some reviewers have questioned whether the average consumer will value sound quality more than affordability.

Phil Schiller's full interview, which goes into more detail about Apple's aim with the HomePod, how voice recognition works, HomeKit integration, and more can be read over at Sound & Vision.

The HomePod, which is priced at $349 in the United States, can be pre-ordered from the online Apple Store. The first HomePod orders will be delivered to customers starting on Friday, February 9, the official launch date of the device.

Related Roundup: HomePod
Buyer's Guide: HomePod (Neutral)

Microsoft today announced a major update for its Word, Excel, and PowerPoint apps, which will see the introduction of real-time co-authoring, drag and drop support on the iPad, universal link support for shared files, and more.

With support for real-time co-authoring, multiple people can contribute to and edit documents in Word, Excel, and PowerPoint on iOS devices. Changes made by each user will sync within seconds, plus you'll be able to see everyone that's working on a document and what they're working on.

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Real-time co-authoring support on iOS devices follows the introduction of the feature in Microsoft's Mac apps earlier this month.

Microsoft is also adding drag and drop support for Word, Excel, and PowerPoint on the iPad, which means you'll be able to drag files between Microsoft apps and quickly add links, text, photos, graphs, and more.

The three apps will also support universal links, which means anytime you're sent a shared Word, PowerPoint, or Excel file, it'll open right in the app rather than requiring you to authenticate in a browser, and there are new Accessibility features like improved VoiceOver support for better navigation.

Microsoft today also announced major changes for the OneDrive app, which includes an overhauled interface, support for the Files app, drag and drop support, and several other new features.

Microsoft says the new functionality in Word, Excel, and PowerPoint will be available "in the coming days" through updates available in the iOS App Store.

Microsoft Word [Direct Link], Microsoft Excel [Direct Link], and Microsoft PowerPoint [Direct Link] can all be downloaded from the App Store for free.

When the HomePod launches, it will receive regular updates much like Apple's iOS devices, Macs, Apple TVs, and Apple Watch models. Apple hasn't shared details on how these updates will be installed, but some digging into the iOS code by 9to5Mac has revealed that updates will be available via Apple's dedicated Home app for HomeKit devices.

As we learned before the launch of the HomePod, the speaker runs a version of iOS, and it's actually a lot like an iPhone sans display. Because it's running an iOS variant, we can expect the HomePod to receive updates right alongside iOS devices.

applehomepod
Apple employees have been testing the HomePod for months, and in that time, Apple has released several software updates for the device. The latest updates have indeed coincided with iOS releases, and the last HomePod software update came when iOS 11.2.5 was released. When it launches on February 9, the HomePod will likely be running its own dedicated version of iOS 11.2.5.

When a new software update is released for the HomePod, users will receive an alert and will likely be directed to the Home app to install it, similar to how Apple Watch updates are installed through the Watch app. HomePod will be listed as an available HomeKit device in the Home app.

homepodupdate

HomePod update screenshot via 9to5Mac

As with the Apple TV, there will be a setting to enable automatic HomePod updates, and updates will be available for either a single HomePod or multiple HomePods if you have more than one.

The first update to the HomePod may be iOS 11.3, and that update is expected to introduce key features Apple wasn't able to make available ahead of its launch. When the HomePod launch date was announced, Apple said multi-room audio and support for pairing two or more HomePods together for stereo sound, two features requiring the not-yet-implemented AirPlay 2 protocol, would come in an update set to be released later this year.

homepod airplay 2 stereo
Apple implemented AirPlay 2 features in iOS 11.3, which suggests we won't be waiting too long to see new functionality in the HomePod. iOS 11.3 is expected to see a spring launch, which means anytime between March 20 and June 21, if we're going by the dates for spring 2018 in the Northern Hemisphere.

HomePod is available for purchase from Apple for $349, and the first HomePod orders will be in the hands of customers on February 9, the official launch date for the device.

Over the course of the last week, we've learned several new details about the HomePod from hands-on first impressions and additional information released by Apple, so make sure to check out our HomePod roundup for an updated overview of the speaker with everything you need to know about it.

Related Roundup: HomePod
Buyer's Guide: HomePod (Neutral)

Force Touch is one of those Apple Watch features that's so discreet and unassuming it's easy for users to forget it even exists. That's a shame, because just like 3D Touch on iPhone, Apple has implemented the haptic feedback technology across the entire watchOS interface, putting additional hidden functionality right at your fingertips.

In this article, we've collected 10 of our favorite Force Touch features that work on Apple's digital timepiece. Some are more well known than others, but hopefully you'll learn at least one thing new about what a firm press on your Apple Watch screen can do.

1. Clear All Notifications

Clear all notifications
The Apple Watch's notifications dropdown can get busy pretty quickly, especially if you often forget to dismiss an incoming alert after reading it. Rather than deleting notifications one by one, you can clear all of them with a Force Touch gesture. Simply press firmly on the Notifications panel and tap the Clear All option.

2. Create and Remove Watch Faces

To create a custom watch face with a background picture, open the Apple Watch Photos app and select a photo. Next, press firmly on the display, tap the Create Watch Face option that pops up, and then select the Photos Face. Alternatively, you can select Kaleidoscope Face to make the picture the basis of a new animating Kaleidoscope.

create watch face
When you're done, return to the current active watch face and swipe left or right to find your new creation. If you later decide you don't like your new watch face, press down on it to enter Customize Mode, and swipe up on the offending item to delete.

3. Compose a New Message

Opening the Mail and Messages apps, you'd be forgiven for thinking the Apple Watch only supports replies. That's because the option to compose a new message is revealed with a Force Touch gesture: Press firmly on the display and tap the New Message button that appears.

new message
You'll now be able to choose a recipient from your Contacts, input a subject if it's an email you're sending, and write your message using dictation, a scribble, or a short pre-defined phrase. Tap send when you're done.

4. Change Move Goal and Get a Weekly Activity Summary

Activity force touch
Press down on the Activity screen to reveal a Weekly Summary option that shows how many times you've beaten your daily move goal so far this week.

If you're beating your move goal far too easily – or if you need a little help closing that long red ring on a daily basis – press down on the Activity screen again and tap the Change Move Goal button to adjust the amount of calories you're aiming to burn.

5. Stream Music to an AirPlay Device

stream to airplay
If you store music on your Apple Watch, you probably listen to it over connected Bluetooth headphones. But did you know it's also possible to stream it to any audio device that supports AirPlay?

Next time you're on the Music app's Now Playing screen, press firmly on the display and tap the AirPlay button that appears. Choose a nearby AirPlay-supporting device from the list, and you're good to go.

6. Share Your Location With a Contact

send location
To quickly send your location to someone in an iMessage, open the Messages app on your Apple Watch, select an existing conversation, and activate Force Touch by pressing firmly on the screen. Then simply select the Share Location option from the menu options that appear.

If you haven't enabled it already, you'll be asked to let Messages access your location while using the app (allow it to, otherwise this feature won't work).

7. Switch Map View and Search Local Amenities

maps app force touch
Whenever you're looking at a map in the stock Maps app, don't forget that you can change to the Transit/Public Transport view at any time with a simple Force Touch. The same action will also bring up the Search Here option, which lets you dictate or scribble a search term or look up local amenities by selecting from the Food, Shopping, Fun, and Travel submenus.

8. Switch App Screen to List View

app grid view
To re-arrange Apple Watch apps in the standard Grid layout, long press the app in question and drag it to where you want it. If you still can't get on with the default Grid view, press down firmly on the screen and try the List view instead.

9. Hourly Temperature Forecast and Chance of Rain

weather force touch
The standard forecast display on the Apple Watch's stock Weather app shows the general weather conditions for the day ahead. But there are two more forecasts available to you. A firm press on the same screen will let you check either the likelihood of rain or any changes in temperature over the next 12 hours.

10. Control Camera Settings Remotely

camera options
It's not just the shutter of your iPhone's camera that you can remotely control from your wrist. With the Apple Watch Camera app open, press firmly on the screen to reveal a hidden submenu offering access to your iPhone's HDR, Flash, Live Photo, and Flip controls.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Neutral)

Apple is continuing to face scrutiny over the power management features it introduced in older iPhones last year, with the U.S Department of Justice and the U.S Securities and Exchange Commission launching an investigation into the company, reports Bloomberg.

The DoJ and the SEC are aiming to determine whether Apple violated security laws "concerning its disclosures" when it launched an iOS 10.2.1 update that throttled some older iPhones with degraded batteries in order to prevent unexpected device shutdowns.

iphone 6s battery
According to Bloomberg's sources, the government recently requested information from Apple and the investigation is in the early stages.

Apple in iOS 10.2.1 introduced a new power management feature to address complaints of unexpected shutdowns in iPhone 6 and 6s iPhones. The shutdowns were caused by batteries below optimal health drawing too much power.

At the time, Apple did not make it clear that to solve the issue, it was throttling the iPhone's processor at times of peak usage to limit power draw, and that lack of information has led to the company's current predicament.

The full details behind the power management feature implemented in iOS 10.2.1 were not explained until benchmark testing revealed older iPhones with degraded batteries were being deliberately slowed down, and without an adequate explanation from Apple, customers were outraged and dozens of lawsuits were filed.

Apple has since apologized and made reparations in the form of a new no-questions-asked discounted battery replacement program available to customers who have an iPhone 6 and newer, and the company is planning to introduce much more detailed battery information in an upcoming iOS 11.3 update. iOS 11.3 will let customers know when their iPhones are being throttled due to battery degradation, and it will also allow them to opt out of the power management features.

Despite these efforts, Apple is still facing the aforementioned lawsuits and in addition to the U.S. investigation, the company will need to deal with inquiries in other countries including China, Italy, South Korea, France, Brazil, and more.

Update: Apple has confirmed to Bloomberg that it is responding to questions from some government agencies.

Related Forum: iPhone