To demonstrate how the iMac Pro is the most powerful Mac ever, Apple recently invited a group of filmmakers, CG artists, and graphics designers to create a series of short films using its advanced technologies.
The artists include creative director Erin Sarofsky, motion graphics designer Esteban Diácono, 3D artist Luigi Honorat, director and designer Michelle Dougherty, design and motion studio ManvsMachine, and an integrated collective of designers, artists, and storytellers from production company Buck.
From concept development through final preparations for render, Apple says the iMac Pro was at the center of the creative work. The fine print does note that additional equipment was used for final rendering of 3D content.
Each film is accompanied by a behind-the-scenes video showing how the iMac Pro fit into the creative process, alongside a list of software tools used and testimonials about how great the iMac Pro is. Apple hasn't shared the films on its YouTube channel yet, so it's unclear if they'll double as TV ads.
Starting next week, the official Reddit app for iOS will begin displaying native in-app promoted posts to Reddit users, according to an email Reddit sent out to advertisers on Wednesday and shared by Marketing Land.
Promoted posts in the Reddit app will look similar to standard Reddit posts, with upvotes, downvotes, and comment threads. Comments were not possible with Reddit's previous mobile ad offerings for advertisers, and will provide users with a way to give feedback on ads.
The promoted posts will have a "Promoted" tag at the top of the post in the main Reddit news feed, but will otherwise look like regular Reddit posts.
Advertisers will be able to target Reddit users by interests, subreddit, location, device, and time of day.
According to Reddit, its mobile apps for iOS and Android are the most popular way Reddit users access Reddit content on their mobile devices. The Reddit apps account for 41 percent of time spent on Reddit across all platforms.
Native promoted posts will begin rolling out on iOS on Monday, March 19, and will expand to Android in the coming weeks.
Twitter is working on several new features for its social networking platform, according to reports shared today by CNBC and BuzzFeed.
Twitter is experimenting with algorithmically curated timelines for major news events that will be shown to Twitter users at the top of their main Twitter feeds, a Twitter spokesperson told BuzzFeed this morning. The feature is an extension of "Happening Now," which has previously only highlighted sports-related tweets.
Image via BuzzFeed
On Wednesday, Twitter began surfacing curated tweets surrounding major news events, including the congressional special election in Pennsylvania and the death of Stephen Hawking. Tweets included those from both news organizations and people who are not news professionals.
"People come to Twitter to see and talk about what's happening. We're working on ways to make it easier for everyone to find relevant news and the surrounding conversation so they can stay informed about what matters to them," Twitter product VP Keith Coleman told BuzzFeed News in a statement.
Twitter plans to promote curated timelines at the top of the main feed using a banner, and when the banner is tapped, it will bring up Twitter's curated timeline of the event. Currently, a small number of iOS and Android users are able to see the new timeline feature.
Separately, CNBC says Twitter is working on a "camera-first" feature that's designed to put more emphasis on video and images. The new functionality combines location-based photos and videos with Twitter Moments around notable events, with companies able to sponsor events or put ads between tweets.
CNBC says the feature is similar to aggregated location-based story snaps in Snapchat, which are displayed in the Discover tab.
It's not clear when Twitter plans to launch its camera-first feature, and it's still possible that it could be changed drastically or abandoned entirely. Sources who spoke to CNBC believed the feature was in the early stages of development, and Twitter declined to comment.
The Information has published an in-depth look at how Siri has transitioned from one of Apple's most promising technologies into a "major problem" for the company. The article includes interviews with a dozen former Apple employees who worked on the various teams responsible for the virtual assistant.
The report claims that many of the employees acknowledged for the first time that Apple rushed Siri to be included in the iPhone 4s before the technology was fully ready, resulting in several internal debates over whether to continue patching up the half-baked product or start from scratch.
Siri's various teams morphed into an unwieldy apparatus that engaged in petty turf battles and heated arguments over what an ideal version of Siri should be—a quick and accurate information fetcher or a conversant and intuitive assistant capable of complex tasks.
The team working on Siri was overseen by Apple's then iOS chief Scott Forstall, but his attention was reportedly divided by other major projects, including the upcoming launch of Apple Maps. As a result, Forstall enlisted Richard Williamson, who was also managing the Apple Maps project, to head up the Siri team.
According to the report, several former employees said Williamson made a number of decisions that the rest of the Siri team disagreed with, including a plan to improve the assistant's capabilities only once a year.
Williamson, in an emailed response to the report, wrote that it's "completely untrue" that he decided Siri shouldn't be improved continuously.
He said decisions concerning "technical leadership of the software and server infrastructure" were made by employees below his level, while he was responsible for getting the team on track.
"After launch, Siri was a disaster," Mr. Williamson wrote. "It was slow, when it worked at all. The software was riddled with serious bugs. Those problems lie entirely with the original Siri team, certainly not me."
Forstall and Williamson were bothfired by Apple in 2012 following the botched launch of Apple Maps on iOS 6. The former employees interviewed said they lamented losing Forstall, who "believed in what they were doing."
Another interesting tidbit is that the Siri team apparently didn't even learn about the HomePod until 2015. Last year, Bloomberg News reported that Apple had developed several speaker prototypes dating back to 2012, but the Siri team presumably didn't know due to Apple's culture of secrecy.
In a sign of how unprepared Apple was to deal with a rivalry, two Siri team members told The Information that their team didn't even learn about Apple’s HomePod project until 2015—after Amazon unveiled the Echo in late 2014. One of Apple’s original plans was to launch its speaker without Siri included, according to a source.
The report says that Siri is the main reason the HomePod has "underperformed," and said Siri's capabilities "remain limited compared to the competition," including Amazon Alexa and Google Assistant.
The most notable failure in Siri's evolution is that it still lacks the third-party developer ecosystem considered the key element of the original Siri vision. Apple finally launched SiriKit in 2016 after years of setting aside the project and shifting resources away to other areas. […]
But SiriKit has yet to fulfill its promise. So far it includes just 10 activities—Apple calls them "intent domains"—such as payments, booking rides, setting up to-do lists and looking at photos. Several senior engineers who worked on SiriKit have left Apple or moved off the project.
Some former employees interviewed noted that "while Apple has tried to remake itself as a services company, its core is still product design."
Apple responded to today's report with a statement noting Siri is "the world's most popular voice assistant" and touted "significant advances" to the assistant's performance, scalability, and reliability.
"We have made significant advances in Siri performance, scalability and reliability and have applied the latest machine learning techniques to create a more natural voice and more proactive features," Apple wrote in its statement. "We continue to invest deeply in machine learning and artificial intelligence to continually improve the quality of answers Siri provides and the breadth of questions Siri can respond to."
The full-length article is a worthwhile read for those interested in learning more about Siri's internal struggles and shortcomings.
Apple CEO Tim Cook has commemorated the life of theoretical physicist Stephen Hawking, who died early Wednesday at the age of 76. "We will always be inspired by his life and ideas," he said on Twitter.
Stephen Hawking via REX/Shutterstock
“The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.” -Stephen Hawking. We will always be inspired by his life and ideas. RIP.
— Tim Cook (@tim_cook) March 14, 2018
Hawking was a renowned scientist, cosmologist, astronomer, and mathematician. He authored several books, including his best-selling 1988 classic A Brief History of Time, which has sold more than 10 million copies.
Hawking was diagnosed with the degenerative disease amyotrophic lateral sclerosis, also known as Lou Gehrig's disease, at the age of 21. He was given just a few years to live, but battled the illness for more than five decades.
macOS and Linux video game publisher Feral Interactive today announced its latest port will be Life is Strange: Before the Storm. The prequel adventure game was originally developed by Deck Nine and published by Square Enix on console and Windows PC beginning in August 2017, and will now hit Mac and Linux computers in the spring.
Life is Strange: Before the Storm takes place three years before the original Life is Strange, and lets players control sixteen-year-old Chloe Price. The prequel unfolds over the course of three episodes (and one bonus episode), centering on Chloe's relationship with schoolmate Rachel Amber in gameplay that mainly focuses on player choice in branching dialog paths.
“With its tough yet vulnerable protagonist, Life is Strange: Before the Storm is a poignant evocation of teenage life,” said David Stephen, Managing Director of Feral Interactive. “The atmospheric soundtrack, sharp writing and captivating story combine to create an engrossing and moving game, and we very are excited for macOS and Linux players to experience it.”
As usual, Feral Interactive didn't confirm pricing or system requirements in this initial announcement, but more information will come out closer to release. The company did state that if players want access to the bonus episode "Farewell," they'll have to opt for a "Deluxe Edition" version of the game -- which is said to come with other additional content as well.
The original Life is Strange launched on macOS in the summer of 2016 and on iOS in December 2017. On iPhone and iPad, Life is Strange was one of the first games to use the App Store's pre-order feature.
French finance minister Bruno Le Maire today announced that the country will be taking legal action against Apple and Google for "abusive commercial practices." Specifically, Le Maire said that the tech companies are taking advantage of French developers with these practices and that the fines from such a legal action could be in the "millions of euros" (via Bloomberg and Reuters).
Speaking on RTL radio, Le Maire said that he has recently become aware of practices performed by Apple and Google, where the companies "unilaterally" impose their prices and tweak other contractural terms with app developers to their liking. After discovering this, Le Maire led the ministry's fraud office into an investigation and found that between 2015 and 2017 there were "significant imbalances" in the relationships between Apple/Google and developers who sold apps on their stores.
“I learned that when developers develop their applications, and sell to Google and Apple, their prices are imposed, Google and Apple take all their data, Google and Apple can unilaterally rewrite their contracts,” Le Maire said on RTL radio. “All that is unacceptable and it’s not the economy that we want. They can’t treat our startups and developers the way they do.”
Le Maire went on to state that despite their power, Apple and Google "should not be able to treat" French startups and developers "the way they currently do." The legal action will take place in the Paris commercial court.
Le Maire also mentioned that he expects the European Union to officially close the tax loopholes benefiting Apple and other tech companies -- Google, Facebook, Amazon, etc. -- by the start of 2019.
The loopholes are said to have allowed Apple to "minimize taxes and grab market share" at the expense of Europe-based companies. France's crackdown on these loopholes accelerated during a meeting of European Union officials last September, which now appears to be on track to end by early next year.
Overcast for iOS reached version 4.1 today, adding a handful of noteworthy features to the popular third-party podcast player.
First up is Smart Resume, which aims to reduce the impact of playback interruptions. With the new feature enabled, podcast playback jumps back a few seconds after the podcast has been paused, to help remind the listener where they left off in the conversation.
Smart Resume, which is on by default, also intelligently adjusts playback so that it resumes in the silences between spoken words wherever possible. Users can control the feature from Overcast's Nitpicky Details menu.
Also new in v4.1, Overcast can now be set to auto-delete podcasts 24 hours after playback is completed. Previously, episodes could be auto-deleted either immediately after listening or not at all, but now users can leave a day-long delay before their removal, and the threshold for deletion will be paused during extended offline periods such as long-haul flights.
Elsewhere, passwords for private podcast feeds can now be entered into the Add URL screen (rather than via HTTP Basic Auth) and a number of bug fixes have been implemented, which should result in less download fails and playback stalls, and no glitches when resuming playback after quitting in the background, amongst other improvements.
Lastly, iPhone rotation support has been removed from Overcast 4.1, due to the function's extremely low usage coupled with the burden of peculiarities that comes with coding in support for iPhone X displays.
Overcast 4.1 is available as a free ad-supported app for iPhone and iPad from the App Store. [Direct Link]
Yesterday, it was discovered that a Mac App Store app called Calendar 2 had implemented a cryptocurrency mining feature that users could elect to use to unlock in-app features rather than paying cash, raising questions about whether Apple planned to allow such apps in the Mac App Store.
Calendar 2 was mining a digital coin known as Monero, and initially, Apple was slow to respond to questions from Ars Technica about whether or not such a feature was permissible, resulting in the app staying in the Mac App Store for a good 24 hours after Apple knew of its existence. Shortly after widespread media reports about the cryptocurrency mining feature circulated the app disappeared from the Mac App Store, but at the time, it was not clear if it was Apple that removed the app or the app's developer.
As it turns out, the app was indeed pulled by Apple. According to Greg Magarshak, CEO of Qbix, the company behind the Calendar 2 app, Apple removed the app from the Mac App Store for violating rule 2.4.2, which states that apps should not put an unnecessary strain on device resources.
Design your app to use power efficiently. Apps should not rapidly drain battery, generate excessive heat, or put unnecessary strain on device resources.
The Calendar 2 app was supposed to be using currency mining as an opt-in feature, but it was riddled with bugs causing the mining feature to use excessive resources and run regardless of whether or not users opted in, which is what drew so much attention to it. Just before the app was pulled from the Mac App Store by Apple, Magarshak promised to remove the feature from future versions of Calendar 2 because of these issues.
As of today, the Calendar 2 app is back in the Mac App Store. Magarshak said on Twitter that he worked with Apple to get a new version of the app released that has no mining features. As an apology for the snafu, all Calendar 2 users, new and old, will be provided with upgraded features for free for a year following the app's next update. Calendar 2 uses should update immediately as the older version of the app continues to include the miner.
1st of all lets give credit where due: an hour after we updated Ars about removing the mining feature, Apple removed our app citing 2.4.2 &worked w us to put it back on the store. New release has NO mining and we are giving all old&new Calendar users ALL features free for a YEAR.
— Qbix Apps (@QbixApps) March 13, 2018
Magarshak tells MacRumors that Calendar 2 brought in approximately $2,000 from mining Monero, and the company says the funds will be used "towards improving features for our users going forward."
Though the cryptocurrency mining feature made it past Apple's review team and into the Mac App Store, it appears that based on Apple's response and the rule violation cited, Apple will not be letting Mac App Store apps use background cryptocurrency mining as a way to unlock premium features within apps.
In addition to our standalone articles covering the latest Apple news and rumors at MacRumors, this Quick Takes column provides a bite-sized recap of other headlines about Apple and its competitors on weekdays.
Tuesday, March 13
- Apple CEO Tim Cook visits Capitol Hill: Cook was spotted in the U.S. Capitol with senators Mark Warner (Democrat-Virginia) and Richard Burr (Republican-North Carolina). He reportedly had lunch with Warner.
Commentary: The report doesn't mention what was discussed, but it is fairly routine for Cook to make visits to Washington D.C. given his position. Warner is known to be a tech-savvy senator with concerns about cybersecurity.
- Apple hires Golden State Warriors executive as events director: Apple has hired Gail Hunter, who was vice president of public affairs and event management of the NBA's Golden State Warriors team. Hunter will serve as Apple's director of events effective March 19, according to the team.
Commentary: Hunter will join Apple just under three months prior to its annual Worldwide Developers Conference in June, the company's largest event of the year. The report doesn't mention what her responsibilities will be.
Commentary: Wistron will likely use its new facility to expand its iPhone SE assembly work. India charges a 20 percent duty on imported smartphones to encourage companies to manufacture products within the country.
If you've purchased an Amazon-branded power bank from Amazon recently, you should be aware of a recall that Amazon issued today due to reports of overheating. Amazon has received 53 reports about defective power banks that have, in a few cases, led to chemical burns and property damage.
Affected AmazonBasics models that are part of the recall are listed here: 16,100 mAh; 10,000 mAh; 5,600 mAh; 2,000 mAh with micro USB cable; 3,000 mAh and 3,000 mAh with USB micro cable. All impacted units are rubberized or metallic power banks with the AmazonBasics logo printed on the front of the unit.
These Amazon-branded power banks are affordable options that many Apple customers users may have purchased to charge their iPhones and iPads.
According to the U.S. Consumer Product Safety Commission, which shared details on the recall, consumers should immediately unplug any recalled power banks and contact Amazon for details on how to return them for a full refund.
Amazon is sending out emails to all customers who might have purchased one of the faulty power banks.
With its new Galaxy S9 and S9+, Samsung debuted AR Emoji, a feature that mimics Animoji, the animated emoji characters that Apple introduced alongside the iPhone X.
In our latest YouTube video, we compared Samsung's new AR Emoji on the Galaxy S9 to Apple's Animoji on the iPhone X to check out the similarities and differences between the two features.
Apple's Animoji are enabled through the TrueDepth camera system, which is Apple's 3D facial recognition feature that maps out a user's facial features. The TrueDepth camera analyzes more than 50 muscle movements in different areas of the face for Animoji, detecting movement of the eyebrows, cheeks, chin, eyes, jaw, lips, eyes, and mouth to create super realistic representations of facial expressions.
Samsung's AR Emoji, while similar to Animoji, don't have the same kind of underlying technology powering them, so the facial expressions AR Emoji can replicate are far more rudimentary. While Animoji on the iPhone X can mimic subtle expressions, on the Galaxy S9, AR Emoji have trouble with anything that isn't exaggerated, better recognizing movements like a blink or an open mouth than something more subtle like a wink or an angry face.
There are a limited number of Animoji available, though, and that's where Samsung has Apple beat. There are more AR Emoji character options to work with, and in fact, you can even create a custom Bitmoji-style character modeled after your own face.
Characters can be customized with unique facial features, clothing, skin tone, and more, plus your recordings with AR Emoji aren't limited to 10 seconds -- you can record for as long as you want. You can also add stickers, and there are Bitmoji-like pre-made GIFs to send to people.
All in all, AR Emoji seems to have more in common with Snapchat than with Animoji. Those aforementioned stickers are similar to the Snapchat filters that let you add sunglasses, cute animal faces, and more to your own face and can't be compared to anything offered natively by Apple.
It's worth noting that third-party apps like Snapchat on iPhone X can also take advantage of the TrueDepth camera for filters that better fit the face, while on Samsung devices, Snapchat filters and AR Emoji stickers look much less natural.
As is typical, Samsung wins out in customizability, but Apple has the edge when it comes to the underlying technology. What do you think of AR Emoji compared to Animoji? Let us know in the comments.
Apple today announced that its 29th annual Worldwide Developers Conference will kick off on Monday, June 4 and will last through Friday, June 8 with the conference to be held once again at the McEnery Convention Center in San Jose, California.
Developers can register to attend starting today, and Apple says registration will be open until Thursday, March 22 at 10:00 a.m. Pacific Time. As is typical, Apple will be selecting WWDC attendees using a lottery system due to the popularity of the conference.
Tickets will be priced at $1,599, and only developers who win Apple's ticket lottery will be able to purchase a WWDC ticket. To enter the lottery, developers must have been a member of the Apple Developer Program or the Apple Developer Enterprise Program as of March 13, 2018 at 10:00 a.m. Pacific Time.
Developers who are chosen through the WWDC ticket lottery will be notified by March 23 at 5:00 p.m. Pacific Time. Apple also plans to make up to 350 WWDC Student Scholarships available this year for students and members of STEM organizations. Scholarships provide a free WWDC ticket, free lodging, and free one year membership to the Apple Developer Program.
Scholarship submissions will open on Monday, March 26, 2018, and students will be asked to build an interactive scene in Swift playground that can be experienced within three minutes.
Apple uses its Worldwide Developers Conference to introduce new software, to debut new hardware products, and to network with thousands of developers from all over the world. This year, Apple is expected to introduce iOS 12, macOS 10.14, tvOS 12, watchOS 5, and new software for the HomePod.
Apple will hold a keynote event on Monday, June 4, where we will get our first glimpse at new software products and perhaps some new hardware. Rumors suggest Apple could use the event to introduce new lower-cost MacBook Air models and refreshed iPad Pro models equipped with Face ID.
Last year was the first year that Apple held its Worldwide Developers Conference at the McEnery Convention Center in San Jose, California rather than at the Moscone Center in San Francisco, and it appears the new location will be used for the foreseeable future.
Apple says that developers who are not chosen to attend the conference and "Apple enthusiasts everywhere" will be able to live stream the conference through the Apple Developer website or through the dedicated WWDC app for iPhone, iPad and Apple TV.
Those who are not picked for WWDC are also able to attend alternate events throughout San Jose during the week of WWDC, such as AltConf, which was announced this morning. Tickets to AltConf, which allows developers to mingle and provides a venue for watching the keynote and other WWDC events, are free. AltConf will take place from June 4 to June 7.
YouTube is adding a new dark theme to its iOS app, which is rolling out to iOS users starting today, reports The Verge.
The new theme, once available, can be activated by tapping on your account icon, selecting settings, and choosing "dark theme" to turn it on. Dark theme will invert many of the colors of the YouTube AI, replacing the traditional white background with a black background.
YouTube introduced a hidden dark mode feature for the desktop starting last year, and since then, the feature has been one of the most requested for its mobile apps.
The dark theme for mobile devices has been in testing for the last few months and it has been previously available to a small number of YouTube users.
You may not see the new dark theme available as an option right away, but it should be rolling out to all iOS users over the course of the day. YouTube also says a dark mode is coming to Android in the near future.
YouTube is a free download for iPhone and iPad. [Direct Link]
Last week, movie subscription service MoviePass received negative press when CEO Mitch Lowe mentioned that the company watches "how you drive from home to the movies" and notices "where you go afterwards" using location tracking in the background on iOS. This week, through customer support emails and in an interview with Variety, MoviePass and Lowe are apologizing over this "mischaracterization" of how the service locates its members and are trying to clear things up once and for all.
In a letter that began hitting subscriber inboxes yesterday, Lowe admitted the need to "eliminate any misconceptions" that MoviePass is collecting location related data when it shouldn't be. He explained that the MoviePass app uses "standard" location services capabilities on an opt-in basis, and specified that there are only two events that would prompt MoviePass to identify your location: when you perform a search for nearby theaters and when you check into a theater.
Otherwise, Lowe stated that Moviepass does not follow you before or after you watch a movie, or at any time that the app is not open.
MoviePass does not track and has never tracked or collected data on the location of our members at any point when the app is not active.
Last week, following Lowe's comments, the company removed the background tracking capabilities from the iOS app. In the letter, the CEO said that MoviePass "does not use and has never used this feature."
Lowe echoed these sentiments in an interview with Variety, explaining that prior to the update, MoviePass used Apple's three standard privacy tracking options: "Never," "While Using the App," and "Always" -- the option that was removed. In regards to the "Always" tracking capability, Lowe said that because the company never used it, "it was confusing to have it there." Lowe mentioned that MoviePass lost just "half a dozen" customers over the newly raised privacy concerns.
In an interview with Variety on Monday, Lowe said he was mistaken about what data the MoviePass app actually collected. “I said something completely inaccurate as far as what we are doing,” he said. “We only locate customers when they use the app.”
He added, “If you get in your car and drive five miles, we don’t know where you are or where you are going.”
While MoviePass has confirmed it isn't tracking subscribers in the background and when the app is closed, the service is still built around collecting and sharing user data with exhibitors and studios. MoviePass ensures that this data has been "completely anonymized," so that "there's never any personal information" shared with its partners. MoviePass monetizes this data sharing process and is the main way the service intends to stay afloat and make money going forward.
Lowe also mentioned the company's vision for its future, where MoviePass wants to be the center of "this whole night at the movies" idea, giving users recommendations for events after watching a movie. Of course, following the privacy concerns of the last few weeks, Lowe reiterated that, "When we do that, if we do that, we'll send a request to each customer to let them opt in or opt out."
Apple's new AirPower inductive charging mat will be released by the end of March, according to Taiwanese website DigiTimes.
The report, citing industry sources, claims the AirPower will have a maximum charging performance of up to 29 watts, compared to 7.5 watts for single-device wireless charging pads like the Belkin Boost Up and the Mophie Wireless Charging Base for the iPhone 8, iPhone 8 Plus, and iPhone X.
Apple said the AirPower will be released in 2018, but it hasn't provided an exact release date or pricing. Apple blogs Mac Otakara and The Apple Post also reported that the charging mat will be released in March, which is a common month for Apple to introduce new products, including a new 9.7-inch iPad last year.
AirPower is an oval-shaped accessory that can inductively charge multiple Apple devices at once, including the iPhone 8, iPhone 8 Plus, iPhone X, and Apple Watch Series 3 models. It will also be able to charge AirPods when they are placed in a new inductive charging case set to launch alongside AirPower.
The mat's ability to charge multiple devices will be achieved with a propriety technology developed by Apple. Apple said it will work to have its technology become part of the universal Qi standard supported by the latest iPhones.
It's still unclear if Apple will announce the AirPower's availability at a March event alongside other new products, via press release, or quietly with an update to its online store. If there is an event planned, Apple will likely send invitations to the media by Thursday at the absolute latest.
Apple's services chief Eddy Cue, who spoke at the SXSW media festival in Austin, Texas this week, revealed that Apple Music now has 38 million paying subscribers worldwide. Cue also said there are over eight million customers that are currently taking advantage of Apple Music's free three-month trial period.
The Wall Street Journal confirmed that Apple Music had 36 million subscribers in a February 4 report, so it appears the streaming music service has gained around two million subscribers in just over five weeks.
The numbers suggest Apple Music is growing at a clip of roughly 400,000 subscribers per week, or 1.6 million per month. Accordingly, it would appear to be Apple Music's fastest growth rate since it launched in June 2015, at least based on the figures that Apple has publicly shared over the past three years.
Apple Music Subscribers
Oct 2015: 6.5 million
Jan 2016: 10 million
Feb 2016: 11 million
Apr 2016: 13 million
Jun 2016: 15 million
Sep 2016: 17 million
Dec 2016: 20 million
Jun 2017: 27 million
Sep 2017: 30 million
Feb 2018: 36 million
Mar 2018: 38 million
Spotify maintains a sizeable lead over Apple Music. The streaming music service revealed that it had 71 million paying subscribers as of the end of 2017, so it should be around twice as large as Apple Music by now. Spotify also has a free, ad-supported tier, giving it over 159 million listeners overall around the world.
Apple Music appears to be gaining ground on Spotify, however, and could reportedly eclipse its biggest rival in terms of U.S. subscribers later this year. The chart below from Apple analyst Horace Dediu is based on global subscribers.
Spotify launched in 2008, and expanded to the United States in 2011, while Apple Music debuted in over 100 countries at once in 2015. Both platforms offer individual subscriptions for $9.99 per month, student plans for $4.99 per month, and family plans sharable with up to six people for $14.99 per month.
Apple Music has the benefit of being preinstalled on hundreds of millions of iPhones and iPads. It's also available on Mac, PC, Android, Apple Watch, Apple TV, vehicles equipped with CarPlay, Sonos, and HomePod.
At SXSW, Cue estimated there are around two billion people that have access to and a means to pay for streaming music, suggesting the market is ripe for growth. Apple Music and Spotify have around 110 million subscribers combined, so there is clearly an opportunity for both services to continue growing.
The harder task for Spotify will be turning a profit, which it has yet to do. Apple Music executive and record industry mogul Jimmy Iovine recently said streaming music services are "not making any money" due to a lack of margins, suggesting that a standard $9.99 per month subscription is not profitable.
Apple Music's profitability is likely less of a concern for Apple, as it sells a wide range of other products and services. Apple's broad services category brought in a record $8.5 billion revenue last quarter, up 18 percent year over year.
Fitbit today announced the Fitbit Versa, which the company described as the "smartwatch for all." The Versa has a few features that directly compare it to the Apple Watch, as well as an overall design that looks similar to Apple's wearable device. Alongside the Fitbit Versa, Fitbit announced a kid-focused Fitbit Ace device and female health tracking coming to the Fitbit iOS app.
Fitbit said the Versa is the "lightest metal smartwatch" in the United States market, with a case made out of ultra-thin, anodized aluminum that is slightly tapered and angled so it fits small or large wrists. The device's touchscreen supports a brightness of up to 1,000 nits, allowing users the ability to read the screen in bright environments, and it has a battery that will last for 4+ days.
The Fitbit Versa has many of the expected features seen in previous Fitbits, like 24/7 heart rate tracking, onscreen workouts, onboard music storage, automatic sleep tracking, and wallet-free payments on the Fitbit Versa Special Edition with an NFC chip. Fitbit will also sell a variety of accessories, ranging from stain-resistant classic bands to Horween leather, stainless steel links, metal mesh bands, and a designer collection.
"As the wearables category continues to grow, Fitbit Versa fills a critical need in the market by delivering a beautifully designed, full-featured smartwatch that is easy to use at a very competitive price," said James Park, co-founder and CEO of Fitbit. "Versa brings consumers the advanced health and fitness features Fitbit is known for, along with broad compatibility across mobile platforms and 4+ days battery life to provide users with a better picture of their overall health, making it stand out from any smartwatch available today."
The new smartwatch will launch with Fitbit OS 2.0 for the company's line of wearable devices, which will include a new personalized dashboard for a simplified overview of a user's health and fitness data. Users will be able to see daily and weekly health stats, historical activity, heart rate, exercise summaries, motivational messages, tips, and daily guidance, all from their wrist.
Over time, Fitbit said this dashboard will become more personalized, offering reminders, celebrations, logging, insights, sleep summaries, and social challenges, all with prompts to take actions based on each user's own data. This ongoing personalization aspect of Fitbit OS 2.0 is said to launch later in 2018. Here are a few other features available on Fitbit Versa with Fitbit OS 2.0:
Music on your device: Listen to phone-free music anywhere using Bluetooth headphones like Fitbit Flyer, including 300+ songs from your personal music collection, your favorite stations from Pandora, and now your own or curated playlists as well as Flow from Deezer.
Apps and clock faces you want: Personalize your device by choosing from a wide range of apps and clock faces in the Fitbit App Gallery, including those from Fitbit, Fitbit Labs, and popular brands like E*TRADE, Flipboard, Hue Lights, Nest, Starbucks, Strava, Surfline, United Airlines, Weather powered by AccuWeather, and Yelp. The Fitbit App Gallery has more than 550 apps and clock faces available today, many of which developers are working to make available to Versa users soon.
Fitbit Ace, the kid-focused wearable band, will include many of Fitbit's features in a pared-down hardware model. Kids eight and older wearing the device will see that it automatically tracks steps, active minutes, and sleep on a five day battery. Using a Fitbit family account, parents will be able to monitor and control who their kids connect with in the Fitbit app and other features of the Ace band.
The band will remind kids to move, and reward them for listening to such reminders with collectible badges. Coming soon, Fitbit will launch daily and weekly challenges where families and friends can compete against one another in certain health goals. There will also be a "Family Faceoff" that challlenges family members in a family account to earn the most steps in five days.
Fitbit Ace can be pre-ordered today on Fitbit.com for $99.95, and will launch in Q2 2018. Fitbit Versa is available to pre-order today on Fitbit.com and at select online retailers tomorrow, priced at $199.95. The smartwatch will come in the following colors: black with a black aluminum case, gray with a silver aluminum case, and peach with a rose gold aluminum case. Band accessories will start at $29.95 and cap at $99.95. For those who want the NFC-enabled Fitbit Versa Special Edition, that model will be $229.95. The device will officially launch worldwide in April.