MacPaw today announced the launch of CleanMyMac X, an updated version of the CleanMyMac software that's designed to help users get rid of unwanted files and clean up space on their Macs.
According to MacPaw, CleanMyMac X offers up a new Malware Removal option along with 14 tools for optimizing macOS. It also offers a Menu app for quick access to CleanMyMac X options, an extended Safety Database, and personalized cleanup tips.
A Smart Scan feature offers up a quick, complete scan of the Mac with options for Cleanup, Protection, and Speed to remove unnecessary system junk and malware while also offering performance optimization tips.
Scanning with CleanMyMac X is up to three times faster than the previous CleanMyMac 3 software, while the newly implemented Malware Removal tool will check for vulnerabilities and get rid of suspicious files.
An optimization module provides tools for managing login items, launch agents, and apps that are absorbing too many system resources, and a built-in assistant will provide explanations, reminders for regular checkups, and additional optimization steps that are meant to improve performance.
All of these tools are run when using the Smart Scan option, but there are also individual controls for cleaning up system junk, photo junk, mail attachments, trash bins, and iTunes junk.
Malware scans can also be conducted individually, as can optimization scans, and there is a built-in uninstaller and updater for application management.
MacPaw is charging $39.95 per year for a subscription to CleanMyMac X, or $89.95 for a one-time purchase, but the new software is also included in Setapp, MacPaw's Mac software subscription service priced at $9.99 per month.
Setapp offers more than 100 apps for the $9.99 per month price tag, including titles like iStat Menus, Bartender, Ulysses, Canary Mail, and more.
Note: MacRumors is an affiliate partner with MacPaw. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
A security researcher has demonstrated how macOS users are vulnerable to remote infection through a malicious exploit involving the "Do you want to allow..." popup that can be encountered when visiting websites in Safari.
In a lengthy breakdown, Patrick Wardle explains how the exploit utilizes document handlers, which request permission to open a link or a file in another app – like a PDF in Preview, for example – and URL handlers, which work similarly in the way they notify macOS that they can accept certain file formats.
The exploit occurs when a user visits a malicious website and a ZIP file is downloaded and automatically unzipped by Safari, whereby the custom URL scheme is initially registered on the user's filesystem.
Once the target visits our malicious website, we trigger the download of an archive (.zip) file that contains our malicious application. If the Mac user is using Safari, the archive will be automatically unzipped, as Apple thinks it's wise to automatically open "safe" files. This fact is paramount, as it means the malicious application (vs. just a compressed zip archive) will now be on the user's filesystem, which will trigger the registration of any custom URL scheme handlers! Thanks Apple!
In the next stage, the malicious web page runs code that can load or "browse" to the custom URL scheme, which causes macOS to activate the URL handler and launch the malicious application.
This action is enabled through the Safari user prompt that includes options to "Allow" or "Cancel" the process, however the popup text and available options are controlled by the attacker, and are therefore easily changed to trick or deceive the user.
The standard defenses built into macOS – Gatekeeper, for example – are said to be ineffective when it comes to the attack described above, and while Apple could always revoke the malicious app's signature, that course of action would obviously be too late for anyone who had already gone ahead and launched it.
Until then, turning off automatic unzipping of "safe" files should be enough to prevent the malicious procedure from ever occurring. Concerned users can do so by clicking the Safari menu bar, selecting Preferences..., and under the General tab, unchecking Open "safe" files after downloading.
Productivity app Evernote has slashed its premium subscription rates amid reports of a flurry of key staff departures at the startup.
An annual membership for the productivity suite now costs $42, down from $70, provided customers pay the fee in one lump sum. Monthly premium subscriptions remain at $7.99 per month (almost $100 over a year), so the deal is worth looking at if you're a long-time fan of the app.
According to TechCrunch, the productivity app has lost several of its most senior executives in the last month, including CTO Anirban Kundu, CFO Vincent Toolan, CPO Erik Wrobel, and head of HR Michelle Wagner.
Evernote has not commented on the departures, but one source claiming knowledge of the matter told TechCrunch that "Evernote is in a death spiral... Paid user growth and active users have been flat for the last six years and their enterprise product offering has not caught on."
Evernote used to be ranked as one of the most popular productivity apps in the App Store, but its popularity has gradually waned with the emergence of rival (and free) alternatives such as Apple Notes, Google Keep and Microsoft OneNote.
Google Maps received an update today that introduces a couple of potentially useful new features, including a new section that lists notable events happening nearby.
The new Events section lives at the bottom of the Explore tab, where users can find a variety of things listed depending on what's going on in their location.
Google says Events that appear in the new section can include everything from late night comedy shows to movie screenings in the local park.
Also new in version 4.57, cycling and walking directions now feature a handy elevation chart, offering users an idea of how much physical effort they can expect to exert for the route in question.
Elevation information has been available for some time on the Google Maps website, so having the data in-app should come as a welcome addition.
Microsoft today announced that it has added call recording functionality to the latest version of Skype available on Mac and iOS.
Skype says that the new call recording feature is cloud-based, with Skype informing every participant in a given call that a call is being recorded.
Call recording for video chats includes everyone's video and screens that are shared during the call, with the call available to be saved and shared for the next 30 days. There is no way to record the audio portion of a video chat without also recording the video.
On both mobile and desktop, call recording can be initiated by clicking or tapping on the "+" icon at the bottom of the screen and then selecting "Start recording." Once call recording has been initiated, participants will see a mobile banner letting them know that a recording is in progress.
Call recording is available in the current version of Skype, which can be downloaded from the Skype website on the Mac or the App Store on iOS. [Direct Link]
Samsung is still on track to unveil its first foldable smartphone later in 2018, Samsung Mobile CEO DJ Koh told CNBC.
According to Koh, it is "time to deliver" on a foldable device after Samsung research revealed that there is consumer interest in such a device.
A smartphone concept with bendable display from Samsung
Samsung first announced its plans for a smartphone with a bendable display in September 2017, and at the time, Koh said that the device would be positioned as a Galaxy Note. Given that Samsung has already announced this year's Galaxy Note 9, it's likely the new foldable smartphone will feature its own branding and will be sold alongside the Galaxy Note and S lines.
Koh declined to share details on how a folding screen might work, but at IFA last week, he said that Samsung is trying to work out the details on differentiating it from a tablet design.
"You can use most of the uses ... on foldable status. But when you need to browse or see something, then you may need to unfold it. But even unfolded, what kind of benefit does that give compared to the tablet? If the unfolded experience is the same as the tablet, why would they (consumers) buy it?"
"So every device, every feature, every innovation should have a meaningful message to our end customer. So when the end customer uses it, (they think) 'wow, this is the reason Samsung made it'."
Rumors suggest that the device Samsung is working on does not include a hinge and will instead be one single screen that is able to fold in half.
The device is said to be about seven inches diagonally, roughly the size of a small tablet, but it can be folded in half like a wallet. When folded, the exterior of the phone is said to offer a small display bar on the front and cameras in the back, with an all-screen design when opened up.
Koh told CNBC that details on the device could be unveiled at this year's Samsung Developer Conference, set to be held in November in San Francisco, but he did not offer up details on when it might go on sale. He did, however, say that while the development process was "complicated," Samsung has "nearly concluded" it.
Previous information has suggested Samsung is actually aiming to launch the device early in 2019, targeting specific markets like gamers. If initial interest is strong, Samsung is said to be planning for a broader commercial debut during the second half of 2019.
Samsung is aiming to be the first company to come out with a foldable screen, beating other companies like Apple to the new design. Rumors have suggested that Apple is perhaps experimenting with an iPhone with a foldable display.
A 2017 rumor, for example, suggested Apple is working on an iPhone with a foldable display alongside LG Display, and a Merrill Lynch analyst recently predicted Apple will introduce a foldable iPhone in 2020.
LG's foldable display concept
There continues to be no concrete evidence that Apple is pursuing a foldable iPhone, but the company has filed for several patents related to foldable iPhone displays.
CBS today announced plans to offer "unprecedented access" to Super Bowl LIII, offering streaming access to the game online at CBSSports.com and the CBS Sports app with no authentication required.
The expanded access comes as part of a new agreement with the NFL that was announced earlier this year. CBS plans to offer streaming coverage from the CBS Sports app and website on connected TV devices, tablets, and mobile phones.
In prior years, streaming on mobile was limited to Verizon customers due to an NFL deal with Verizon Wireless.
"We're looking forward to bringing this season's biggest game to the biggest possible digital audience and building on the record-breaking Super Bowl streams we've delivered in the past," said Jeff Gerttula, Executive Vice President and General Manager, CBS Sports Digital. "Streaming Super Bowl LIII across CBS Sports Digital and CBS All Access platforms is a win for NFL fans."
CBS Sports live broadcast coverage of Super Bowl LIII will be available through the CBS All Access subscription service, priced starting at $5.99 per month with no commercials and $9.99 per month commercial free, with the exception of live TV.
The entire 2018 NFL on CBS schedule will be streamed live on the CBS All Access platforms on mobile phones and tablets, on CBS.com, and on connected devices that include consoles, the Apple TV, and other set top boxes.
CBS All Access subscribers will receive NFL on CBS games that are broadcast in their local market. Along with streaming access rights on mobile devices, NFL on CBS authenticated streaming rights also extend to mobile for cable, satellite, telco, and vMVPD partners.
NFL on CBS games, including the Super Bowl, can be streamed on NFL.com or the NFL app, with Verizon also streaming the games on phones and tablets on a cross-carrier basis on Yahoo Sports, Yahoo, AOL, Tumblr, and Complex.
The 2018-2019 NFL season kicks off on Thursday night.
On the 10th anniversary of Chrome's launch, Google today updated its popular browser to version 69, introducing a new look and several new features for the desktop and mobile apps.
Chrome 69 offers up a refreshed design with rounded tabs, a new color palette, and new icons, with the updated design extended to menus, prompts, the address bar, and other browser aspects. Google says the new design is meant to provide a simpler look that boosts productivity.
On iOS, changes have been made to make browsing faster, such as a relocated toolbar to the bottom of the app, with the new design also extending to Chrome for iOS.
Chrome 69 brings improvements to the way that Chrome manages passwords. Like Safari, Chrome now generates a secure password for you, saving it so that it can be used the next time that you sign in to a particular site.
The updated version of Chrome is also able to more accurately fill in passwords, addresses, and credit card numbers to make it quicker to get through checkout forms. Password and address information is stored within a Google account and can be accessed from the Chrome toolbar.
Chrome's Omnibox, which combines the search bar and the address bar, has been updated to display answers directly in the address bar without needing to open a new tab. This includes results on public figures or sporting events, word translations, weather information, and more.
Google is making Chrome more customizable with the option to create and manage shortcuts for favorite websites directly from the new tab page, and the update offers several under-the-hood improvements like better performance tracking and new CSS features.
Apple's iOS 11 operating system is now installed on 85 percent of devices as of September 3, according to updated statistics Apple shared today on its App Store support page for developers.
Apple hasn't updated its adoption statistics since May 31, when iOS 11 was installed on 81 percent of devices, marking a four percent adoption increase over the course of the last several months.
iOS 11 adoption has likely slowed as Apple's focus has shifted to iOS 12, which is set to be released in the near future. Apple's last iOS 11 update was iOS 11.4.1, released in July with bug fixes and support for USB Restricted Mode, not quite features that entice people to upgrade.
With iOS 11 installed on 85 percent of iOS devices, 10 percent continue to use iOS 10 and five percent continue to use an earlier version of iOS, such as iOS 8 or iOS 9.
Over its lifespan, iOS 11 adoption has been slower than iOS 10 adoption, perhaps due to the multiple high-profile bugs affecting iOS 11. The HomeKit bug, the Spectre and Meltdown vulnerabilities, and the iPhone slowdown controversy that saw Apple throttling the performance of older iPhones all likely impacted iOS 11 adoption.
The issues with iOS 11 led Apple to delay some planned iOS 12 features to focus on improving iOS performance and stability. One major focus was bolstering performance on older devices, and iOS 12 is designed outperform iOS 11, introducing faster app launch times, faster load times, and an overall quicker feel to the operating system.
Given the under-the-hood improvements that iOS 12 brings, it's likely we will see faster adoption of the new update than we did with iOS 11. We're expecting Apple to release a golden master version of iOS 12 on September 12, its iPhone event day, which will mark the final version of iOS 12 that will be released to the public.
After that, Apple is likely to debut iOS 12 on Wednesday, September 19, two days ahead of when iPhones are expected to be released on Friday, September 21.
Apple today seeded the tenth beta of an upcoming macOS Mojave update to developers for testing purposes, one week after releasing the ninth beta and more than two months after introducing the software at the Worldwide Developers Conference.
macOS Mojave introduces a new method of installing software updates, so after the initial beta has been installed using the appropriate profile from the Developer Center, additional betas can be downloaded through opening up System Preferences and choosing the "Software Update" option.
Apple's macOS Mojave update introduces a systemwide Dark Mode, with Mojave users able to choose between a light theme or the new dark theme, which changes the color of the dock, menu bar, apps, and other elements. Dark Mode is accompanied by Dynamic Desktops, aka wallpapers that subtly change throughout the day. Additional wallpapers were introduced in the fourth and fifth betas.
Stacks, a new desktop organization system, keeps all of your desktop files neat and organized, while Finder has been enhanced with a Gallery View, a Sidebar, a revamped Quick Look option and Quick Actions, so you can do more in the Finder window than ever before.
Screenshots can now be edited using Markup tools and a new management options that also allow for easy screen recording, while Continuity camera, a new feature, allows you to import photos and document scans directly from an iPhone or iPad to the Mac.
The Apple News, Stocks, Home, and Voice Memos apps have been ported from iOS to macOS as part of a multiyear project Apple is working on to make it easier to bring iOS apps to Macs, and Apple has introduced several new privacy protections to keep your data safer than ever.
Apple is also making it harder for websites to track you with a range of new Safari tools, and it's also easier to make and store secure, hard-to-guess passwords for each and every website.
Apple has added an entirely revamped Mac App Store to macOS Mojave that makes it easier to discover apps with a featured section and specific categories for games, creative apps, productivity apps, apps for developers, and more.
macOS Mojave was initially supposed to include a Group FaceTime feature that includes support for chatting with up to 32 people at one time, but it was removed in macOS Mojave beta 7 and the feature won't be available until later in the year.
macOS Mojave is available to developers and public beta testers to work out bugs and other issues ahead of an upcoming fall public release.
Update: Apple has also seeded a new beta of macOS Mojave to public beta testers.
Apple doesn't plan to return to fingerprint recognition for biometric authentication features with its 2019 iPhone lineup, according to a new note to investors shared this morning by Apple analyst Ming-Chi Kuo.
Kuo does not expect Apple's 2019 iPhones to support fingerprint on display technology, which would allow the iPhone to read a fingerprint through its display, doing away with the need for a physical Home button.
Instead, Apple is likely to continue to use the TrueDepth Camera System for Face ID as a biometric authentication method in the iPhone and other devices.
According to Kuo, Android manufacturers are keen to adopt fingerprint on display technology as a way to differentiate their devices from the iPhone.
All main Android brands currently treat FOD as the important function to differentiate themselves from iPhone (we expect 2H19 iPhone models will not support FOD). The reasons are as follows: (1) The user feedback on the iPhone is lower than expected. (2) The user feedback on the first FOD smartphone, Vivo's X21 FOD version, is higher than expected, and (3) FOD is the best fingerprint recognition solution for the full-screen design which is necessary for a high-end smartphone.
Kuo last year said that Android manufacturers were several years away from matching the iPhone's advanced Face ID technology. Companies like Samsung have adopted facial recognition, but not a secure 3D version like Apple has implemented, which is likely another reason Android manufacturers are focusing on fingerprint on display technology.
Over the course of the next year, Kuo expects an increasing number of Android manufacturers to adopt fingerprint on display functionality, encouraged by Vivo's implementation and advances in technology that will cut down on component pricing and experience.
By the first half of 2019, Kuo is counting on an uptick in fingerprint on display manufacturers, with "marked improvements for user experience" coming due to an upgrade to a larger aperture lens and ultrasonic fingerprint on display mass production.
Samsung, one of Apple's main competitors, is expected to adopt fingerprint on display technology for its Galaxy S10 during the first quarter of 2019.
Amazon has officially become the world's second trillion dollar publicly traded U.S. company, in terms of market cap, which is simply the company's number of outstanding shares multiplied by its stock price.
Amazon shares briefly crossed the $2,050.27 mark in intraday trading today, giving the online retail giant a market cap of slightly over $1,000,000,000,000, based on its latest total of 487,741,189 outstanding shares. The milestone was fueled by a roughly one percent increase in Amazon's stock price today.
Apple beat Amazon in the race to a trillion dollar valuation when its stock price crossed $207.05 on August 2. After those two companies, tech rivals Microsoft and Google are closest in line, with market caps around $850 billion and $840 billion respectively as of mid-day trading on Tuesday.
Amazon shares have more than tripled in the past three years, as the company expands upon its dominant position in online and physical retail.
Amazon competes with Apple in a number of areas, with its digital assistant Alexa rivaling Siri and its Prime Music service rivaling Apple Music. Apple is also expected to launch a Netflix-like streaming video service next year, with dozens of original series, that competes with Amazon Prime Video.
Apple again held the top spot in the wearables market during the second quarter of 2018, shipping 4.7 million Apple Watch units and holding a 17 percent share of the overall wearable market. The new data comes from IDC's Worldwide Quarterly Wearable Device Tracker, which states that the market as a whole was up 5.5 percent due to "gains in emerging markets."
Markets such as Asia Pacific, Central and Eastern Europe, the Middle East and Africa, and Latin America grew 14 percent year-over-year because "basic wristbands" remain in high demand due to their low prices. On the other hand, more mature markets like North America, Japan, and Western Europe declined 6.3 percent year-over-year.
Still, IDC research analyst Jitesh Ubrani says this decline "is by no means worrisome" because the wearables market is transitioning to become "more sophisticated." Instead of tracking basic data points like steps, calories, and workout minutes, future wearables "are well on track to become prescriptive and diagnostic tools." Rumors related to Apple Watch fall in line with this idea, with reports describing future Apple Watch models that could include an EKG heart monitor and track blood glucose levels.
"The decline in mature markets is by no means worrisome as these markets are in the midst of transitioning to more sophisticated wearables," said Jitesh Ubrani senior research analyst for IDC Mobile Device Trackers.
"While the previous generation of wearables was focused on providing descriptive feedback like step counts, the current and upcoming generations are far more capable and are well on track to becoming prescriptive and diagonistic tools. Surrounding these smarter wearables is a constellation of technologies and service providers that includes app developers, telcos, component makers, healthcare insitutuions and more – each poised for growth in the coming years."
Overall, IDC says that "two key forces" were at work in Q2 2018: "stronger demand for smart wearables" and "slower decline in the basic wearables market." IDC's data describes a smart watch as a product like Apple Watch or Fitbit Versa, while a basic wearable is something like the Fitbit Charge or Garmin Vivosport.
With this in mind, the researchers state that Apple saw continued demand for its LTE-enabled Apple Watch Series 3 in the quarter, which came as a "welcome addition to many telco channels worldwide." In total, Apple saw a 38.4 year-over-year growth in its Apple Watch shipments from 2017 to 2018. It should be noted that Apple itself does not report Apple Watch sales figures, so IDC's numbers today are just estimates.
Behind Apple's 17 percent share and 4.7 million Apple Watch shipments was Xiaomi, which owned 15.1 percent of the market and shipped 4.2 million devices in the second quarter, a growth of 19.8 percent from 2017. While Fitbit sat at third place with a 9.5 percent share and 2.7 million units shipped, this was the biggest decline tracked by IDC, dropping 21.7 percent year-over-year.
Rounding out the last two spots were Huawei at a 6.5 percent share and 1.8 million units shipped (growing 118.1 percent from the year-ago quarter) and Garmin at a 5.3 percent share and 1.5 million units shipped (up 4.1 percent). IDC says that Garmin "extended its lead over Samsung," knocking the company out of the top five spots as Garmin's shipment volume of smart watches eclipsed its basic wearables volume.
As smart watches continue to grow in popularity, we're about one week away from the official unveiling of the Apple Watch Series 4, which leaked last week. The wearable will have smaller bezels with more visible screen space, and at least one new watch face that includes more complications than ever before on Apple Watch.
As it has in the past for artists like P!nk and Shawn Mendes, Apple Music this month will host a special performance of new music from artist Christine and the Queen's upcoming album "Chris" (via iGeneration) At the same time, those in attendance will see the exclusive debut of a new Apple Music film that goes behind-the-scenes of the making of "Chris."
Fière et excitée de pouvoir vous présenter Chris en concert avec @AppleMusic ! Join me in Paris for an exclusive performance and a special screening of @applemusic presents : Chris. Pour assister au concert / Apply for free tickets here: https://t.co/VaPObTRMqKpic.twitter.com/xxXkRDrhqT
— Christ̵i̵n̵e̵ ̵a̵n̵d̵ ̵t̵h̵e̵ ̵q̵u̵e̵e̵n̵s̵ (@QueensChristine) September 4, 2018
The concert takes place on Thursday, September 13 at 7:00 p.m. local time at the Salle Pleyel concert hall in Paris, France. Following the exclusive show, the film "Apple Music Presents: Chris" will launch on the streaming service on Friday, September 14. The full new album by Christine and the Queens will then launch one week later on September 21.
Join Christine and the Queens and Apple Music for a special performance of new music from the forthcoming album Chris, and an exclusive screening of the Apple Music film of the same name - which is a look into the titular character that inspired it all.
Chris is an intimate peek into the intrepid French singer-songwriter-producer's creative process while she writes and records her forthcoming album, a daring exploration of self and sexuality, identity and perception.
Apple Music has been increasing the number of both special performances and exclusive documentaries on its platform lately, releasing short films about Kesha's "Rainbow" and Ed Sheeran's "Divide" over the last couple of weeks. In May, Apple's streaming service hosted a one-night-only Shawn Mendes concert in Los Angeles, which was recorded and uploaded to Apple Music in its entirety.
Similar to that concert, Christine and the Queen's performance appears to be free for attendees, and those interested (over the age of 16) can navigate to this page to fill out a form and apply for tickets. According to Apple, those who win will receive a ticket for themselves and one guest.
Five nations including the U.S. and the U.K. have urged tech companies to comply with requests to build backdoors into their encrypted services, or potentially face legislation requiring them to do so by law.
The statement is a result of a meeting last week between the "Five Eyes" intelligence sharing countries, which include the U.S., the U.K., Canada, Australia, and New Zealand.
In a published memo, the governments claim that the use of such backdoors for accessing encrypted data would respect personal rights and privacy, and be limited only to criminal investigations by law enforcement.
Privacy laws must prevent arbitrary or unlawful interference, but privacy is not absolute. It is an established principle that appropriate government authorities should be able to seek access to otherwise private information when a court or independent authority has authorized such access based on established legal standards. The same principles have long permitted government authorities to search homes, vehicles, and personal effects with valid legal authority.
The memo goes on to note that each of the Five Eyes jurisdictions will consider how to implement the statement principles, including "with the voluntary cooperation of industry partners", while adhering to lawful requirements for proper authorization and oversight.
The statement of principles underlines the fractious relationship between some governments and tech companies regarding encryption over the last few years, in which the popularity of digital messaging services has exploded.
The U.K. government has long argued that encrypted online channels such as WhatsApp and Telegram provide a "safe haven" for terrorists because governments and even the companies that host the services cannot read them.
Apple refused to comply with the request, saying that the software the FBI asked for could serve as a "master key" able to be used to get information from any iPhone or iPad - including its most recent devices - while the FBI claimed it only wanted access to a single iPhone.
In another potential test case, Facebook is currently contesting a demand from the U.S. government that it break the encryption of its popular Messenger app so that law enforcement can listen in to a suspect's conversations as part of an ongoing investigation into a criminal gang.
Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.
WhatsApp now supports media previews in new message notifications, according to the latest update for iPhone users running iOS 10 or later.
For as long as WhatsApp has been on iPhone, any images included in messages have been replaced by a camera emoji in notifications, so you had to open the app to see the attached media.
Similarly, GIF messages sent over the chat platform are traditionally represented in notifications by the space invader emoji, requiring users to open WhatsApp to view the content.
That behavior is set to change in version 2.18.90, released today, with support included for full media previews. On devices with 3D Touch, a hard press on notifications should reveal the media without having to open the app. Alternatively, users can swipe left on the notifications and tap View in the revealed menu.
It's also worth noting that the media preview feature allows users to download images and GIFs directly from the notification if they have disabled WhatsApp's media auto-download option.
According to WABetaInfo, the media preview feature isn't working for everyone who has updated just yet, but WhatsApp is apparently aware of the issue and is aiming to fix it server-side within the next few days.
Also in version 2.18.90, WhatsApp is introducing a feature that flags suspicious links sent over the chat platform. When a message is received that contains a link, WhatsApp analyzes the URL characters locally in order to detect if the link is suspicious and alerts the user in the chat thread.
WhatsApp is a free download for iPhone available from the App Store. [Direct Link]
Former Apple software engineer Ken Kocienda is releasing a new book entitled Creative Selection today, presenting a look inside Apple's design process through his involvement with a few key features across a variety of platforms and devices. I've had an opportunity to read through the book ahead of its debut, and it offers an interesting perspective on how Apple develops and refines features through an iterative process Kocienda terms "creative selection."
Kocienda, who joined Apple in 2001 and spent 15 years with the company, identifies seven "elements" he deems essential to Apple's success in software development, including inspiration, collaboration, craft, diligence, decisiveness, taste, and empathy. He delves a bit into how each of these elements contributes toward Apple's relentless pursuit of innovative ideas and solutions that end up being intuitive and useful to Apple's customers.
The process of creative selection is the overarching strategy for Apple's engineers, with small teams highly focused on rapid-fire demos of their work that allow the engineers to quickly iterate on their ideas and designs, saving the best elements of each iteration to rapidly reach levels of refinement required for Apple's final product releases.
Back in 2001, Kocienda was part of a team from former Apple engineer Andy Hertzfeld's software company Eazel that went defunct. Following Eazel's shutdown, Kocienda and Don Melton were hired on at Apple to develop Safari for Mac, and a number of other Eazel engineers ultimately joined them on the project. But in the first days of Apple's web browser project, it was Kocienda and Melton who got the ball rolling by trying to figure out how to port Mozilla to Mac OS X.
In Creative Selection, Kocienda spends several chapters walking through those difficult first steps, the inspiration of Richard Williamson to build Safari based on the lean and nimble Konqueror browser rather than Mozilla, and the Safari team's relentless effort toward building out a working web browser with an obsessive focus on speed.
As we introduced new features like clicking the back button to return you to your previously viewed web page, we found we couldn't perform the bookkeeping to manage the previous page at quick readiness without impeding the load of all pages. The PLT [Page Load Test] showed the slowdown. When we deemed such features too important to skip but couldn't figure out how to add them without causing such slowdowns, we instituted a trading scheme, where we found speedups in unrelated parts of our existing source code to "pay for" the performance cost of the new features.
[...]
None of this optimization was easy, and it wasn't always fun, but Don [Melton] always held the line. And in the year following the Black Slab Encounter [the first time the browser was able to load a real "web page" from Yahoo.com], we succeeded in making our code faster and faster.
Once Safari launched, Kocienda shifted to a project to bring WebKit-based rich email editing to Apple's Mail app, and he details the lengths he went to in order to make insertion point cursor placement behave properly, a feature that's more complicated than one might think.
Following a brief stint as a manager of Apple's Sync Services team for cloud data synchronization in which he found the job wasn't for him, Kocienda in mid-2005 boldly threatened to quit and perhaps move to Google if he couldn't be switched to a new role on the "new super-secret project" that was rumored within the company. He soon found himself interviewing with Scott Forstall, who invited him to join Project Purple, the effort to build the iPhone.
Kocienda's key contribution to Project Purple was the development of the autocorrect keyboard, and he walks through Apple's early efforts to figure out how a keyboard could work on the small screen of the iPhone. As the keyboard quickly became a roadblock for the iPhone's software design, the entire fifteen-person team was tasked with developing concepts. In demos for Forstall, Kocienda's early idea of large keys preserving the QWERTY layout but with multiple letters per key and a dictionary used to predict which word the user was trying to type won out and he was placed in charge of keyboard development.
That was of course just the start of the keyboard project for Kocienda, and he walks through the evolution of the design, the trials and tribulations of building a comprehensive dictionary to drive the autocorrect functionality, and the decision to ultimately go back to single-letter keys with algorithms for key prediction and autocorrect.
Through all of this, Kocienda had never seen the design of the actual iPhone, as hardware design was completely separate from software and his team had been using "Wallaby" prototype devices tethered to Macs as their software development and testing platforms. It wasn't until late 2006 that Kocienda got his first look at the actual iPhone Steve Jobs would show off just a few weeks later at Macworld Expo.
When Kim [Vorrath] passed the prototype to me, she asked me to handle it gingerly. I took it from her. The glass display was striking—far brighter and sharper than the Wallaby screen we'd been staring at for more than a year. I turned the device over in my hand. It felt solid, like it was filled to the brim with the latest technology, and it was. In fact, at that moment, it was overflowing a bit.
I paced back and forth a few times to feel the freedom of movement that came with untethering from a Mac. The Wallaby experience had been about feeling tied down to a computer on a desk with cabling spidering out everywhere. Now, for the first time, as I put the phone in my pocket, I got an idea of what it would be like to use a Purple phone.
Naturally, I was most interested in the keyboard. I typed out a few words in the Notes app. The keyboard worked without a hitch. My autocorrection code stepped in to fix all the mistakes I made. I could have spent all day with the device, trying out everything I could think of, but other people were waiting for their turn. As I handed the device over, I had no question in mind.
I wanted one.
Kocienda never had the opportunity to demo any of his iPhone work directly to Steve Jobs, but he did get that chance several times during his subsequent work on the iPad's software keyboard. Kocienda shares the experience of that demo in the very first chapter of his book, describing how he was initially planning to offer users the ability to choose between a Mac-like keyboard layout with smaller keys and a scaled-up iPhone-like keyboard with larger keys more similar in size to physical keys.
He turned to look straight at me.
"We only need one of these, right?"
Not what I was expecting. I think I may have swallowed hard. Steve was still looking at me, and so, with a half shrug, I said, "Yeah . . . uh . . . I guess so."
Steve sized me up a little and then asked, "Which one do you think we should use?"
A simple question, clearly directed at me and only me. Steve didn't shift in his chair or motion toward anyone else in the room. It was my demo, and he wanted me to answer.
And then something happened. Standing there, with Steve Jobs staring at me, waiting for me to respond to his question, I realized that I knew what to say, that I had an opinion.
"Well, I've been using these demos for the past few days, and I've started to like the keyboard layout with the bigger keys. I think I could learn to touch type on it, and I think other people could too. Autocorrection has been a big help."
Steve continued looking at me as he thought about my answer. He never moved his eyes to anyone or anything else. He was completely present. There he was, seriously considering my idea about the next big Apple product. It was thrilling. He thought for a few seconds about what I had just said and what he had seen on the iPad. Then he announced the demo verdict.
"OK. We'll go with the bigger keys."
Overall, Creative Selection is a worthy read, focusing on a few detailed anecdotes that provide a terrific inside look at Apple's design process. Given Apple's size and the way the company compartmentalizes its projects, Kocienda doesn't necessarily have a high-level view of things, but he does a good job drawing on his experiences to discuss his individual philosophy and that of the teams he worked with, extrapolating that to the unspoken criteria used across the company to drive the creative selection process that has yielded the products and features we've all come to know.
Creative Selection is available now from Amazon, the iBooks Store, and other retailers.
Serial mobile leaker Steve Hemmerstoffer shared high-resolution renders today, courtesy of tech blog MySmartPrice, that are based on supposed leaked CAD images of Apple's upcoming redesigned iPad Pro.
Reliable Apple analyst Ming-Chi Kuo has said Apple is working on two new iPad Pro models that take design cues from the iPhone X, measuring in at 11 and 12.9-inches.
In addition to the thinner bezels, no Home button, and edge-to-edge display of the expected iPad Pro design, the mocked-up renders depict a device with an angular chassis boasting iPhone 4-style chamfered edges, rather than the rounded chassis of the current-generation tablet.
In another seeming nod to Apple's evolving iPhone handset design, the device is shown with separate antenna strips along the top and bottom edges of the chassis, instead of the single continuous antenna lines on either side of the existing cellular models.
Elsewhere, a closer look reveals a distinct lack of headphone jack, two rows of speaker vents on either side of the Lightning port – similar to the alleged CAD images leaked last month – and two microphone ports located above the TrueDepth camera embedded in the bezel.
Also like the CAD image before it, a Smart Connector is positioned on the back of the device directly above the Lightning port, instead of the landscape orientation on current iPad Pro models.
MySmartPrice claims the positioning is related to the limitations of Face ID in landscape orientation, however well-connected Bloomberg reporter Mark Gurman has said horizontal Face ID support is a feature in the upcoming iPad Pro models, which are expected to be announced this month.
The legitimacy of the additional details in the renders – and the alleged leaked CAD images they are supposedly based on – have yet to be confirmed, but Apple's scheduled media event on September 12 should reveal all.