MacRumors

Google may have only just announced its Pixel 3a and 3a XL smartphones, but rumors about this year's forthcoming Pixel 4 are already appearing, and the latest alleged leak suggests the search giant's redesigned handset will lack physical buttons.

google pixel 4 angerdanger render 1

MacRumors render of Pixel 4 based on leaks

This information has been shared by Jon Prosser's Front Page Tech YouTube channel, which last year was the source of several accurate details about the Pixel 3 and Pixel 3 XL over a month before they launched, and also confirmed the Pixel 3a devices' existence before they were formally announced.

According to Prosser's source, the Pixel 4 will use capacitive touch areas on the sides of the aluminum handset in lieu of clickable physical power and volume buttons. Prosser suggests these touch-sensitive areas may use an extended version of Google's existing Active Edge technology currently found in the Pixel 2 and Pixel 3 that lets users squeeze their phone to launch Google Assistant or silence incoming calls and notifications.

In addition, Prosser's source corroborates other recent rumors, including the presence of punch-hole front cameras embedded in the display – akin to those seen in Samsung's Galaxy 10 Plus and other smartphones this year – and either an optical or ultrasonic in-display fingerprint sensor.

The rear of the device is expected to feature a new dual-lens camera setup including either a telephoto zoom or super-wide-angle sensor, and they may be aligned horizontally in the upper left corner of the handset rather than the more typical vertical orientation seen on other dual-lens smartphones.

The Pixel 4 and Pixel 4 XL are expected to be 4G LTE devices and will likely be announced during the second week of October – or just a few weeks after Apple is expected to launch its flagship successors to the iPhone XS, ‌iPhone‌ XS Max, and ‌iPhone‌ XR.

(Via PhoneArena.com)

Microsoft today announced "Minecraft Earth," a new game coming to iOS and Android in beta this summer that uses augmented reality to place virtual Minecraft blocks and characters into the real world. Similar to Pokémon Go, Minecraft World requires players to venture outside to collect resources for building and to see what their friends have created around the neighborhood.

minecraft earth
Game director Torfi Olafsson described the mobile game as an adaptation of Minecraft, and not a direct translation. Minecraft Earth will feature well-known items like redstone and typical Minecraft water physics, but the controls have been revamped for the new AR experience.

According to Olafsson, the development team "covered the entire planet in Minecraft," meaning that places like lakes are locations you can fish and parks are great for chopping down trees for wood. Players will find "tapables" randomly placed around the world, which dispense building rewards and more, similar to Pokéstops in Pokémon Go.

Microsoft used maps based on OpenStreeMap data to place randomly generated "adventures" in the world. These can be peaceful interludes or dangerous risk-taking quests where you have the chance to lose your gear to Minecraft's many monsters.


Adventures are built for multiple people to play at once, and all players experience the same game on the exact same spot simultaneously, so they can fight the same monsters, break down the same structures, "and even stand in front of a friend to block them from physically killing a virtual sheep," reported The Verge.

I sat for around 10 minutes creating a Minecraft build where I could see blocks flying onto the structure from someone next to me. They could also see everything I was doing in real time, and we could build together block by block. I could, if I wanted to, also steal my friend’s blocks here to create my own mega building. That introduces an interesting social dynamic because, unlike most games, you’ll be physically next to the person you’re stealing from in the virtual world.

“In order to steal, you would have to look up and go, ‘Hmm, I’m going to take your blocks,’” says Saxs Persson, creative director of Minecraft. “Shenanigans will come from when people have different opinions about what needs to happen, or they band together and do something meaningful.”

Microsoft says that Minecraft Earth will launch in a closed beta this summer, but it's not clear how many players will gain access at that launch. Monetization also hasn't been finalized yet, but Xbox Game Studios head Matt Booty said, "I have total confidence that the team will figure out what the right monetization is for the game." In the demo seen by reporters, a marketplace section was spotted where players will likely be able to buy various building items and avatar gear.

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The Verge predicted that we might see more of Minecraft Earth at Apple's Worldwide Developer Conference in June. Demos for the game were showcased on the iPhone XS, and the site called Minecraft Earth "the best demonstration of augmented reality on an ‌iPhone‌" it's ever seen. Apple usually showcases ARKit-related apps and software at WWDC, last year demonstrating ARKit 2 through the LEGO Playgrounds game.

Apple today shared a new "Behind the Music" ad in the United Kingdom that promotes music-making on the Mac with portraits of artists.

"From bedroom studio to stadium tour, the British music scene is alive," the video description says. "See the emerging and the iconic, the graft and the glory, a glimpse behind the scenes and behind the music."


The ad is accompanied by a new page on Apple's website that says "Mac is the instrument of choice for musicians everywhere." The page highlights Apple's music software, including GarageBand, Logic Pro X, and MainStage 3.

The ad is part of Apple's larger "Behind the Mac" campaign launched last year.

Apple's estimated U.S. iPhone installed base saw little growth in the first calendar quarter of (second fiscal quarter) of 2019, according to new data shared today by Consumer Intelligence Research Partners (CIRP).

As of March 30, 2019, the U.S. ‌iPhone‌ use base hit 193 million units, compared to 189 million units at the end of the December quarter, marking two percent growth quarter over quarter.

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Apple's ‌iPhone‌ user base was at 173 million units at the end of the March 2018 quarter, for year over year growth of 12 percent, which is not bad, but not quite hitting the growth rates of prior years.

A year ago, the installed ‌iPhone‌ user base in the U.S. grew four percent quarter over quarter and 19 percent compared to the prior year, indicating a plateau ‌iPhone‌ user base.

"The US installed base of iPhones continues to plateau," said Josh Lowitz, CIRP Partner and Co-Founder. "Relative to the most recent quarters, and especially to the past two or three years, slowing unit sales and longer ownership periods means that the growth in the number of US iPhones has flattened considerably. Of course, 12% growth in a year, after years of much greater growth is still good. However, investors grew accustomed to quarterly growth of 5% or more, and annual growth of almost 20%. This continuing trend prompts investors to wonder if iPhone sales outside of the US will compensate, and places greater pressure on Apple's determination to sell other products and services to the installed base of iPhone owners."

CIRP's estimated U.S. ‌iPhone‌ installed base is based on estimated worldwide ‌iPhone‌ sales of 39 million, calculated from Apple's ‌iPhone‌ revenue and average ‌iPhone‌ selling price for the quarter ending in March 2019.

‌iPhone‌ sales have slowed down, and in January, the decline in sales over the holiday period led Apple to make the rare move of lowering its expected revenue guidance. Apple also saw a dip in revenue in the second fiscal quarter (first calendar quarter) of 2019, bringing in $58 billion, compared to $61.1 billion in the year-ago quarter.

Apple has never provided a specific breakdown of the number of active devices in the United States, but earlier this year, the company said there were 1.4 billion active devices around the world. 900 million of those devices are iPhones.

Tag: CIRP

Twitter today updated its TweetDeck for Mac app to introduce a new compose window with a refreshed look and new capabilities.

The updated window features a cleaner design with either a dark theme or a light theme based on your preferences. In the screenshot below, the darker theme is depicted, with the original window on the left and the new window on the right.

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The compose window now includes support for adding GIFs to a tweet, a new addition to TweetDeck, and there's also an option for creating a poll. A new emoji picker has been added, and support for image descriptions and tags is new.

TweetDeck is providing an option to swap between the new compose window and the old, so those who prefer the original interface can stick with it for the time being.


The new features are part of a server side update, so you don't need to download a new version of the app to get the updated compose window.

TweetDeck for Mac can be downloaded from the Mac App Store for free. [Direct Link]

When iOS 12.3 and tvOS 12.3 launched earlier this week with the updated TV app that Apple first teased at its March event, Samsung also rolled out support for both AirPlay 2 and the new TV app, making it the first third-party company to launch these features.

We have a Samsung TV set (the 2018 Q6F) that's compatible with the new Apple offerings, so we thought we'd check them out to give MacRumors readers a look at how Apple features work on third-party television sets.


After installing a firmware update, Apple-compatible Samsung TV sets will have an Apple TV app, which is going to be unique to Samsung TVs for the foreseeable future. Other TV sets are gaining Apple features like ‌AirPlay‌ 2, but it's only Samsung that has a TV app option for now.

The TV app on a Samsung TV looks almost identical to the TV app on the ‌Apple TV‌, offering up a "Watch Now" feature that keeps track of the movies and the TV shows you're watching, plus content recommendations ranging from suggestions based on what you've watched to new content to trending content.

The "Channels" feature that's new to the TV app is available on Samsung TVs, allowing users to subscribe to services like HBO, Starz, Showtime, and more right within the TV app. Channels content can be watched right within the TV app without the need to open up another app.

There are dedicated sections for "Watch Now," Movies, TV Shows, Kids, Library, Search, and Settings, and the app offers up access to all of the iTunes content that you've previously purchased. You can also purchase or rent new movies within the app.

Apple content on the Samsung TV works with other Samsung Smart TV services, including the Universal Guide, Bixby, and Search.

Compatible Samsung TVs also now work with ‌AirPlay‌ 2, which means you can ‌AirPlay‌ content to them much like you would to a TV connected to an ‌Apple TV‌ set-top box.

You can ‌AirPlay‌ music to the TV, ‌AirPlay‌ content from apps like YouTube, or ‌AirPlay‌ TV shows and movies. ‌AirPlay‌ functionality works from within apps or through the Control Center where ‌AirPlay‌ options are located.

In our testing, the ‌Apple TV‌ and ‌AirPlay‌ 2 features on the Samsung TV set worked flawlessly, and were much like using an ‌Apple TV‌ set-top box. The experience was similar enough that it's easy to forget you're interacting with a Samsung Smart TV rather than an ‌Apple TV‌ box.

There are quite a few Samsung TVs from 2018 and 2019 that are compatible with ‌AirPlay‌ 2 and the TV app, with a list available below:

  • Samsung FHD/HD 4, 5 Series (2018)
  • Samsung QLED 4K Q6, Q7, Q8, Q9 Series (2018 & 2019)
  • Samsung QLED 8K Q9 Series (2019)
  • Samsung The Frame Series (2018 & 2019)
  • Samsung The Serif Series (2019)
  • Samsung UHD 6, 7, 8 Series (2018 & 2019)

These TV sets can access ‌AirPlay‌ 2 and the TV app right now, with a firmware update required on 2018 TV models.

Other TV manufacturers like Vizio, Sony, and LG are also implementing similar features and will begin supporting ‌AirPlay‌ 2 and HomeKit later this year. Vizio is already beta testing ‌AirPlay‌ 2 and ‌HomeKit‌ features, as demonstrated in the video below.


While Vizio, Sony, and LG all plan to support ‌HomeKit‌, which will let you use Siri voice commands and the Home app to control your TV, Samsung is not implementing this feature and Samsung TVs won't be an available option in the Home app.

Samsung has instead added the TV app, which Vizio, Sony, and LG have not announced support for.

Apple's former retail chief Angela Ahrendts, who left the company last month after five years, has joined Airbnb's board of directors.

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In May 2018, Airbnb CEO Brian Chesky said that he planned to appoint at least one woman to the company's board, according to CNN. Ahrendts will be the second woman to join Airbnb's board after Ann Mather of Pixar and Disney last August.

"Angela has a reputation for pushing brands to dream big, and she told me that's exactly what she hopes to bring to Airbnb's Board," said Chesky.

Ahrendts reflected on her time at Apple in February:

The last five years have been the most stimulating, challenging and fulfilling of my career. Through the teams' collective efforts, Retail has never been stronger or better positioned to make an even greater contribution for Apple. I feel there is no better time to pass the baton to Deirdre, one of Apple's strongest executives. I look forward to watching how this amazing team, under her leadership, will continue to change the world one person and one community at a time.

Here's what Apple CEO Tim Cook had to say:

I want to thank Angela for inspiring and energizing our teams over the past five years. She has been a positive, transformative force, both for Apple's stores and the communities they serve. We all wish her the very best as she begins a new chapter.

Prior to joining Apple in 2014, Ahrendts was the CEO of famous fashion company Burberry, and before that, she held positions at Liz Claiborne and Donna Karan. Ahrendts joined Apple at a time when Apple was experimenting with luxury products, such as the $10,000-plus 18-karat gold Apple Watch Edition.

Ahrendts was succeeded by longtime Apple executive Deirdre O'Brien, who now oversees both human resources and retail aspects of the company.

Apple Pay will likely launch in the Netherlands in the very near future, as the service has now been elevated to "beta" status internally at Apple ahead of its much-anticipated rollout in the country. The server-side change was first spotted by WolfMeister's Small Tools and confirmed by MacRumors.

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Earlier this month, Dutch bank ING revealed that Apple Pay is "coming soon" to the Netherlands. Apple has since confirmed the upcoming launch on its Dutch website, but without providing a specific timeframe.

‌Apple Pay‌ has been gradually expanding across Europe and the Middle East, launching in Poland, Norway, Kazakhstan, Belgium, Germany, Czech Republic, Saudi Arabia, Austria, and Iceland over the last year. The Netherlands is one of the most populous countries in Europe that is still awaiting ‌Apple Pay‌.

‌Apple Pay‌ is also coming soon to select banks in Hungary and Luxembourg, Bulgaria, Croatia, Cyprus, Estonia, Greece, Lithuania, Liechtenstein, Latvia, Malta, Portugal, Romania, Slovakia, and Slovenia.

‌Apple Pay‌ can be used anywhere contactless payments are accepted with a compatible iPhone or Apple Watch.

(Thanks, LocalITNerd!)

Related Roundup: Apple Pay

Today is Global Accessibility Awareness Day, an event that promotes inclusion and access to technology for anyone with a disability. As it has over the past few years, Apple is marking the day by updating Apple.com in the United States and a few regions around the world with a message promoting accessibility: "Technology is most powerful when it empowers everyone."

accessibility awareness 2019
On the Apple.com front page, visitors are encouraged to explore more accessibility features, which is linked to Apple's existing accessibility page. The page doesn't appear to have been updated yet this year; it highlights areas where Apple helps users with disabilities related to vision, hearing, physical and motor skills, learning, and literacy.

On the accessibility page, Apple highlights its short commercial from 2016 about real people with disabilities who use its products in everyday life, narrated by Sady Paulson, who uses Switch Control on a Mac. Otherwise the page showcases Apple accessibility features like VoiceOver, Live Listen, Switch Control, and more, with the help of products including the iPhone, iPad, Apple Watch, and HomePod.

In years past, Apple celebrated Global Accessibility Awareness Day with a series of "Designed for" videos that highlighted interviews conducted between CEO Tim Cook and three accessibility activists. Apple has also previously held a Stevie Wonder concert at One Infinite Loop and hosted global events promoting inclusive design at Apple corporate offices in Cupertino, Austin, Cork, and London. The company also usually holds accessibility-related Today at Apple sessions at its retail stores.

Update: Apple is also highlighting accessibility on the iOS App Store today, featuring stories about developers who build iOS apps to help people with disabilities.

app store accessibility
The stories discuss apps like Proloquo2Go, Strava, Audible, djay, Ready to Roll, and more. They can be found on the "Today" tab on the ‌App Store‌ on ‌iPhone‌ and ‌iPad‌.

The company has also shared a new press release that focuses on California-based photographer Rachael Short, who takes fine art photographs exclusively using the ‌iPhone‌. Short suffered a spinal cord injury in a car accident nine years ago, and now uses an ‌iPhone‌ XS to capture images. She used to carry multiple cameras and a variety of film around, but loves the mobility and ease-of-use the ‌iPhone‌ affords her after the accident.

“I couldn’t imagine being in my situation even 15 years ago without my iPhone,” Short says. “Technology has changed so much in that time. It just opens up so many possibilities for people with disabilities and limited mobility. It’s my camera, it’s my email, it’s my photo editing, it’s ‘Hey Siri, do stuff for me.’ It’s everything.”

Apple also confirmed that it is hosting events around the world to promote inclusive design and emphasize technology that works for everyone.

B&H Photo is discounting the latest 12-inch MacBook in a variety of configurations and color options, with prices starting at $899 for the 256GB model. However, the highlight of the sale is for the 512GB 12-inch MacBook, priced at $999 and representing the lowest-ever discount for this model among the major Apple resellers.

macbook sale goldNote: MacRumors is an affiliate partner with B&H Photo. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

Discounts on the 512GB MacBook include the Rose Gold color option, which is now a retired color since Apple eliminated it in October 2018. Otherwise, all models on sale are the latest MacBooks with Kaby Lake processors, Retina displays, USB-C, updated keyboards and trackpads, faster SSDs, and more.

B&H Photo's MacBook Sale

Head to our full Deals Roundup for more information on the latest sales happening this week.

Related Roundup: Apple Deals

DTS today announced availability of AirPlay 2 in select DTS Play-Fi products, including the McIntosh RS200 wireless loudspeaker system and the Arcam rPlay music streamer, with support for additional products to be added later this year.

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‌AirPlay‌ 2 enables multi-room audio playback with other ‌AirPlay‌ 2 devices, such as the HomePod, Apple TV, and select speakers from Sonos, Bose, Bowers & Wilkins, and others. ‌AirPlay‌ 2 devices also appear in the Home app on the iPhone, iPad, Mac, and Apple Watch and can be controlled with Siri.

‌AirPlay‌ is Apple's wireless streaming protocol, enabling users to beam audio from Apple devices like an ‌iPhone‌ or Mac to supported speakers, including content from Apple Music, iTunes, Podcasts, Netflix, YouTube, and elsewhere.

The DTS Play-Fi ecosystem includes more than 200 interoperable speakers, sound bars, set-top boxes, and audio/video receivers from brands such as McIntosh, Arcam, Pioneer, Polk Audio, Klipsch, Soundcast, MartinLogan, Definitive Technology, Phorus, Integra, Onkyo, SVS Sound, and Wren Sound.

DTS Play-Fi products with ‌AirPlay‌ 2 support are also compatible with Alexa.

Tag: AirPlay

Apple has ranked third in the annual Fortune 500 list of the highest-revenue-generating companies based in the United States, with $265.5 billion revenue in fiscal 2018, trailing only Walmart and oil giant ExxonMobil.

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Apple moved up one spot in this year's rankings, overtaking billionaire investor Warren Buffett's holding company Berkshire Hathaway.

Fortune's description of Apple:

Two thousand eighteen will be remembered as the year that Apple first achieved a market value of $1 trillion, as well as when growth in iPhones, Apple's largest single product by far, began to slow. Before the introduction of the iPod—the iPhone's precursor—Apple was a once-exciting computer maker. Now, only a retailer and an oil company are bigger. Its challenge: as consumers hang onto phones longer, Apple is repositioning itself as a services provider. Already iTunes, Apple Music, iCloud, and cuts from sales in its popular Apple Store generate billions of dollars of sales.

Apple has made the Fortune 500 list for 37 years and has now cracked the top 10 spots for seven consecutive years:

  • 2019: 3rd

  • 2018: 4th

  • 2017: 3rd

  • 2016: 3rd

  • 2015: 5th

  • 2014: 5th

  • 2013: 6th

  • 2012: 17th

  • 2011: 35th

  • 2010: 56th

Other notable technology companies in this year's Fortune 500 include Amazon in fifth, Google parent company Alphabet in 15th, and Microsoft in 26th.

Direct for Instagram, the companion direct messaging app for the photo-sharing social media platform, is being killed off by Instagram in the next few weeks.

direct for instagram
First spotted by social media commentator Matt Navarra, this news was delivered to users of Direct for Instagram via an in-app notification, which informed them that the standalone app is "going away" and that their conversations would be transferred to Instagram proper.

In the coming month, we'll no longer be supporting the Direct app. Your conversations will automatically move over to Instagram, so you don't need to do anything.


Direct was released in December 2017 as a Snapchat-style app with a camera-first focus, allowing Instagram users to message friends with "fun" photos, videos, and boomerangs. Users who installed Direct had their DM inbox removed from the regular Instagram app to encourage them to use the break-out app for all messaging on the social platform.

"We want Instagram to be a place for all of your moments, and private sharing with close friends is a big part of that," the Facebook-owned company said at the time. "To make it easier and more fun for people to connect in this way, we are beginning to test Direct – a camera-first app that connects seamlessly back to Instagram."

Direct was initially rolled out to Chile, Israel, Italy, Portugal, Turkey and Uruguay, but Instagram never gave the app a global release, which is perhaps testament to the fact that the idea never really took off.

According to TechCrunch, Instagram will continue developing Direct features but within its main app. These new features, which have appeared variously in testing, include encryption in direct messaging, the ability to watch videos with other people, and a web version of the direct messaging feature.

Valve's Steam Link app, which is designed to let you play Steam games on your iPhone, iPad, or Apple TV has finally made its way to iOS and is available for download as of today.

Valve first announced the Steam Link app in May 2018 and planned to launch it soon after, but Apple ended up rejecting the app due to "business conflicts."

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Though Valve argued that Steam Link was similar to other remote desktop-based apps that provide access to a PC or Mac, Apple refused to budge and did not allow Valve to release Steam Link until now.

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Apple's marketing chief Phil Schiller said in 2018 that Apple would continue to work with Valve to "bring the Steam experience to iOS and ‌Apple TV‌ in a way that complies with the [App Store] guidelines," and it appears the two companies were finally able to reach an agreement.

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Valve said that it would remove the ability to purchase apps from within Steam Link in an effort to get Apple to approve the app, which may have allowed it onto the ‌App Store‌. When connecting Steam Link to a PC or Mac, the main view is of your library, aka the games you've already purchased, and there is no readily apparent option for purchasing content directly on your iOS device.

The new Steam Link app for iOS lets you play your Steam games on an ‌iPhone‌, ‌iPad‌, or ‌Apple TV‌ by streaming them from a Mac or PC. The Steam Link app essentially mirrors the content on your Mac or PC to your device. iOS 10 or later is required, and Valve recommends using 5GHz internet connections for the best performance. Games can be played using a Made for ‌iPhone‌ or Steam controller, and there are also touch screen control options that put virtual buttons on the screen.


Pairing an iOS device to a Mac or PC running Steam is a simple process. Your ‌iPhone‌ or ‌iPad‌ scans your network for a Mac or PC that has Steam installed, and pairing is done through a code. A bandwidth test is conducted to make sure there will be a smooth gameplay experience, and then additional drivers may need to be downloaded on your computer.

The Steam Link app brings desktop gaming to your iPhone or iPad. Just pair an MFI or Steam controller to your device, connect to a computer running Steam on the same local network, and start playing your existing Steam games.

Requirements:
- iPhone or iPad using iOS 10 or higher
- Computer running Steam - Windows, Mac, or Linux
- iOS device must be on the same local network as the computer running Steam

For best performance:
- Connect your computer using Ethernet to your 5Ghz WiFi router
- Connect your iOS device to the 5GHz band of your WiFi network
- Keep your iOS device within a reasonable range of your router

Steam Link can be downloaded from the ‌App Store‌ for free. [Direct Link]

Tag: Valve

Apple today seeded the first beta of an upcoming macOS 10.14.6 update to developers for testing purposes, just a few days after releasing macOS 10.14.5, an update that brought AirPlay 2 support to the Mac.

The new macOS Mojave 10.14.6 beta can be downloaded through the Software Update mechanism in System Preferences after the proper profile has been installed from Apple's Developer Center.

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We don't yet know what improvements the next update to macOS Mojave will bring, but it is likely to include bug fixes and performance improvements for issues that weren't able to be addressed in the macOS Mojave 10.14.5 update.

macOS 10.14.6 is likely to be one of the last updates to the macOS Mojave operating system as Apple will soon transition to work on macOS 10.15, the as-of-yet unnamed next-generation version of the macOS operating system.

Apple will debut macOS 10.15 at the Worldwide Developers Conference, set to kick off on June 3. While it will be in beta testing for several months before seeing a fall release, work on current software often slows down as Apple gets ready to launch new software.

Related Forum: macOS Mojave

Apple today seeded the first beta of an upcoming tvOS 12.4 update to developers for testing purposes, a few days after releasing the tvOS 12.3 update.

Designed for the fourth and fifth-generation Apple TV models, the new tvOS 12.4 developer beta can be downloaded onto the ‌Apple TV‌ through a profile that's installed using Apple's Xcode software.

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tvOS updates have historically been minor in scale, focusing on under-the-hood bug fixes and improvements rather than major outward-facing changes. Apple provides little to no information on what's included in tvOS updates, so we may not discover anything new after installing the new beta.

We don't always know what's new, but we do share tvOS updates so developers are able to download new software upon release.

tvOS 12.3, the prior update, was a one of the most significant tvOS updates we've had to date, introducing an updated TV app along with a new Channels feature designed to let ‌Apple TV‌ users purchase subscriptions to services like HBO, Showtime, Starz, and more right in the TV app.

Should we discover new features in tvOS 12.4, we'll update this post with details.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

Apple today seeded the first beta of an upcoming watchOS 5.3 update to developers, just a couple of days after releasing watchOS 5.2.1, an update that expanded ECG availability and introduced new pride watch faces.

Once the proper configuration profile has been installed from the Apple Developer Center, the new watchOS beta can be downloaded through the dedicated Apple Watch app on the iPhone by going to General --> Software update.

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To install the update, the Apple Watch needs to have at least 50 percent battery, it must be placed on the charger, and it has to be in range of the ‌iPhone‌.

It's not yet clear what features will be introduced in the watchOS 5.3 update, but as 5.x software, it could introduce new features and notable changes, and it's also likely to focus on bug fixes and other under-the-hood performance improvements.

Should we find new features in the watchOS 5.3 beta, we'll update this post with details.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Buy Now)

safaripreviewiconApple today released a new update for Safari Technology Preview, the experimental browser Apple first introduced three years ago in March 2016. Apple designed the ‌Safari Technology Preview‌ to test features that may be introduced into future release versions of Safari.

‌Safari Technology Preview‌ release 82 includes bug fixes and performance improvements for Web API, JavaScript, Media, Storage, CSS, Accessibility, Web Inspector, Web Driver, Web Authentication, and WebGPU. A new browser change means that when you uncheck "Allow websites to ask for permission to send notifications," it will disable prompting for HTML5 notifications.

The new ‌Safari Technology Preview‌ update is available for both macOS High Sierra and macOS Mojave, the newest version of the Mac operating system that was released to the public in September 2018.

The ‌Safari Technology Preview‌ update is available through the Software Update mechanism in the Mac App Store to anyone who has downloaded the browser. Full release notes for the update are available on the Safari Technology Preview website.

Apple’s aim with ‌Safari Technology Preview‌ is to gather feedback from developers and users on its browser development process. ‌Safari Technology Preview‌ can run side-by-side with the existing Safari browser and while designed for developers, it does not require a developer account to download.