MacRumors

Apple is now selling a trio of Beats products in new "Neighborhood Collection" colors on its online store and retail stores around the world.

beats neighborhood collection
Solo3 Wireless Headphones and Powerbeats3 Wireless Headphones are now available in Asphalt Gray, Brick Red, Break Blue, and Turf Green. The Beats Pill+ Speaker comes in only Asphalt Gray and Turf Green.

Solo3 Wireless Headphones ($299.95)
Powerbeats3 Wireless Headphones ($199.95)
Beats Pill+ Wireless Speaker ($179.95)

The new Neighborhood Collection products are also available at Target in the United States, and at retailer John Lewis in the UK.

Apple, Target, and John Lewis stores may still be in the process of receiving stock, so it's best to call ahead. Prices vary in other countries.

Fitbit today announced a collection of all-new products and services, centering upon the company's first smartwatch, the Fitbit Ionic, along with a new subscription coaching service, Fitbit Coach. The Fitbit Ionic includes improved GPS and heart rate tracking, is water resistant up to 50 meters, supports contactless payments, smartphone notifications, on-board music, and more.

Like past Fitbit devices, the Fitbit Ionic includes a variety of fitness-focused features for users to take advantage of, including a "Run Detect" mode that starts workout tracking when the smartwatch notices the user is running. When exercising outside, users can also leave their smartphone behind and track their running data solely using the Fitbit Ionic. In terms of the new water resistance, there's also a swim workout to track laps and calories burned in a pool.

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All of the Fitbit Ionic's enhanced sensor-tracking features are fueled by the new relative SpO2 sensor, which can estimate blood oxygen levels and "opens the potential" for tracking even more health metrics. Fitbit said that, in the future, this will include sleep apnea. The smartwatch's new display provides up to 1,000 nits of brightness and is protected by a scratch proof Corning Gorilla Glass 3 touchscreen.

“Ten years ago, Fitbit pioneered the wearables category with the introduction of its first health and fitness tracker. Since then, we have become the leading global wearables brand, setting the pace of innovation in the category and establishing the largest social fitness network that helps millions of people around the world be healthier,” said James Park, co-founder and CEO of Fitbit.

“With Ionic, we will deliver what consumers have not yet seen in a smartwatch – a health and fitness first platform that combines the power of personalization and deeper insights with our most advanced technology to date, unlocking opportunities for unprecedented health tracking capabilities in the future.”

Fitbit Ionic users will be able to pay at any retail store that supports contactless payments thanks to a new "Fitbit Pay" feature. The company said that over the coming months it will introduce support for American Express cards, as well as Mastercard and Visa credit/debit cards that have been issued from ANZ, Banco Santander, Bank of America, Capital One, HSBC, KBC Bank Ireland, OCBC Bank, Royal Bank of Canada, UOB and US Bank. Fitbit Pay will be supported in ten markets globally, with more countries and banks rolling out in the future.

Users will be able to get four full days of charge on their Fitbit Ionic, but GPS or music listening will limit the smartwatch's charge to just about ten hours. When using the device, users will also be able to access the new App Gallery, allowing them to select apps and watch faces to customize their Fitbit Ionic. Major partner apps available at launch include Pandora, Starbucks, Strava, and AccuWeather, and app support will be continuously expanded thanks to a new Fitbit Studio SDK launching for developers in September.

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The on-board music storage can hold up to 300 songs on 2.5 GB, and Fitbit has simultaneously announced a new pair of Bluetooth headphones so users can take advantage of music listening on the new smartwatch. Called the Fitbit Flyer Wireless Fitness Headphones, the sweatproof headphones have in-line controls for playback and smartphone interactions, customizable ear tips, multiple sound settings, and six hours of playback. The Fitbit Flyer Headphones can be pre-ordered today for $129.95.

The new Fitbit Coach iOS app will connect with the Fitbit Ionic to provide premium workout training at $7.99/month or $39.99/year. The company said that this training includes personalized workout videos, which adapt to each user's activity data gathered from the Fitbit Ionic's various sensors. Guided Health Programs include a six-week beginner's running course and a four-week crash course on reducing sugar in food consumption, with more fitness, wellness, and even sleep-focused programs launching soon.

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The Fitbit Ionic is available for pre-order today on Fitbit.com for $299.95, and will launch for pre-order on select online retailers tomorrow and in stores this October. The device will debut in three color combinations: silver gray tracker and clasp with blue gray band, smoke gray tracker and clasp with charcoal band, and burnt orange tracker and clasp with slate blue band. Optional accessories will be available, including a Sport Band ($29.95), Classic Band ($29.95), and Perforated Leather Band ($59.95).

In addition to all of these announcements, Fitbit also unveiled a new smart scale called the Fitbit Aria 2. Within the Fitbit ecosystem, the Aria 2 talks with the company's other devices to provide a holistic view of a user's health, and Fitbit noted that the scale includes improved accuracy and design, easier set-up, and support for multiple users. The Fitbit Aria 2 is also available for pre-order today at a price of $129.95, and will launch alongside the other products this fall.

Tag: Fitbit

Apple will hold a product event on Tuesday, September 12, according to Dow Jones sources cited by The Wall Street Journal.

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Apple CEO Tim Cook at the Worldwide Developers Conference in June

Apple is aiming to use Steve Jobs Theater for the event, but its construction timetable could affect timing or location, the report said.

In the past two years it has used San Francisco’s Bill Graham Civic Auditorium, but people close to the company say it is aiming to use the 1,000-seat Steve Jobs Theater on its new headquarters campus. That headquarters, however, isn’t yet finished, and its construction timetable could affect the timing or location of the event, those people said.

At the event, Apple is widely expected to unveil the so-called iPhone 8 with an OLED display, wireless charging, and facial recognition, alongside updated versions of the iPhone 7 and iPhone 7 Plus.

Apple Watch Series 3 models and a new Apple TV with 4K video streaming capabilities and HDR support are also expected to be unveiled, along with release dates for iOS 11, macOS High Sierra, watchOS 4, and tvOS 11.

Apple has held a product event in September for five consecutive years, dating back to the introduction of the iPhone 5 in 2012. September 12 was already rumored as a possible date for this year's event last week.

There are typically 10 or 11 days between a new iPhone being announced and launching, so this year's iPhone lineup could be available on Friday, September 22 based on that trend. The lone exception in the past five years was 2015, when there was a 16-day gap between the announcement date and availability.

iPhone pre-orders would likely begin on Friday, September 15 at 12:00 a.m. Pacific Time (3:00 a.m. Eastern Time).

Related Forum: iPhone

A recent report by Mac Otakara [Google Translate] has delved into a few of the specifications that could be coming to the inductive-style wireless charging feature of the iPhone 8, iPhone 7s, and iPhone 7s Plus. According to the site, citing a source well versed in the Wireless Power Consortium, Apple's devices will only support half of the power profile currently standard in Qi version 1.2, meaning the iPhone 8 will charge at a slower rate compared to other devices when using wireless charging.

Specifically, version 1.2 of the Qi standard allows for 15 watts of power transmitted from the wireless charging pad to the receiving device. According to the new report, the iPhone 8 will support half of that standard at a maximum of 7.5 watts of power (5 volts over 1.5 amps). While faster than Apple's current 5W USB power adapter, if the information turns out to be true then Apple's new line of iPhones would lack compatibility with more current Qi wireless charging accessories.

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One example of a Qi wireless charging pad

Apple is also expected to require third-party manufacturers to acquire a "Made for iPhone" license before marketing their charging pads as iPhone-compatible accessories.

Also, like the Apple Watch, which is Qi standard but can only be charged with a MFi chip-equipped charger, there is a possibility that the wireless charging function of the iPhone 8 series is bound by the MFi license.

While all three iPhones launching in 2017 are expected to include wireless charging of some kind, the ability might not be available to iPhone 8, iPhone 7s, and iPhone 7s Plus owners at launch. Over the summer it was rumored that software problems related to wireless charging were causing a "panic" at Apple, so the feature might not debut until an iOS 11 update later in the year, potentially alongside the retail releases of these MFi charging pads and Apple's own first-party accessory.

Related Forums: iOS 11, iPhone

Less than a year after completing a rollout of Windows Phones to its entire police force, New York City Police Department officials plan to begin replacing them with iPhones by the end of the year, according to the New York Post.

nypd windows phone

Image: NYPD via YouTube

The report didn't specify whether the NYPD will opt to use one of Apple's latest iPhone models, or an older model like the iPhone 6. Apple is also widely rumored to announce the so-called iPhone 8 with an OLED display in September, although the high-end device may be out of the department's price range.

In October 2014, New York City mayor Bill de Blasio and other officials announced plans to roll out 35,000 handheld devices to every NYPD officer for the first time ever, along with tablets for every patrol car. De Blasio said the major $160 million initiative would help bring the department into the 21st century.

The NYPD's smartphones of choice were Nokia's Lumia 830 and Lumia 640 XL, released in October 2014 and March 2015 respectively. The since-discontinued devices run Windows Phone 8.1, which Microsoft ended support for in July to focus on its newer Windows 10 Mobile platform and cloud-based services.

The devices provide police officers with expanded search capabilities, including access to the majority of NYPD databases, and the ability to conduct various record checks from the field in a timelier manner. The devices also provide real-time 911 call data, often prior to radio dispatch, the department said in 2014.

The NYPD's choice of Windows Phones raised some eyebrows given iOS and Android combined have over 99 percent market share of smartphone operating systems, according to research firm IDC.

The department insisted on Microsoft-based smartphones in part because it was already using Microsoft software to run the video-surveillance program at its Lower Manhattan Security Initiative Command Center, according to the New York Post. The devices were also more affordable than iPhones.

A spokesman for the NYPD said the department wouldn't comment on the matter until its Deputy Commissioner of Information Technology Jessica Tisch returned from vacation later today, the report said.

Update: The New York Police Department has confirmed it will begin transitioning to iPhones for its 36,000 police officers in the fall. It also said its mobility initiative has made NYPD police officers "more agile" in their response to 911 calls, with response times down more than 8 percent.

This year's Apple leaks have seen an uptick in activity thanks to data gathered from HomePod firmware, as well as internal files in pre-release beta software for iOS 11. Today, the newest piece of information comes from the latter source and concerns new exercises for the Apple Watch.

Snow-based workouts have already been uncovered in the HomePod's firmware, and now iHelp BR has found a few code strings and icons within the iOS 11 developer beta that reference a plethora of new workouts for Apple's Workout app. These include: basketball, bowling, climbing, cricket, cross-country skiing, curling, dance, equestrian sports, fencing, fishing, golf, gymnastics, jump rope, pilates, skating, surfing, and more.

Apple Watch Exercícios 10


It's unclear whether or not the new workouts will be exclusive to the upcoming "Apple Watch Series 3," or available to all Apple Watch owners through the public release of watchOS 4. Some workouts might require equipment specific to the next-generation of Apple Watch -- similar to swimming and Apple Watch Series 2 last year -- but it's unclear which workouts those might be, if any.

On current iterations of watchOS and the Apple Watch, users can track exercises related to a Walk (Indoor and Outdoor), Run (Indoor and Outdoor), Cycle (Indoor and Outdoor), Swim (Pool and Open Water), Elliptical, Rower, Stair Stepper, and "Other." After finishing an "Other" workout, the Apple Watch allows users to choose a more specific label from a variety of options, like "Strength Training," but these don't have any direct impact on the metrics used to track a workout.

Apple Watch Exercícios 5If the newly uncovered workouts become a reality in this year's Apple Watch software, it would mark a noticeable addition for exercise-focused Apple Watch wearers beyond the twelve options currently available. Although it wasn't detailed in the code findings, it's likely that the potentially new workouts will measure user data like active calories, total calories, heart rate, and more specific metrics pertaining to the exercise in question.

Apple is predicted to announce the Apple Watch Series 3 at its iPhone 8 reveal event in September, which we should be getting a date confirmation for at some point this week. Current rumors suggest the event could be held in the second week of the month, on September 12, but the first week is also a possibility, with an event as early as September 6.

One confirmed new workout that users can expect in watchOS 4 is High Intensity Interval Training, or HIIT, which Apple announced during WWDC this past June. Users will also be able to link together multiple workouts so they can see their overall calorie data and time measurements in one place.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Buy Now)
Related Forum: iOS 11

In celebration of Force Friday II later this week, Apple has invited customers to attend free Star Wars–themed sessions and workshops at select Apple retail stores between Friday, September 1 and Saturday, September 9.

star wars ipad
Participating countries include the United States, Canada, Mexico, Australia, UK, France, Italy, Germany, Belgium, Switzerland, Netherlands, Spain, Hong Kong, Sweden, Taiwan, and the United Arab Emirates.

Most stores will offer a one-hour session called How To: Build Your Own Star Wars Trailer using an iPad and iMovie:

Explore how to create a Star Wars trailer with authentic footage from the films. You’ll discover signature Star Wars trailer-making techniques in an exclusive video from The Last Jedi director, Rian Johnson. Then you’ll create your own trailer complete with titles, transitions, sound effects, and official Star Wars music using iPad and iMovie.

There will also be Kids Hour: Coding the Droids from Star Wars, in which children ages six to 12 can learn how to program a BB-8 droid:

Join us for an exciting Kids Hour starring the galaxy's favorite droids. Using the same code developers use every day, kids will bring Star Wars droids to life by programming simple movements, loops, and more. Then they’ll design a maze and navigate their droids through the obstacles. Kids can bring their own iPad and Sphero robot, or we’ll provide them.

At Apple's flagship Union Square store in San Francisco, Lucasfilm's VFX and animation studio Industrial Light & Magic will explore how they use animation and 3D modeling to bring the Star Wars galaxy to life.

bb 8
Force Friday II officially begins at 12:01 a.m. Pacific Time on September 1 and runs through the weekend. The promotional campaign is for the film Star Wars: The Last Jedi, which debuts in theaters December 15.

An earlier report said Apple retail stores may carry some new Star Wars toys or merchandise starting on Force Friday II.

Apple Maps has been updated with comprehensive transit data in the Edmonton, Alberta area, enabling iPhone users in Canada's fifth most populous city to navigate with public transportation, including buses and trains.

apple maps transit edmonton
Apple Maps can provide routes for both Edmonton Transit System (ETS) buses and Edmonton Light Rail Transit (LRT) trains throughout the Edmonton area, including to and from the Edmonton International Airport.

Apple Maps gained a Transit tab in iOS 9. The feature lags several years behind Google Maps, but Apple's public transportation support is exhaustive, mapping all station entrances and listing departure times. Apple Maps also provides detailed advisories about service interruptions and other changes.

At launch, the feature was limited to Baltimore, Berlin, Boston, Chicago, London, Los Angeles, Mexico City, New York, Philadelphia, San Francisco, Sydney, Toronto, and over 300 cities in China. Since then, Apple has been working to expand support for public transportation to other cities around the world.

For a regularly updated list of cities with Apple Maps transit, visit the iOS Feature Availability page on Apple's website.

Updated: As pointed out by MacRumors reader Creek0512, Apple Maps transit directions have also gone live in Québec City and Ottawa, the capital city of Canada. In Ottawa, OC Transpo buses and O-Train directions are available. In Québec City, RTC bus and Métrobus directions are available.

(Thanks, Josh!)

Apple has added banners to its United States website and iTunes Store in an effort to encourage its customers to donate to those affected by Hurricane Harvey.

hurricane harvey apple donations
Similar to past relief efforts, users can choose to donate $5, $10, $25, $50, $100, or $200, and Apple will transfer 100 percent of the proceeds to the American Red Cross, which is providing relief efforts for people in the path of Hurricane Harvey. All donations will be processed as normal iTunes purchases through a connected Apple ID.

Apple CEO Tim Cook tweeted about the donations early this morning, as rescue workers in Houston and other parts of southeast Texas attempt to help residents trapped in their homes by "catastrophic flooding." Harvey made landfall late Friday night as a Category 4 hurricane and has since been downgraded to a tropical storm, which is expected to stay in the region over the next few days.

Apple is known to create donation pages across its various storefronts in the wake of natural disasters. In the past, Apple has collected Red Cross relief funds for the British Columbia Wildfire, Hurricane Matthew, the 2016 Louisiana floods, the 2015 Nepal earthquake, and many more.

Related Forum: Mac Apps

photos iconBack in October, Apple published its first research paper related to artificial intelligence and machine learning.

The paper, titled "Learning from Simulated and Unsupervised Images through Adversarial Training," focused on advanced image recognition techniques and the use of both simulated and real images to train an advanced AI image program.

Apple's research paper was accepted to the 2017 Conference on Computer Vision and Pattern Recognition (CVPR) back in July, and as it turns out, Apple's work won a "CVPR 2017 Best Paper Award," coveted in the machine learning field.

MacRumors reader Tom, who holds a PhD in the field, says that CVPR is the most influential AI/machine learning conference, and that winning the award is a rare achievement "even for the top people in the field."

The paper was written by Apple researchers Ashish Shrivastava, Tomas Pfister, Oncel Tuzel, Joshua Susskind, Wenda Wang, and Russell Webb.

In addition to publishing research papers, Apple's AI and machine learning teams now maintain a Machine Learning Journal, detailing the work of Apple's engineers. The blog was just updated this week with articles that were shared at Interspeech 2017 in Stockholm, Sweden.

Thanks, Tom!

Apple has had several Lexus SUVs equipped with sensors and cameras out on the road to test its self-driving software platform since April, but MacRumors reader Amy, who lives near one of Apple's offices in Sunnyvale, California, recently spotted one of Apple's Lexus SUVs with a new LIDAR setup.

Amy sees Apple's autonomous SUVs on a regular basis in the Sunnyvale area, which was previously rumored to be the spot where Apple is conducting all of its "Project Titan" research. The Lexus in question is parked directly outside of Apple's Sunnyvale location.

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The vehicle has a different LIDAR arrangement than we've seen previously, with far more sensors and cameras at the top. Apple also appears to have added new Lexus models to its testing fleet. Prior vehicles spotted were 2015 Lexus 450h SUVs, while this vehicle is a 2016 or 2017 Lexus 450h with a new design.


It isn't immediately clear what function the additional LIDAR sensors serve, but Apple is using these vehicles to test its self-driving software platform that's in development. Other LIDAR arrangements have also been spotted atop Apple's SUVs.

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As can be seen in the photos and video, there are two main LIDAR setups at the front and the back of the vehicle, each surrounded by four other components laden with sensors and cameras.

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The LIDAR systems on the car are designed to send out laser beams to allow the car to accurately detect its surroundings, essentially creating a 3D map of the environment around the vehicle.

applelexusselfdriving1
GPS sensors allow the car to orient itself relative to its surroundings, helped along by radars located at the front and back of the car to measure distances to objects and wheel sensors to measure wheel movements. Cameras located near the LIDAR sensors let the car detect traffic lights, people, cars, and other moving objects.

It's a highly complex system, and Apple's SUVs are collecting enormous amounts of data every second and then processing it with Apple's unique software to pilot the car.

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While Apple is testing self-driving vehicles, there are people in the vehicles at all times ready to take over should something go wrong. The photos we're sharing today clearly depict both a driver and a passenger monitoring the car's progress.

Apple's car project started off with the company planning to develop a complete autonomous or semi-autonomous vehicle, but internal strife, leadership issues, and other problems led Apple to shift focus.

Under the leadership of Apple's Bob Mansfield, the company is now working on an autonomous driving platform that could potentially be used in third-party vehicles.

Along with the SUVs, rumors suggest Apple will soon test its self-driving technology in a self-driving campus shuttle designed to ferry Apple employees between different Apple offices in the Bay Area.

This week was a massive week for iOS gaming news, so much so that there's not even time for witty intros. Jumping right in, Ridiculous Fishing was updated to 64-bit. This was a 32-bit title we were watching very closely as we gave it our Game of the Year award in 2013, and Ridiculous Fishing has won basically every other award an iOS game can win outside of that. The update adds haptic feedback, leaderboards, and some other goodies too. In other 32 to 64-bit updates, DotEmu will be updating their catalog as well, which includes games like Another World, Karateka and other classic retro ports.


If you haven't played Reigns yet, you really need to fix that problem. We reviewed the game when it came out last year and loved it. It's an RPG where you manage a kingdom (and your legacy as a king) by swiping right or left with a Tinder-like mechanic. It's remarkably clever, and if there's one bad thing about the game it's that it eventually ends, leaving us very hungry for more. Well, the sequel was announced in January, but recently the developers revealed that the game will launch later this year. Reigns is/was amazing, so, I've got incredibly high expectations for Her Majesty.


Right on time, Darkest Dungeon for iPad has hit the App Store. The game has been received incredibly well on Steam, as it provides a clever twist on the turn-based RPG formula with a beautiful gothic art style. It's easy to call Darkest Dungeon an essential release, particularly for five bucks, for anyone who owns an iPad and is even remotely interested in RPGs. Cross-platform saving sweetens the deal, effortlessly allowing you to pick up where you left off on your iPad on your PC and vice versa. The iOS port is incredibly well done, and while it's a bit of a bummer it's iPad-only, I'm not sure you'd want to play a game like this on the smaller screen of the iPhone.


While Blizzard's Overwatch seems to have unstoppable momentum, there are other entries in the "hero shooter" genre that are worth having on your radar. Paladins by Hi-Rez Studios is a similar game with two distinct differences that have allowed the game to carve out a surprisingly large niche: First, it's free to play, and second, the system requirements are unbelievably minimal. You can play Paladins even if you've got an ancient Core 2 Duo machine. On the mobile front, they're expanding the Paladins universe into a mobile game titled Paladins Strike — it's a MOBA and currently in alpha testing. Check out the Paladins Strike web site for information on how to sign up and check out the alpha.


South Park: Phone Destroyer was one of the only mobile games teased during E3, and every sign is pointing to the game being absolutely packed to the brim with South Park fan service. It is a little amusing that they're releasing a South Park free to play game, particularly considering there have been entire episodes of the show dedicated to skewering freemium. Soft launched in a few regions, Phone Destroyer is a very free to play Clash Royale-ish game. Anyway, if you're excited to play it when it launches worldwide, you can now sign up for their pre-registration to get some free ManBearPig items.


If you've been following along with these roundups, you'll likely have noticed how much we're into Rocketcat Games' Death Road to Canada. (If not, check out our review.) This great game has been made even better with a constant stream of updates throughout the last year. The latest update, titled "DUODENUM," adds a whole new lighting system, and a barricading system which adds another interesting twist to the way you approach the zombie apocalypse. Over 40 new weapons and 11 recruitable characters have been added, along with requisite tweaks and fixes to generally make the game run better. If you don't have Death Road to Canada yet... You're really missing out.


Blizzard released an amazing animated short this week for Hearthstone during its Gamescom 2017 presentation. Titled Hearth and Home, it features a girl lost in the woods who finds her way to the magical Hearthstone tavern. Blizzard's cinematic have been legendary since the earliest days of Mac gaming, so it's not much of a surprise they're still releasing great videos. Also, tangentially related is this Overwatch video that was also released which is of equal sky-high quality. They're both worth a watch.


Some interesting news came out of Sega this week surrounding the future of their free to play with one-time unlock library of classic titles that they're calling Sega Forever. Golden Axe will be released soon, but more exciting is that Sega has both Saturn and Dreamcast titles in the works but they're taking a little longer since they're being ported rather than emulated. So far most/all of the Sega Forever games have been pretty standard Sega titles, so we've got our fingers crossed they start releasing a bit more obscure titles than Sonic and Golden Axe.


High up on the list of most unexpected announcements of the week is the reveal of Final Fantasy XV: Pocket Edition. Not a ton of details are available just yet, but so far it seems like a free to start episodic iteration of the entirety of Final Fantasy XV, but on mobile and with chibi graphics? If you watch the trailer, the cut scenes, dialog, quests, and game world all seem to be lifted directly from the console version of the game. It'll be spread across ten episodes, and we're super curious how those will be priced. At $5 a pop, it'd be a $50 mobile game, which I suppose isn't that far fetched considering how full fledged of a game experience it'd be if it totally mirrors Final Fantasy XV? That pricing is pure speculation, but, I'm super curious to see how this pans out when it's released this year.


Last, but by no means least, the mobile port of Ron Gilbert's Thimbleweed Park is going to be released "real soon." It first hit Steam last March and has an "overwhelmingly positive" rating. It follows two FBI agents in a murder investigation, with some ultra-classic point and click adventure gameplay. I don't think it's hyperbole to call Gilbert one of the founders of the modern point and click adventure genre, as he was on the ground floor of the whole scene working on Maniac Mansion and the first two Monkey Island games (among others). I'm very excited to play Thimbleweed Park on my iPad.

Aside from all of these stories, a ton of other things happened this week in mobile gaming. Be sure to check out TouchArcade where we post this sort of thing day in and day out.

For this week's giveaway, we've teamed up with Toddy Gear to give MacRumors readers a chance to win an iPhone prize pack that includes a Bottle Opener Case for the iPhone 7, an iPhone charging cable, a microfiber Smart Cloth, and a Wedge iPhone stand that doubles as a screen cleaner.

Toddy Gear has been known for its colorful, high-quality microfiber cloths for years. The cloths, priced at $9.99, come in a wide range of colors and patterns and are made from 100 percent microfiber that's designed to keep the your iPhone, iPad, and Mac screens free from smudges and fingerprints.

toddycloths
They're dual-sided, with a plush side that's meant to clean off dust and debris and a smooth, silky side for polishing your screen.

Toddy's Wedges, priced at $14.99, are similar to its cloths, as they're made from the same microfiber, but are filled with a heavy sand-like material that lets them serve as a stand for an iPhone or iPad. The plush bottom of the wedge cleans your screen just like the cloths.

toddywedge
Toddy offers a range of charging cables that are durable, fun to look at with unique colors and patterns, and affordable at $14.99. Toddy's cables are Apple-certified and work with all Lightning-equipped devices. There are also microUSB versions and a hybrid with both a Lightning and a microUSB connector.

toddycables
Along with cloths and cables, Toddy creates a range of cases for the iPhone. The company's Bottle Opener case, priced at $25.99, comes in a range of patterns and includes a bottle opener on the back, making it a solid case choice for parties.

toddycases
We have five Toddy prize packs to give away. To enter to win, use the Rafflecopter widget below and enter an email address. Email addresses will be used solely for contact purposes to reach the winner and send the prize. You can earn additional entries by subscribing to our weekly newsletter, subscribing to our YouTube channel, following us on Twitter, or visiting the MacRumors Facebook page.

Due to the complexities of international laws regarding giveaways, only U.S. residents who are 18 years of age or older are eligible to enter. To offer feedback or get more information on the giveaway restrictions, please refer to our Site Feedback section, as that is where discussion of the rules will be redirected.

The contest will run from today (August 25) at 11:00 a.m. Pacific Time through 11:00 a.m. Pacific Time on September 1. The winners will be chosen randomly on August 25 and will be contacted by email. The winners will have 48 hours to respond and provide a shipping address before new winners are chosen.

Samsung yesterday unveiled its new Galaxy Note 8 in New York, introducing a device with a 6.3-inch AMOLED Infinity Display, 12-megapixel dual rear cameras, a new S Pen, a 10nm processor, 6GB RAM, IP68 water resistance, and a few features cribbed from Apple, including a "Live Focus" photo mode for adjusting depth and dual rear cameras with telephoto and wide-angle lenses.

MacRumors videographer Matt Gonzalez attended Samsung's launch event and was able to get some hands-on time with the device this afternoon. Because Samsung's Galaxy Note 8 will directly compete with Apple's upcoming "iPhone 8," we decided to compare Samsung's device with an iPhone 8 dummy to compare and contrast the design elements.


Size wise, Samsung's Galaxy Note 8 is larger than the iPhone 8, with a 6.3-inch AMOLED display with a 18.5:9 aspect ratio. Comparatively, the iPhone 8 is expected to have a 5.8-inch OLED display. The Galaxy Note 8 has an Infinity display with no side bezels, but it does continue to have bezels at the top and the bottom.

We're expecting the iPhone 8 to have a greater screen to body ratio, with slim bezels all around (so no infinity design) and no prominent top and bottom bezels aside from a notch that will house the front-facing camera and the sensors necessary to enable facial recognition.

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When it comes to colors, the Galaxy Note 8 is available in midnight black, orchid gray, deep sea blue, and maple gold. Apple, meanwhile, is rumored to be planning to release its 2017 iPhones in a black, silver, and a new shade of gold that's similar to a copper color.

Like the iPhone 8, the Note 8 features a glass front and back with a metal band around the edges, with the glass enabling an inductive wireless charging feature. Inductive charging has long been available in Android devices, and is expected to make its first appearance in Apple's 2017 iPhone lineup.

Neither the Note 8 nor the iPhone 8 have a physical home button, with the Note 8 instead sporting an on-screen home button that can detect pressure and offer haptic feedback to simulate a press. We're also expecting Apple to implement a similar virtual home button on the iPhone 8.

Samsung's Note 8 features a fingerprint scanner on the back of the device, while the iPhone 8 may have no fingerprint scanning functionality at all. Samsung also augments its fingerprint technology with a facial and iris scanner, which we're also expecting in the iPhone 8, but rumors suggest Apple will have a better implementation that's far more secure.

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The Galaxy Note 8 is equipped with a top-of-the-line 10nm processor and 6GB RAM, while Apple's iPhone 8 is expected to feature an A11 chip (also built on a 10nm process) and somewhere in the range of 3GB RAM. The Galaxy line often outspecs the iPhone line on paper, but Apple's deep integration between hardware and software always causes the iPhone to outperform the Galaxy in the real world, and we expect that to be the case with the iPhone 8.

Samsung's Galaxy Note 8 is already available for pre-order and will start shipping out on September 15, which is likely close to when Apple will unveil its own 2017 iPhone lineup. Samsung plans to sell the device for $930 to $960 depending on the carrier, a price point on par with the rumored price point of the high-end OLED iPhone, which could cost somewhere around $1,000.

For a closer look at Apple's 2017 iPhone plans, make sure to check out our dedicated iPhone 8 roundup.

Related Forum: iPhone

Apple CEO Tim Cook has arrived in Austin, Texas, the latest destination on his mini trip around the United States this week.

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Cook started his day by visiting the Capital Factory tech accelerator and incubator in downtown Austin, where he met with local developers and entrepreneurs like Joah Spearman, the co-founder of local travel recommendation app Localeur, and Whitney Wolfe, the founder of popular dating app Bumble.

Cook also announced that Austin Community College District will be one of more than 30 community college systems across the United States to adopt Apple's "App Development with Swift" curriculum in the 2017-2018 school year.

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Photo: Alyssa Vidales‏/Austin American-Statesman

Austin mayor Steve Adler was in attendance, and Cook complimented him for his leadership and for having the same values as Apple about diversity, the environment, development, and many other areas.

Cook visited the Cincinnati, Ohio and Waukee, Iowa areas yesterday, and it's possible he may have a few more visits or announcements planned in Austin before heading back to Apple headquarters in California later today.

Facebook today announced a few updates and expansions coming to its popular memory features, one of which will present users with monthly and seasonal memory recaps instead of just memories that happened on one specific day. Similar to On This Day, monthly and seasonal recaps will appear on user News Feeds and can be shared with their friends.

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The social network is also implementing new celebratory milestones for its users, with new messages that congratulate users for making a notable number of friends and when they receive a significant amount of post likes. In the future, Facebook said it plans to launch new milestones and accompanying messages for its users, as well as eventually make them shareable with friends, which they won't be as of now.

People come to Facebook to experience, share and talk about some of the most important moments happening in their lives, communities and around the world. Many of these moments are reminiscing past memories and moments between friends.

We’ve launched a new experience that packages your recent memories in a delightful way for you to enjoy and share. For related recent memories, we will bundle them into a monthly or seasonal memory recap story. Like On This Day, these memory recap stories will show up in News Feed and are shareable.

Other, smaller tweaks are also coming to the company's memory features, including ways that will make controls and preferences easier to access as well as officially launching the recaps to everyone on Facebook. The company has also developed new ways to discover content that it believes will be "the most relevant and enjoyable" to its users, filtering out negative memories in the process.

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Recent Facebook updates include introducing the ability for users to take 360-degree photos in the company's iOS app, making "Safety Check" a permanent feature, introducing non-profit fundraisers for user birthdays, and tweaking and updating its News Feed for better navigation.

According to a tip that we received early this morning, as well as information gathered from European product listing sites, a few new colors are being introduced to the Beats Solo3 Wireless Headphone line exclusively at Target in the United States and John Lewis in the United Kingdom: Break Blue, Asphalt Gray, Brick Red, and Turf Green.

At retailers like Apple, Beats Solo3 Wireless Headphones are currently sold in eight colors online and in stores, including Black, Gloss Black, Gloss White, Silver, Gold, Rose Gold, Ultra Violet, and PRODUCT(RED).

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Two of the new colors for Beats Solo3 Wireless Headphones

The new colors come in the form of a "Neighborhood Collection," and in the United States will be placed in the menswear department of Target retail stores among various new and upcoming clothing brands, not in the electronics department. Our tipster didn't specifically reference colors other than a red option, but the accompanying picture (above) appears to confirm new colors related to blue and green versions of the headphones.

According to matching part numbers, Beats is launching the same line of new colors for Beats Solo3 Wireless Headphones as a John Lewis-exclusive "Neighbourhood Collection" in Europe. More images of those colors can be found on the company's website here, providing clearer glimpses at what customers can likely expect from the new colors in the United States as well.

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New Beats Solo3 Wireless colors via John Lewis

Earlier in 2017, Target revealed a major overhaul coming this October to one of its stores located near Houston, which will then spread to 40 additional stores the same month and 500 stores by 2019. The next-generation retail elements include "cross-merchandise product presentations" and displays that "engage guests with compelling products in unexpected places."

Because of this, a Target-exclusive line of Beats headphones located in the menswear section could fall in line with the company's new store layout and cross-promotion initiatives. Otherwise, it's unclear whether or not customers will be able to purchase the Neighborhood Collection of Beats Solo3 Wireless Headphones on Target.com, but they're believed to still cost $299.

(Thanks, J!)

Update: A separate tipster has mentioned that the new colors for the Beats Solo3 Wireless Headphones will also be available in Apple retail stores, with stock already arriving as of yesterday, August 24.

Tag: Beats

F1 2017, the official game of the current 2017 Formula One World Championship, got its release on Mac today, coinciding with its debut on PC for the first time in the acclaimed series' history.

According to publishers Feral Interactive, F1 2017 offers gamers all the on-track excitement of Formula 1, while also providing access to the off-track dealings and vehicle development that goes along with it.

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The ten-year Career Mode includes practice programs to help players hone their skills, an expansive Research and Development tree to provide greater control over the development of their car, and the ability to tune engines and gearboxes over the course of the season.

Along with stunning locations and vividly-realised team members, these features combine to provide the most complete F1 experience ever to come to macOS, with all the drivers, teams, circuits and cars from the real-world F1 2017 season.

Players can select from several Championships on offer that follow different rules and structures, including the official 2017 FIA Formula One World Championship, the Classic All-Weather Championship, and the super-accessible, race-only Sprint Championship.

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As well as the 20 official circuits, there are also four additional track variants: Britain Short, Japan Short, USA Short, Bahrain Short, and Monaco at Night.

In addition, the game supports Steam cross-platform multiplayer, so gamers can race online against macOS and Windows players with a full grid of 20 cars, both current and classic.

"F1 2017 is an electrifying recreation of the current season, offering a deep, engaging and yet very accessible F1 experience," said David Stephen, managing director of Feral. "We are thrilled to be releasing it day-and-date for the macOS audience."

The minimum system requirements for F1 2017 include macOS Sierra 10.12.5, a 2.0GHz Intel Core i5 processor, 8GB of RAM, 2GB AMD R9 M290 or 1.5GB Intel Iris Pro 6200 graphics or better, and 36GB of disk space.

F1 2017 is officially supported on the following Mac models:

• All 13" MacBook Pros since late 2016
• All 15" MacBook Pros since late 2016
• All 21.5" iMacs since late 2015 with a 2.0GHz Intel Core i5 processor
• All 27" iMacs since late 2014
• All Mac Pros since late 2013

To determine your Mac model and when it was released, select "About This Mac" from the Apple menu in the top menu bar on macOS.

F1 2017 for macOS is available to buy today from the Feral Store and Steam for $59.99/£44.99. The Mac App Store version will be released in the coming days, priced at $49.99/£48.99.

Tag: Feral