MacRumors

Google this week announced that it will now automatically upgrade all previously purchased films from participating Hollywood studios to 4K, even if those movies were originally bought in SD or HD. The company is also reducing the price of new 4K movies on its Google Play store to match SD/HD prices of $19.99 and below. Previously, 4K films on Google Play rose to as much as $30.

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These new updates match numerous practices that Apple has implemented on the iTunes Movies store starting with the launch of the Apple TV 4K in September 2017. With the rollout of 4K support in iTunes, customers' back catalog of HD movies were automatically upgraded to 4K where applicable, and Apple promised all new 4K releases would remain at a competitive price of $19.99.

Apple never specified that SD movies were getting a boost to 4K, but some users have noted that select films upgraded from SD to HD to 4K over time. Still, other users have not seen any updates to their SD iTunes movies, perhaps due to missing rights from certain movie studios, so Google's promise of both SD and HD upgrades to 4K should be an easier transition for those with a bunch of old movies in the Google ecosystem.

Google will also notify users when their movies are upgraded to 4K, and point out which ones were upgraded in the Play Movies and TV app, which is a feature that iTunes lacks at this point. For Apple users curious about this aspect of their film collections, the third-party Cheap Charts iOS app [Direct Link] has an "Upgraded to 4K" section with a reverse chronological list of films that recently received the picture quality update in iTunes.

Apple struggled to get Hollywood's major studios to support 4K films at $19.99 -- and Disney still remains notably absent from any 4K support on iTunes Movies -- but eventually many of the major studios backed Apple's decision. The same appears true for Google Play, with new films from studios like Sony Pictures, Universal, and Warner Bros. available in 4K at $19.99 and under, but new Disney films like Incredibles 2 are only listed as HD compatible.

Additionally, Google announced that users can now watch content in 4K using the Play Movies and TV app on most 4K Samsung Smart TVs (in addition to previous support for 4K Sony Bravia TVs). The company says it's working on adding support for LG TVs as well. Lastly, the smart TV app for Samsung, LG, and Vizio TVs has been updated with a modern look and feel for an overall "better experience," according to Google.

Google has been expanding its Play Movies and TV app throughout the year, in March introducing a feature that accumulated content from numerous streaming services into one centralized watchlist. Similar to Apple's TV app, Play Movies and TV now lets users discover new shows and movies, and find which streaming service to watch them on, adding all of the content into their watchlist. In this area, Google notifies users when content is available to buy and rent, if the price has dropped, and if it's now available to stream.

Nearly one year after reports began circling about Apple's throttling of older iPhones with degraded batteries, Italy's antitrust authority is now fining Apple 10 million euros (about $11.5 million USD) for "planned obsolescence" of its smartphones (via The Korea Herald). The fine on Apple follows Italy's investigation into iPhone battery slowdowns that began back in January, and the Italian authority is also fining Samsung $5.7 million for similar reasons.

In a statement, the Italian authority said that "Apple and Samsung implemented dishonest commercial practices" with their respective smartphones, thanks to operating system updates that "caused serious malfunctions and significantly reduced performance, thus accelerating phones' substitution."

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This is the definition of planned obsolescence, which Apple has refuted numerous times in the past. Most recently, Apple's VP of marketing Greg Joswiak called the idea of planned obsolescence "the craziest thinking in the world."

According to Reuters, Apple was fined more than Samsung because it failed to give customers clear information about how to maintain or eventually replace smartphone batteries.

The anti-trust body said in a statement that some Apple and Samsung firmware updates “had caused serious dysfunctions and reduced performance significantly, thereby accelerating the process of replacing them”.

It added the two firms had not provided clients adequate information about the impact of the new software “or any means of restoring the original functionality of the products”.

When the reports began circulating in December 2017, claims were made that Apple was deliberately slowing down older iPhones that weren't operating at peak battery performance. In a response, Apple said it was aiming to smooth out the high power draw peaks that can result in shutdowns and other problems in older devices so that its customers had "the best experience."

Eventually, it was discovered that Apple quietly implemented a power management feature into iOS 10.2.1 that prevents older iPhones from shutting down during times of peak power draw, which rolled out in January 2017. Because the feature was not widely publicized until the accusations against Apple took place, many customers felt deceived by the company. In response, Apple apologized for not better explaining its actions and now offers $29 battery replacements for the iPhone 6 and later until the end of the year. On January 1, 2019, battery replacements will cost $49.

Furthermore, iOS 11.3 launched in the spring with detailed information about battery health so that customers can know if the state of their battery is impacting processor performance. With the update, the power management feature can also be turned off.

Over the course of the year, an increasing amount of countries and customers have investigated or sued Apple over "secretly throttling" older iPhones. In the spring, Apple faced more than 60 class action lawsuits over the incident, and these eventually became consolidated in one courtroom in the U.S. District Court for Northern California.

In an earnings call over the summer, Apple CEO Tim Cook explained that Apple has never done an internal analysis on how many people have bought a battery replacement instead of purchasing a new iPhone, because that statistic wasn't a factor in their decision to offer the discounted batteries. "It was never about that for us," said Cook. "It was about doing something great for the user. Treat users and customers well and you have a good business over time. That's how we look at that."

Apple CEO Tim Cook has called for a tough new U.S. data protection law to protect user privacy rights in the face of a growing "data industrial complex," in a passionately delivered speech in Europe.

Cook argued for the law during a keynote speech given today at the 40th International Conference of Data Protection and Privacy Commissioners (ICDPPC), which is being held in Brussels. The following quotes were published by TechCrunch.

"Our own information — from the everyday to the deeply personal — is being weaponized against us with military efficiency," warned Cook. "These scraps of data, each one harmless enough on its own, are carefully assembled, synthesized, traded and sold.

"Taken to the extreme this process creates an enduring digital profile and lets companies know you better than you may know yourself. Your profile is a bunch of algorithms that serve up increasingly extreme content, pounding our harmless preferences into harm."

"We shouldn't sugarcoat the consequences. This is surveillance," he added.

Cook went on to commend the recently enacted European Union's General Data Protection Regulation (GDPR), which places stricter rules on how personal data is handled by businesses and organizations, and argued for a similar law in the U.S. – a call received with applause from the conference audience.

"This year you've shown the world that good policy and political will can come together to protect the rights of everyone," he said. "It is time for the rest of the world, including my home country, to follow your lead. We in Apple are in full support of a comprehensive federal privacy law in the United States."

Cook said a U.S. privacy law should prioritize data minimization, or "the right to have personal data minimized", as well as transparency with regard to what is being collected, the right to access that data, and the right to security, which is "foundational to trust."


In his speech, Cook also drew on Apple's privacy-first approach to artificial intelligence in contrast to other tech giants, and said he felt the technology held great promise to benefit humanity, but warned that "advancing AI by collecting huge personal profiles is laziness, not efficiency."

"For artificial intelligence to be truly smart it must respect human values — including privacy. If we get this wrong, the dangers are profound. We can achieve both great artificial intelligence and great privacy standards. It is not only a possibility — it is a responsibility.”

In closing, the Apple CEO criticized tech companies who "endorse reform in public and then resist and undermine it behind closed doors." He added: "It's time to face facts. We will never achieve technology's true potential without the full faith and confidence of the people who use it."


Apple's commitment to privacy protection has become one of the company's guiding principles in recent years, as over against the increasingly publicized data mining practices of tech firms like Facebook and Google, whose CEOs are scheduled to appear at the conference later this week.

Earlier this year, for example, Cook argued for stronger data privacy regulations following what he called the "dire" Facebook and Cambridge Analytica scandal, in which data on 50 million Facebook users was amassed without their consent.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Apple has registered new Macs with the Eurasian Economic Commission (EEC) this week, indicating that new models and refreshes could be just around the corner. The filings, discovered by MySmartPrice and French website Consomac, are legally required for any devices with encryption sold in Armenia, Belarus, Kazakhstan, Kyrgyzstan, and Russia.

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The Mac model numbers are A1347, A1418, A1419, A1481, A1862, A1993, A2115, A2116, A1466, A1534, A1708, A1932, A1989, A1990. Some of the numbers refer to existing models that are being updated in the registry to merely indicate they come with the latest macOS Mojave operating system, but four of the numbers currently don't have counterparts in Apple's Mac lineup. Some have also appeared in Eurasia filings earlier this year.

Apple is expected to to introduce a new entry-level 13-inch MacBook at its October 30 event in New York City. The more affordable Mac would serve as a replacement for the MacBook Air, and while details have been scant about the rumored machine, it could turn out to belong to the 12-inch MacBook family.

It's not known what the rumored 13-inch MacBook would be priced at, but the MacBook Air sells for $999, a price point Apple has thus far been unable to match with the 12-inch MacBook and the MacBook Pro.

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The Mac mini, which has not been updated for more than 1,400 days, is also expected to be refreshed this month, for the first time since 2014. We don't know a lot about what to expect for the Mac mini update, but upgraded internals and faster processors are a dead cert.

Apple's iMac range is also due at least a refresh, with current models on sale having not been updated in the last 505 days. It's not inconceivable that Apple also plans to give its MacBook Pro lineup a processor bump.

Meanwhile, new iPad Pro models announced at the event are expected to adopt an iPhone X-style design with no Home button, slimmer bezels, and a TrueDepth camera system that will enable Face ID for biometric authentication, while a new updated iPad mini could also feature.

Apple's New York City event on Tuesday, October 30 will take place at the Brooklyn Academy of Music, Howard Gilman Opera House, kicking off at 10:00 a.m. Eastern Time. Apple typically streams the event live on its website and on Apple TV, but for those who are unable to watch, MacRumors will be providing full event coverage both on MacRumors.com and through our MacRumorsLive Twitter account.

Related Roundups: iMac, Mac mini
Related Forums: MacBook, iMac, Mac mini

In macOS, a Text Clipping is a selection of text that you've dragged from an application to another location on your Mac, where it becomes a unique kind of standalone file.

The relatively little-known feature has been around since at least Mac OS 9, and it offers a convenient way to save out pieces of text from pretty much anywhere for later use in another app or document.

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To create a Text Clipping, simply highlight any piece of text and drag it with your mouse to your Desktop or an open Finder window.

This saves the highlighted text – including any rich text formatting – as a .textclipping file named after the first few words of text that you selected, but you can easily rename it to make it more identifiable.

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To use the selected text in another file like a Pages document, drag the Text Clipping into the open document and the text will be automatically pasted wherever the cursor is located.

You can paste the clipping in the same way into all sorts of open files and apps, including browser search engines, Mail compose windows, Xcode projects, and more.

how to use text clippings 2
To quickly view the contents of a Text Clipping, simply select the file and invoke Quick Look with a tap of the spacebar.

You can also double-click a Text Clipping to view the text in a dedicated window, and even highlight and copy (Command-C) just a snippet of the text from this window for pasting elsewhere.

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Text clippings can speed up many repetitive tasks, making things like reusing email/letter templates and code snippets a cinch. If clippings become indispensable to your workflow, consider creating a dedicated folder to store them, otherwise they can quickly clutter up your desktop.

Popular farming simulation and RPG Stardew Valley expanded to mobile devices today, and can now be downloaded from the iOS App Store on an iPhone or iPad.

If you're unfamiliar with Stardew Valley, it's an incredibly in-depth simulation game where players are tasked with taking over a small, failing farm, working to bring it back to prosperity by planting and tending crops, raising animals, and crafting goods to sell.


Similar to games like Harvest Moon and Animal Crossing, Stardew Valley also lets players fight monsters to earn money, mine ores, fish, get to know townspeople, and engage in social activities in the town. The game cycles through different seasons with various crops and activities to partake in as the game progresses through the years, so there's always something new and exciting to do.

Stardew Valley offers hundreds of hours of gameplay, and there are no in-app purchases to deal with. A farming simulation might not sound appealing, but Stardew Valley sucks players in with crop and farm strategies, min/maxing profit each season, engaging combat, a never-ending list of achievements to earn, and so much more.

The mobile version of Stardew Valley is the full version of the game that "plays almost identically to all the other versions, but with the addition of touch-based controls suitable for the iPhone and iPad.

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All single-player content from the 1.3 patch is available, but Stardew Valley for iOS does not support multiple players. If you've previously played Stardew Valley on PC or Mac (it first came out in 2016), you will be able to transfer your save data to iOS using iTunes.

Ahead of the launch of Stardew Valley, our sister site TouchArcade was able to go hands-on with the game, and TouchArcade editor-in-chief Eli Hodapp posted an in-depth review earlier today.

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According to Hodapp, compared to the desktop version, the mobile port of Stardew Valley is "about as good as it possibly could be." It's a full-fledged game and while the control system isn't "super ideal," it still "more than gets the job done."

Tapping on the screen moves your character, while a toolbar lets you change the item you have equipped. Auto-combat is enabled by default, and whenever you're in range of an enemy, your character will swing automatically. It can get "wonky" though, says Hodapp, if you run into threatening enemies. Luckily, there's an option for manual contact.

It's best to play on an iPad because navigation can be difficult on an iPhone, but it's doable. All in all, Stardew Valley received TouchArcade's highest recommendation.

This game is so good it's stupid, and is my most played game on my Switch. As I mentioned in the preview, the best version of Stardew Valley is the one you have with you, so even with some minor control issues at launch, I wouldn't be surprised if I also clock in hundreds of hours of play in this version of the game. Again, if you're the kind of person who often complains about free to play games and the lack of depth in mobile games, do not hesitate to put your money where your mouth is and buy Stardew Valley.

Stardew Valley can be purchased from the App Store for $7.99. [Direct Link]

Reviews for the iPhone XR went live this morning ahead of Friday's launch, and in a press release in the Apple Newsroom, Apple has highlighted reviews from several members of the media who were able to spend some time with the new iPhones.

Apple shared key passages from sites that include Digital Trends, Daring Fireball, Tom's Guide, Mashable, Engadget, The Verge, TechCrunch, CNN, Best Products, Techradar, and more.

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Mashable, for example, called the iPhone XR the "Goldilocks of iPhones" with its large screen size, affordable price tag, "fantastic" cameras, and future-proof power in the form of the A12 Bionic chip.

Daring Fireball said that the iPhone XR is the best Apple's ever made "dollar for dollar," while TechCrunch compared the device to "a piece of nicely crafted jewelry" with a "depth and sparkle" unmatched by other iPhones.

CNN praised the impressive Portrait Mode shots the camera is able to capture, The Verge lauded the work Apple did to make the rounded corners of the LCD match the corners of the device, and Digital Trends called the iPhone XR "the iPhone to buy."

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Apple focused on sharing positive elements of the iPhone XR reviews, but for the most part, reviews were positive due to the iPhone XR's affordable price tag and high-end components.

The biggest difference between the XR and the XS is the LCD display over the OLED display, and reviewers thought the iPhone XR's display was one of the best LCD displays and while not as good as the OLED, it's not noticeable as long as you're not holding the two devices next to one another.

Apple's full list of review selections can be seen in the article shared via the Apple Newsroom, while additional reviews can be found in our own review roundup.

The first iPhone XR pre-orders will arrive starting on Friday, October 26, the launch date for Apple's newest flagship device.

Related Forum: iPhone

17 years ago today, then Apple CEO Steve Jobs stood on stage at the Apple Town Hall in Cupertino, California and showed off the very first iPod, a palm-sized device that held an entire music library and helped bring Apple back to profitability.

As Jobs introduced the first iPod, he called it a quantum leap forward in technology and outlined its three major breakthrough features: ultra-portability, Apple's legendary ease of use, and auto-sync with iTunes.

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iPod is an MP3 music player, has CD quality music, and it plays all of the popular formats of open music. The biggest thing about iPod is that it holds a thousand songs. Now this is a quantum leap because for most people, it's their entire music library. This is huge.

How many times have you gone on the road with a CD player and said 'Oh God, I didn't bring the CD I wanted to listen to.' To have your whole music library with you at all times is a quantum leap in listening to music. The coolest thing about iPod is that your whole music library fits right in your pocket. Never before possible.

The first-generation iPod was advertised as the device that put "1,000 songs in your pocket," with the music stored on its 5GB 1.8-inch hard drive. Priced starting at $399, the first iPod lasted for 10 hours before needing to be recharged.

The commercial that was shown during the keynote event where Jobs introduced the iPod

Apple's original iPod featured a black and white LCD and Apple's first scroll wheel, a simple, intuitive mechanical scrolling interface designed to let users quickly scroll through long lists of music.

The scroll wheel led to the click wheel, which became an iconic feature of Apple's iPod lineup, included easy access buttons for playing, pausing, rewinding, and fast forwarding through music content.

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A later version of the iPod classic

Following the launch of the first iPod, new versions followed on a yearly basis.

Other notable updates included the iPod Photo in 2004, which had the first color display; the smaller iPod mini, which also came in 2004; the smaller and more portable iPod nano, introduced in 2005; the tiny iPod shuffle, even smaller than the nano, which came in 2005; the third-generation iPod nano "fatty" with a wider, squatter body, introduced in 2007; and the first iPod touch, also released in 2007.

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Today, the iPod has been largely replaced with the iPhone, which was first introduced in 2007. Today's iPhone XS, XS Max, and XR feature music storage and Apple Music, along with messaging and calling capabilities, a full App Store, and so much more.

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The iPhone XR comes in multiple colors, much like Apple's iPods did

Apple retired the iPod nano and the iPod shuffle in July of 2017, and has slimmed down the iPod lineup to a single iPod -- the iPod touch. Apple has not updated the iPod touch since 2015, and it's likely that at some point, the entire iPod lineup may be put to rest for good.

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It's not clear when that might happen, and for now, the iPod touch remains available for sale. It can be purchased from Apple for $199 for 32GB of storage or $299 for 128GB of storage.

Unfortunately, there have been no rumors of an update, so Apple's future plans for the iPod remain up in the air.

Related Forum: iPod touch and iPod

Apple's rumored television service that is in the works to showcase its original TV shows will be available in more than 100 countries, according to a new report from The Information citing details obtained from three inside sources.

Apple is said to be planning to launch the service in the United States in the first half of 2019, with a global expansion to follow later in the year.

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According to The Information, Apple's original content will be made available for free to Apple device owners, a rumor we heard earlier this month from CNBC.

While Apple's content will be available at no cost, Apple will encourage users to sign up for television subscriptions from other cable networks such as HBO or STARZ.

Apple has reportedly started negotiating with content providers about what it will pay to carry TV shows and movies, but programming is not expected to be the same in each country. It is also not quite clear how Apple content will be positioned alongside content from third-party services.

It is unclear how the original programming will appear next to media companies' channels, which is an issue as some try to negotiate with Apple about getting their shows on the app, said another person familiar with these discussions.

By making third-party content available via the streaming service and launching it in most countries around the world, Apple will be able to better compete with Amazon Prime Video and Netflix, both of which are available in 190+ countries.

Apple has more than a dozen original television shows in the works, and some with high-profile actors and actresses that are likely to attract a number of viewers.

Apple has also inked deals with Oprah Winfrey and Sesame Workshop for new television shows, including children's programs.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

Several iCloud services are experiencing problems this afternoon, according to Apple's System Status Page.

iCloud Drive, iCloud Mail, iCloud Keychain, iCloud Contacts, iCloud Calendar, Mail Drop, Find My iPhone, and more are performing "slower than normal" for some users.

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The problem has been ongoing since 8:51 a.m. Pacific Time this morning, and there's no word on when it might clear up.

If you've been noticing problems with iCloud services, this outage is the reason why. We'll update this post when the problem is resolved.

Tag: iCloud

Facebook today announced that it's rolling out a redesigned, simplified version of the Messenger app on a global basis starting today.

Messenger 4, as Facebook is calling it, will refocus on conversations, making it easier to navigate through the app. Instead of nine separate tabs, there will be three tabs, with conversations quickly accessible through the "Chats" tab. Quick access to the camera for sharing photos and for video chats is also included in the Chats tab.

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In the new "People" tab, Messenger users will be able to find friends, see who is active, and watch people's Stories, while the new "Discover" tab will let users find businesses to get deals, play games, follow news stories, and more.

Conversations with people can be customized using color gradients. With color gradients, multiple colors can be used for chat bubbles, and the colors will change as you scroll up and down a conversation.

According to Facebook, the new Messenger app will roll out to customers "over the coming weeks" so not everyone will have access to the refreshed design right away.

In the near future, Facebook also plans to roll out a Dark Mode that will cut down on glare from the phone at night.

Steve Carell, best known for his stint on "The Office," is joining Apple's morning show drama, where he will star alongside Reese Witherspoon and Jennifer Aniston, reports Variety.

Since the U.S. version of "The Office" ended in 2013, Carell has starred in a number of movies, but the morning show drama will mark his first return to television.

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Image via Erik Pendzich/REX/Shutterstock

Apple's morning show drama was one of the first television projects that it greenlit, and details on the show first surfaced in November 2017.

Set to star Reese Witherspoon and Jennifer Aniston, the show, which is still unnamed as of yet, is based on Brian Stelter's non-fiction book "Top of the Morning: Inside the Cutthroat World of Morning TV." It will explore the drama-filled lives of the men and women who star on morning talk shows.

Carell will play Mitch Kessler, a morning show anchor who is "struggling to maintain relevance in a changing media landscape," according to Variety.

Apple has already signed on for two 10-episode seasons of the show, which is also being produced by Aniston and Witherspoon.

Apple has more than a dozen original television shows in the works, the first of which could debut in March 2019 through a rumored video service that Apple is planning to launch.

At least some of the content included in the upcoming video service could be free to watch through the Apple TV app.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

Apple today seeded the fifth beta of an upcoming macOS Mojave 10.14.1 update to developers, one week after seeding the fourth beta and over a month after releasing the macOS Mojave update.

macOS Mojave introduces a new method of installing software updates, so after the initial beta has been installed using the appropriate profile from the Developer Center, additional betas can be downloaded through opening up System Preferences and choosing the "Software Update" option.

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The 10.14.1 update includes support for Group FaceTime, a feature that was removed during the beta testing period. Group FaceTime, which lets you chat with up to 32 people at once, is also present in the iOS 12.1 beta.

macOS Mojave 10.14.1 introduces more than 70 new emoji characters that are also available in iOS 12.1 and watchOS 5.1. There are new options for red hair, curly hair, no hair, and gray hair, along with characters to represent superheroes, cold face, party face, pleading face, and face with hearts.

There are a number of new animals and food items like kangaroo, parrot, lobster, mango, lettuce, and cupcake. Tweaks have been made to some existing emoji as well. The iPhone emoji, for example, has been updated to look like the iPhone X with no bezels or Home button.

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We didn't find any other significant new features in the first four developer betas of macOS Mojave, so it's not clear if there are any additional changes. The update likely includes performance improvements and bug fixes for issues that have been discovered since the release of the original Mojave software.

macOS Mojave is a major update that brings features like a systemwide Dark Mode, stacks for organizing messy desktops, new Finder capabilities, new tools for taking screenshots, a Continuity Camera option for easily transferring photo scans and documents from iPhone to Mac, and more. For more on macOS Mojave, make sure to check out our roundup.

Update: A new beta of macOS Mojave 10.14.1 is also available to Apple's public beta testing group.

Related Forum: macOS Mojave

Ahead of Apple's October 30th event, respected Apple analyst Ming-Chi Kuo shared some details about what we can expect to see Apple to unveil during the event as well as information on other products that we might see from Apple in late 2018 or early 2019.

Kuo has several interesting predictions, including an updated iPad mini and details on the launch of the AirPower.

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iPad Pro

Kuo says that we can expect to see two new iPad Pro models that are equipped with USB-C, improved displays, and an Apple Pencil with a new design. Further details were not shared on what improvements to expect with the displays or what a redesigned Apple Pencil might look like.

All of these features have been previously rumored for Apple's upcoming iPad Pro models, which are also expected to feature Face ID, edge to edge screens, and no Home button.

iPad mini

Kuo says that Apple will launch a new version of the iPad mini, which has not seen an update in several years. Kuo says the device will feature an upgraded processor and a lower-cost panel.

Kuo does not know, however, if Apple will announce it during the media event or launch it sometime later in the year/early next year, but if an updated model is in the works, it makes sense for it to launch alongside the iPad Pro.

Mac models

At Apple's event, we can expect to see several Mac updates with upgraded processors and other internal improvements. Kuo says we can count on a new low-cost notebook and updates to the MacBook, iMac, and Mac mini.

AirPower and AirPods

According to Kuo, Apple could launch new AirPods and the AirPower either late in the fourth quarter of 2018 or early in the first quarter of 2019, but he doesn't yet know the company's specific plans.

It's possible that if Apple is planning on debuting the AirPower before the end of 2018 as promised, it could be mentioned at the October event, but Kuo doesn't say either way. The AirPower, first unveiled in September 2017, is meant to charge three devices at once, including an iPhone, the AirPods, and the Apple Watch, but it's been delayed for several months now.

As for the AirPods, we can expect to see an upgraded wireless charging case that will work with the AirPower along with a new wireless chip that enables "Hey Siri" functionality.

Apple's October event is set to take place on Tuesday, October 30 at 10:00 a.m. Eastern Time. This year's event is being held earlier in the day than normal because it is being hosted in New York City instead of Cupertino.

Apple will provide a live stream of the event on its event website and through the Events app on the Apple TV, but for those who can't watch, MacRumors will provide live coverage both here on MacRumors.com and through our MacRumorsLive Twitter account.

Related Forums: AirPods, iPad, MacBook Air, Mac mini

By now, you've probably heard that the iPhone XR features a new technology called Haptic Touch instead of the usual 3D Touch.

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Haptic Touch is simply a marketing name for a long press combined with haptic feedback from the Taptic Engine. The feature is a substitute for 3D Touch, which Apple wasn't able to include on the iPhone XR in order to achieve a nearly edge-to-edge LCD screen, a remarkable engineering feat.

The biggest downfall with Haptic Touch is that it currently works in only a few places, such as the flashlight and camera shortcuts on the lock screen, and in Control Center to pop open additional toggles and menus. Fortunately, that won't be the case forever, according to The Verge's Nilay Patel.

From Patel's iPhone XR review, emphasis ours:

Haptic Touch does not have equivalents to everything 3D Touch can do, however — I missed previewing links in Safari and Twitter quite a bit. Apple told me it's working to bring it to more places in iOS over time, but that it's going slow to make sure the implementation is right.

Apple did not provide a timeframe, but it's safe to assume that additional Haptic Touch gestures will be added in future software updates.

It'll be interesting to see where Apple expands Haptic Touch across iOS, as the feature can only be implemented for actions that don't already rely on a long press. For example, long-pressing on an app icon on the home screen enables "wiggle mode," allowing apps to be deleted or rearranged on the home screen.

For that reason, Haptic Touch does not work with Quick Actions when you long press on an app icon on the iPhone XR home screen. Haptic Touch also doesn't support Peek and Pop for previewing content such as links and messages.

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3D Touch: Quick Actions on left, Peek and Pop on right

Apple already works around the lack of 3D Touch for keyboard trackpad mode. In iOS 12, users can simply tap and hold the space bar to enter the trackpad mode, which allows for easier movement of the cursor within text fields. This user interface change was more than likely inspired by the iPhone XR.

A few months ago, Barclays analysts said it is "widely understood" among Apple's supply chain partners that all 2019 iPhones will lack 3D Touch. If accurate, Apple's plans to expand Haptic Touch may go beyond software. For now, the pressure-sensitive feature lives on with the iPhone XS and iPhone XS Max.

Related Forum: iPhone

This morning reviews for Apple's iPhone XR were released, and among them were The Verge's impressions on the new smartphone. In a section of the review that focuses on the iPhone XR's camera, the site notes that Apple is planning to address the issue of "BeautyGate" in the upcoming iOS 12.1 update, which is currently being tested by developers and public beta testers.

BeautyGate began when iPhone XS and XS Max users started noting that selfies captured on the new smartphones were applying a skin-smoothing effect or "beauty filter," resulting in photos that looked quite different from those taken on the iPhone X or earlier iPhones. All three of Apple's new 2018 iPhones have a 12-megapixel rear-facing wide-angle camera lens (while the iPhone XS and XS Max have an additional 12-megapixel telephoto lens), as well as the exact same front-facing TrueDepth camera system.

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With all of the same tech inside of it, iPhone XR is now facing reports of skin-smoothing camera effects in its first reviews, which caused The Verge to ask Apple about the issue. In essence, Apple's new iPhones are taking multiple pictures at varying exposure levels, requiring noise reduction that creates a smoothing effect over the entire image, not just specifically on skin tones. While this "Smart HDR" feature brings out more details in highlights and shadows, when faces show up in an image they sometimes appear tuned and artificial. This is what Apple is aiming to fix:

Apple told me that the forthcoming iOS 12.1 update, currently in public beta, will address the issue of the front camera appearing to smooth out skin by picking a sharper base frame for Smart HDR, but I wasn’t able to test it yet.

As the BeautyGate scandal grew, earlier in the month YouTuber Jonathan Morrison challenged user's perception of skin-smoothing effects in a video. Before the video, he shared two selfies on Instagram that he claimed were taken on Google Pixel 2's Portrait Mode, and then asked for his viewers' opinions. Many responded by touting the Pixel 2's quality, pointing out that it didn't need a beauty filter like iPhone XS. A few days later, Morrison revealed that both selfies were captured on an iPhone XS Max, not a Google Pixel 2. In the reveal video, he stated, "I just wanted it to be a little bit of a lesson out there: don't let a preconceived notion or headline skew your judgement."

The iPhone XR is getting solid reviews from numerous media outlets today, which tout the smartphone's lengthy battery life, performance and speed, quality Liquid Retina LCD display, and colorful paint jobs. As The Verge points out in its review, the real difference between the iPhone XR and XS are the 6.1-inch LCD screen vs the 5.8-inch OLED screen: "The real question for iPhone buyers is whether the high-res OLED display on the XS is worth $250 more than the XR. Because otherwise, the XR offers almost everything you’d want in a 2018 phone."

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The first round of iPhone XR reviews were published by media outlets this morning. Below we've highlighted some of the key takeaways from around the web ahead of Apple's official iPhone XR launch day this Friday.

Priced starting at $749, the iPhone XR is Apple's lowest-priced flagship iPhone and is available in several colors. It features Face ID, an edge-to-edge LCD display, a single-lens camera, a glass body for wireless charging, and an A12 Bionic processor.

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On the 6.1-inch Liquid Retina LCD display:

The display on the iPhone XR is… fine. It's fine! It has lower resolution and pixel density than the OLEDs in new flagship phones like the iPhone XS, Galaxy S9, and Pixel 3, but it's the same 326 pixels per inch as Apple's previous non-Plus LCD iPhones. Anyone coming to this phone from any iPhone save the iPhone X will not notice a huge discrepancy in resolution.

While the screen is one of the best LCDs I’ve ever seen, it's not as good as the other models. Specifically, I believe that the OLED's ability to display true black and display deeper color (especially in images that are taken on the new XR cameras in HDR) set it apart easily.

That said, I have a massive advantage in that I am able to hold the screens side by side to compare images. Simply put, if you don't run them next to one another, this is a great screen.

On the iPhone XR's single-lens camera:

The XR's single camera is a very good one: It's the exact same 12-megapixel wide-angle camera Apple uses in the XS and XS Max, and it still produces some lovely photos. You'll find a lot of detail and some excellent colors in the resulting stills, and it's been surprisingly handy in low-light thanks to its f/1.8 aperture and sensor with deeper tranches between those pixels.

Since the iPhone XR only has a single-lens rear camera (it has a wide-angle lens, but not a telephoto lens), it doesn't capture as much depth information as the dual-lens camera on the iPhone XS.

This means that when you swipe to Portrait mode in the Camera app, the background-softening effect will only work if you're snapping a picture of a person, since Apple has decided to train the camera's machine learning on human shapes. Try to snap a Portrait photo of your food, or your cat, or a pumpkin (because it's pumpkin season) and "No person detected" will appear at the top of the photo frame. The iPhone XR also only has three lighting options in Portrait mode, versus five on the iPhone XS.

Regarding Haptic Touch:

When and where it works, it feels enough like 3D Touch that I sometimes find myself forgetting it's not 3D Touch. Until I try to use 3D Touch in other places — which I've gotten used to using fairly often over the last few years. Yeah, I'm the one. You're welcome.

It uses a system closer to the MacBook Trackpad, but with the Taptic Engine that still makes most competing haptics seem totally crude by comparison, but it only works on the Lock screen icons for Flashlight and Camera, the Control Center icons that spring up additional options, and the keyboard when you long-press the space bar to switch to trackpad mode.

Everything else, from Live Photos on the Lock screen to shortcuts on the Home screen to peek and pop… are simply not there. Like you might as well be using an iPhone 6 or iPhone SE or, yeah, iPad, not there.

On the A12 Bionic processor's performance:

Since getting the phone in the office we've been playing Fornite and Asphalt 9 to put it through its paces with no issues whatsoever. Having extensively used the iPhone XS prior to testing the iPhone XR, it's clear there is no difference in terms of processing power or capabilities. The experience hasn't been subdued in terms of power or performance.

On battery life:

Apple believes you'll be able to get 90 minutes more battery life out of the iPhone XR than the 8 Plus, which is a big jump in real terms.

Well – and we don't want to spoil the surprise a little later – we'd say it's even better: the iPhone XR finally achieves the holy grail of all-day battery life in an iPhone.

On the Tom's Guide Battery Test, which involves continuous web surfing at 150 nits of screen brightness, the iPhone XR lasted 11 hours and 26 minutes. That beats the times from the iPhone XS Max (10:38) and iPhone XS (9:41) by a significant margin. The Pixel 3 XL lasted only 9:30, while the Galaxy Note 9 also endured for 11:26.

In everyday use the iPhone XR's endurance also impressed. After unplugging at 100 percent at 7 a.m., I used the phone intermittently to play games, check Facebook and email, and stream Spotify and capture photos and videos, and I still have 24 percent battery left at 9 p.m.

Be sure to check back, as we'll be adding more links below to online reviews of Apple's iPhone XR as the day goes on.

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In the United States and several other countries, the iPhone XR is no longer available for launch day delivery from Apple's online store.

All colors and capacities from all carriers are listing a delivery date of one to two weeks, with new orders made today set to arrive from November 5 to November 12.

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In store pickup for the iPhone XR is also no longer available for orders placed today via Apple's website or the Apple Store app, with Apple likely saving remaining supply for walk in purchases on launch day.

After pre-orders launched last Friday, the iPhone XR remained largely in stock in the United States, though some T-Mobile yellow iPhone XR options sold out.

There's no longer an option to order online for launch day delivery, but Apple should have plenty of supply for people who want to make a purchase after the iPhone XR launches on Friday, October 26.

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Apple's carrier partners and major retailers like Best Buy are also offering the iPhone XR and some still have stock available for launch day delivery for online orders.

Priced starting at $749, the iPhone XR is Apple's lowest-priced flagship iPhone. It features Face ID, an edge-to-edge LCD display, a single-lens camera, a glass body for wireless charging, and a super fast A12 Bionic processor.

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