Beats today teased that new Powerbeats Pro 2 are coming next year, but it did not share a specific release date for the wireless headphones.
MLB superstar Shohei Ohtani can be seen wearing the Powerbeats Pro 2 in a clip shared on social media platforms like Instagram and X. They look similar to the existing Powerbeats Pro released in 2019, but have a more vertical, slimmer design. Beats did not reveal any new features or other specific details about the Powerbeats Pro 2 at this time.
Powerbeats Pro are a sportier, fitness-focused version of AirPods Pro with built-in, adjustable ear hooks for a secure fit. Key features of the current Powerbeats Pro include the H1 chip that debuted in the AirPods 2, IPX4-rated sweat and water resistance, up to nine hours of battery life, and silicone ear tips with four size options.
While we do not know what to expect from the Powerbeats Pro 2 at this time, plausible upgrades based on other Beats headphones models released over the past two years include improved sound, longer battery life, a USB-C charging case, and improved cross-platform compatibility with Android features like Find My Device.
Beats will likely continue to tease the Powerbeats Pro 2 headphones over time, so we should learn more about them in the coming months.
The iPhone 16 succeeds 2023's iPhone 15, introducing over 30 new features and improvements. With many users adopting two-year upgrade cycles, plenty of iPhone 14 owners will be looking to upgrade to the iPhone 16, so this guide outlines some of the major differences you should be aware of between the two generations.
In 2022, Apple unveiled the iPhone 14 as the successor to the popular iPhone 13, introducing an improved main camera with the Photonic Engine, Action Mode, longer battery life, satellite connectivity and Crash Detection, and more. Two years later, the iPhone 16 offers a noticeable upgrade, with the accumulative improvements of two generations stacking up. To get a sense of the entirety of the upgrades, see our other two buyer's guides that set out every difference offered when making the jump from the iPhone 14 to the iPhone 15, and the iPhone 15 to the iPhone 16:
Overall, the iPhone 16 is a fairly significant upgrade over the iPhone 14, introducing meaningful quality-of-life features like the USB-C port, Action button, and Camera Control that change the methods of interaction with the device. The new design with the Dynamic Island and slimmer bezels, frosted back glass, and contoured edges result in a noticeably different aesthetic and feel in the hand.
The iPhone 16 also brings advancements to photography and videography, adding macro photography and revamped Photographic Styles – practical features that most users can take advantage of. There are substantial hardware improvements with the addition of a 48-megapixel Fusion main camera with a 2x optical zoom option, which significantly enhances image quality.
The iPhone 14 does not support Apple Intelligence, Apple's upcoming suite of AI tools. With the A18 chip, the iPhone 16 has full support for Apple Intelligence, including Apple's new Visual Lookup feature, which is exclusive to the iPhone 16 lineup. It is also worth noting that the iPhone 16 offers considerably longer battery life, Roadside Assistance via satellite, Thread networking support, faster charging, new color options, Wi-Fi 7 support, the second-generation ultra wideband chip, and more.
Due to the scale and breadth of these improvements, some iPhone 14 users can justify upgrading to the iPhone 16, especially if they value the new design, USB-C port, Action button, and camera improvements. However, many users will still be able to stick with their device for another year, holding off for an even more substantial upgrade in the future.
The latest version of Bluetooth was released this week, and it includes a new feature that could benefit the Find My app across Apple devices.
Bluetooth 6.0 introduces "Channel Sounding," a feature that will bring "true distance awareness" to billions of future Bluetooth devices and accessories. The organization behind Bluetooth promises that this technology will achieve "centimeter-level accuracy over considerable distances," making it easier and quicker for users to locate lost items.
Apple already offers a Precision Finding feature in the Find My app that leverages Ultra Wideband technology to help users pinpoint the specific location of select accessories. The feature is available on the iPhone 11 and newer, and currently it can be used to find an AirTag or a second-generation AirPods Pro charging case.
Apple could use both Bluetooth 6.0 and Ultra Wideband technologies in unison to improve Precision Finding. Bluetooth 6.0 also paves the way for Precision Finding-like location accuracy for devices that are not equipped with Ultra Wideband chips, such as the Apple TV's Siri Remote and devices released by other companies.
It is unclear when the first devices with Bluetooth 6.0 will be released, but given that the specification is only just now available to hardware manufacturers and developers, the first Apple devices with support are likely at least a year away.
You can still get Apple's 64GB Wi-Fi 9th generation iPad for the all-time low price of $199.00 this week on Amazon, down from $329.00. Shipping dates have slipped into mid-September, but Prime members can still get the tablet as soon as September 10.
Note: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
The 64GB Wi-Fi iPad model is available in both Space Gray and Silver on Amazon, but if you're looking for the 256GB Wi-Fi model you'll need to visit Best Buy. That retailer has the 256GB Wi-Fi iPad for $349.99, another $130 discount and record low price.
Best Buy also has the cellular models on sale for best-ever prices this week. The 64GB cellular iPad is on sale for $329.99, and the 256GB cellular iPad is on sale for $479.99. Both of these deals represent $130 discounts on each model.
Although these iPads are a few years old at this point, today's ultra-low prices should make them perfect for anyone looking for a simple and cheap iPad for daily Internet browsing. Be sure to visit our full Deals Roundup to shop for even more Apple-related products and accessories.
Spotify is globally rolling out "Daylist," a personalized playlist that adapts and evolves to your listening habits as you go about your day.
Available to both free and paying users, the playlist has actually been available in English-speaking markets since September of last year, and expanded to 65 more countries in March. Today, the company is adding support for 14 additional languages, making Daylist accessible to all markets in which Spotify is available.
According to TechCrunch, Daylist is now available in Arabic, Catalan, French (Canada), French (France), German, Indonesian, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Spanish (Spain), Spanish (Mexico), and Turkish.
To access the Daylist in Spotify, navigate to the "Made for You" section in the app, or use this link if you're on the web. According to Spotify, the playlist uses data from "niche music and microgenres" that users listen to at certain times of the day to suggest tracks and update itself. Graphics for the Daylist also adapt throughout the day.
Individual Daylist playlists can also be saved by tapping the three dot menu, selecting "Add to Playlist", and then tapping "New Playlist." Daylists also include a built-in sharing feature designed for social media that comes with a ready-made screenshot, personalized sticker, or customizable sharecard.
Instagram has announced support for leaving comments on Stories, the ephemeral posts that have become almost as popular as regular Instagram posts.
Previously, the only option was to send a private reply, which appeared as a direct message visible solely to the Story's creator. Now, Instagram has introduced a more public option: Comments. These comments are visible to other users, unlike the private replies.
However, the ability to comment comes with restrictions. Only mutual followers (meaning people who follow the Story creator and are followed back by them) can leave comments. Instagram says the new feature aims to offer a more open way to engage with Stories, while still maintaining the original private messaging option for those who prefer one-on-one interactions.
Like the Stories themselves, comments posted about them are temporary and last for up to 24 hours. Users have the option to turn comments on or off when sharing Stories, but Instagram has not said whether they are archived along with a Story when it reaches its end of life.
Last month, Instagram added support for adding text and additional images to photo and carousel posts, which can now include up to 20 photos and videos. It also recently introduced a feature for adding a song to an Instagram profile.
Apple is introducing a new camera-based "Capture" button on at least some iPhone 16 models this year, and a new rumor claims that Apple's own silicone cases will have a design that is specially made so as not to impede the use of the capacitive button's multiple functions.
Several rumors have suggested that the iPhone 16 models are going to have an all-new button that's designed to make it easier to capture photos when the devices are held in landscape mode. Apple plans to put the button on the right side of the iPhone, in the space where the mmWave antenna is on iPhones that are sold in the United States.
As a capacitive button geared towards fine-grained photography controls, it is said to have support for multiple gestures and the ability to respond to pressure. In a new post on X (Twitter), Chinese leaker DuanRui shared an image of unofficial third-party silicone cases with an opening in the expected location of the Capture button.
While these unofficial cases have a cutout for the Capture button, a machine-translated comment on the image by DuanRui claims that "the official protective case of Apple's iPhone 16 series will not have this opening and will be made into an integrated design, which will not affect the normal use of this capacitive button."
The Capture Button has been depicted in CAD renders and dummy models of all four iPhone devices, but Bloomberg's Mark Gurman last week suggested that there is a possibility that it will only be available on the Pro models.
Along with a Capture Button, the iPhone 16 models will feature slightly bigger displays on the Pro devices, a new A18 chip that supports Apple Intelligence, and 8GB RAM for all models, which is necessary to power Apple's AI models. For more on what's expected to be revealed at Apple's upcoming "It's Glowtime" event on September 9, make sure to check out our iPhone 16 roundup.
As Apple's iPhone 16 launch approaches, questions are swirling about a potential leap in storage capacity for the iPhone 16 Pro models. According to a January report, the iPhone 16 Pro and Pro Max will double their maximum storage to 2TB.
This speculation stems from Apple's rumored adoption of Quad-Level Cell (QLC) NAND flash memory. QLC technology could allow Apple to pack more storage into a smaller space while potentially reducing costs compared to the current Triple-Level Cell (TLC) NAND.
However, it's crucial to approach these rumors with caution. Similar claims about 2TB options surfaced for both the iPhone 14 Pro and iPhone 15 Pro, which ultimately proved false. Yet despite this history, there are new factors that lend credibility to the latest 2TB rumors.
The iPhone 16 Pro models are reportedly set to receive significant camera upgrades that could justify the need for increased storage. Rumors suggest an improved ultra-wide camera with a 48-megapixel sensor, featuring the same pixel-binning technology as the main camera. This upgrade, combined with a wider f/2.2 aperture, promises substantially better low-light performance and support for 48-megapixel ProRaw photography.
Apple is also said to be introducing a new image format called "JPEG-XL." This addition to the existing lineup of HEIF, JPEG, HEIF Max, ProRaw, and ProRAW Max formats could potentially result in larger file sizes, making increased storage more necessary. The rumored capability to shoot 3K video at 120 frames per second with Dolby Vision on the Pro models would also generate significantly larger files.
Last but not least, Apple is reportedly planning to introduce a dedicated "Capture Button" for the iPhone 16 Pro models, emphasizing the device's role as a serious photography and video capture device. Taken together, this collective push towards professional-grade image and video capabilities could justify the need for increased storage options.
While the prospect of a 2TB iPhone is exciting, especially for content creators and power users, it's important to bear in mind that QLC NAND does have drawbacks. Most notably, it typically offers slower read and write speeds compared to TLC NAND.
As we await official announcements from Apple during its upcoming "It's Glowtime" event on September 9, the possibility of a 2TB iPhone 16 Pro model remains an uncertain prospect. Whether this will be the year Apple finally breaks the storage barrier remains to be seen, but the combination of new hardware features and evolving storage technology certainly makes it a possibility. And if it doesn't happen, there's always hope for next year.
Bitmo Lab today introduced the GameBaby, a case that's perfect for playing retro games on an iPhone. The GameBaby is a clever two-part accessory that adds a d-pad and buttons to the iPhone for gaming, and works as a protective case for day-to-day use.
The lower part of the case can be detached from the upper part and placed on the front of the iPhone, providing a physical interface that's ideal for retro games that have recently been made available on iOS through emulators like Delta. When you're not gaming, it pops off and can be attached to the back of the phone, for protection with added gaming functionality.
The case does not have power and does not connect to the iPhone in any way, which suggests they are capacitive and designed to activate on-screen buttons. According to Bitmo Lab, the case is compatible with Game Boy, Game Boy Color, Game Boy Advanced and NES button layouts, with custom emulator skins that offer "perfect compatibility" across different handheld console layouts.
The GameBaby has specifically been designed to work with the layouts made available through the Delta emulator. It will be available for the iPhone 15 Pro Max and the iPhone 16 Pro Max.
The GameBaby can be pre-ordered for $20 for the first 1,000 units, with the pre-order price going up to $25 after that. It is expected to start shipping in October.
Intel today unveiled its new "Lunar Lake" Intel Core Ultra 200V processors, designed for thin and light AI PCs. Intel's new chips are meant to compete with Apple silicon chips and the Qualcomm Snapdragon X Elite chips that Microsoft recently adopted for its AI-focused Copilot+ PCs.
According to Intel, the Lunar Lake chips are its most efficient x86 processors ever, built "without compromise." Intel claims that the p-core in the Lunar Lake chip is the "fastest CPU core of any processor in a thin and light laptop," and that its Xe2 graphics architecture is the "fastest built-in GPU in the industry."
Intel says that it tested almost 50 games and the Lunar Lake chips were 16 percent faster than AMD chips and 68 percent faster than Qualcomm chips. The chip has four p-cores (power) and four e-cores (efficiency), similar to the Apple silicon chips, and memory is no longer separate.
Intel didn't compare its new chips to Apple silicon chips, but the Qualcomm Snapdragon X Elite's CPU performance is not too far off from the M4 chip, so the Lunar Lake chips could be faster. Memory maxes out at 32GB though, so Intel doesn't have chips able to compete with the Pro and Max Apple silicon chips.
Intel says that compared to Qualcomm's chips, Lunar Lake offers a 20 percent improvement in performance per watt, with the chip drawing up to 40 percent less power than its predecessor. Intel says that consumers can expect several more hours of battery life, along with significant gains in performance, graphics, and AI.
Devices with Intel's latest chips are set to be available starting on September 24.
Microsoft's new Copilot+ PCs that offer super fast performance for AI tasks, all-day battery life, and other perks, struggle when it comes to gaming, according to a report from The Wall Street Journal.
The Copilot+ PCs are equipped with Arm-based Qualcomm Snapdragon chips that merge the CPU, GPU, and a Neural Processing Unit. Using an Arm chip means Microsoft's PCs now face the some of the same problems as Apple's Macs, such as an inability to run popular PC games designed for x86 chip architecture. Approximately 15 percent of PC laptop users are gamers, and Microsoft users aren't accustomed to having to deal with incompatibilities.
To get around the Arm issue, Microsoft designed Prism, which is basically the equivalent of Rosetta 2 on Apple Macs. It makes it so x86 apps can run on Arm-based Windows machines, but it turns out it's not working well. In a test of 1,300 PC games, only half of them ran without bugs, glitches, or launch issues.
In some cases, anti-cheating software in games like Fortnite and League of Legends can't be translated to run on Arm, preventing even games without significant graphics requirements from running. There is no quick fix for the problem.
Reviews of the Copilot+ PCs highlighted problems with Prism way back in June. The Verge, for example, said that Premiere Pro was "practically unusable" and that rendering projects in Blender was "terrible." Shadows of the Tomb Raider crashed continually, and other titles like Destiny 2, Starfield, Halo Infinite, and Fall Guys would not launch.
Microsoft told The Wall Street Journal that titles with demanding graphics requirements may not play on Copilot+ PCs, and that while it is aiming to make a "quality gaming experience" on the new devices, players who want a high-performance experience should choose an alternate PC.
Accessory maker Zens this week introduced the Quattro Charger Pro 4, a multi-device charging station with a unique design. There are two rectangular charging platforms, each with a pair of magnetic charging surfaces for charging four total devices at one time.
The Quattro is a Qi2 charger, so each of the magnetic charging pucks can charge an iPhone at up to 15W. With Qi2 support and the multi-level design, the Quattro is able to charge four iPhones at once at 15W.
Because the charger is flat, it works with both MagSafe-compatible iPhones and older Qi devices that do not have included magnets. The charging surface can also be used for AirPods and other smartphones, but it does not work with the Apple Watch. Given the orientation of the charger, it is worth noting that StandBy is not supported.
The Quattro Charger Pro 4 can be pre-ordered from the Zens website for $200, with black and white color options available. It will ship out to customers at the end of October.
Apple has allowed cloud gaming apps on the App Storesince earlier this year, but cloud gaming services still haven't bothered making iOS apps. Microsoft recently explained why, telling UK regulators that it didn't bring Xbox Cloud Gaming to Apple's App Store because the rules are still too restrictive.
The UK's Competition and Markets Authority is investigating mobile browsers and cloud gaming, and put out a call for comments. Microsoft responded in late July (via The Verge) and said [PDF] that while cloud gaming apps are technically allowed, there are still multiple rules that cloud gaming apps can't comply with for "technical and economic reasons."
Microsoft's chief complaint is that the App Store rules require subscriptions and features to be made available on iOS devices with in-app purchase, which is "not feasible." A consumption-only situation where content is purchased on another platform and played on iOS is not allowed for cloud gaming apps.
Apple's 30 percent commission fee "makes it impossible" for Microsoft to monetize its cloud gaming service, and it is neither "economically sustainable nor justifiable."
Microsoft also complains about Apple's lack of support for alternative app stores and the limitations of web apps, such as an inability to access device hardware features.
Google also submitted a separate document in the UK, and it simply suggests that regulators focus on the iOS App Store rather than taking a look at Google Play.
Apple's own statement said that it "supports and encourages" cloud gaming services on iOS, and that there are successful cloud gaming services such as Antstream. Apple suggested that regulators revisit their thinking following its support for cloud gaming, which did happen after the investigation launched.
The UK will take Microsoft's comments and comments from other parties into account when making a decision in the ongoing mobile browser and cloud gaming investigation.
Logitech subsidiary Ultimate Ears has been in the portable wireless speaker market for over a decade now, gradually building a full set of models across a range of sizes, power, and price points. The most recent addition to the lineup is the EVERBOOM, a mid-range speaker that debuted a few months ago. I've been testing one out and I've found it to be a handy and capable speaker in a variety of settings.
Priced at $249.99, the EVERBOOM sits in the middle of the Ultimate Ears lineup, which currently ranges from the WONDERBOOM 4 at $99.99 all the way up to the HYPERBOOM at $399.99. Like many of Ultimate Ears' speakers, the EVERBOOM is designed for an active lifestyle, offering IP67 water and dust resistance to stand up to not just splashes but full dunks in water. The speaker even floats, and it's been drop tested from a height of one meter.
The EVERBOOM is more or less an elliptic cylinder, measuring a little over 8 inches (200 mm) high, 4.3 inches (110 mm) wide, and 3.25 inches (85 mm) deep. Aside from plastic toward the top and bottom of the speaker, it is wrapped entirely in a speaker mesh, with Ultimate Ears touting 360-degree sound. In reality, the audio largely comes from the two sides of the speaker, but with them firing in opposite directions, you do indeed get pretty solid sound projection all around. The EVERBOOM includes a pair of full-range transducers paired with two customized passive radiators to help deliver full sound from the relatively small form factor.
I found sound quality to be quite good, with the 360-degree sound easily filling even a fairly large room and remaining quite audible and well-balanced outdoors. It can get quite loud if you turn it up, although distortion becomes a bit of an issue as you start to max it out in more enclosed environments.
Volume is easily controlled right from the speaker with the huge iconic plus and minus buttons on the front. They're a bold design decision, but they make an Ultimate Ears speaker pretty much instantly recognizable. Pressing both of them simultaneously while the speaker is powered on gives you a general sense of battery level with some lights hidden behind the mesh up at the top.
An Outdoor Boost mode can be activated with a button on the speaker or from within the UE | BOOM app, offering a bit more punch with the sound output optimized for outdoor spaces. The increase in bass is definitely noticeable when it's turned on.
Speaking of the UE | BOOM app, it offers an array of functionality for managing one or more speakers from the Utimate Ears lineup. You can of course use the EVERBOOM as a standalone Bluetooth speaker right from the options on your iPhone or other device, but the app includes features like an equalizer, the ability to link multiple speakers, and more. With PARTYUP mode, you can sync up to 150 speakers from the UE lineup to maximize your sound. The app also offers convenient controls for changing tracks and volumes, turning the speaker on and off, activating Outdoor Boost, and activating a Microphone mode that lets you broadcast your voice over the speaker via your phone.
The equalizer panel offers five preset configurations: a flat Signature curve, a Bass Boost setting that does just what you'd expect, a Cramped Spaces option that drops the mids a bit, a Deep Relaxation mode that drops the treble way down, and a Podcast/Vocal setting that drops the bass. Any of these presets can be customized via five sliders spanning the various frequencies.
Another handy aspect of the UE | BOOM app is management of the Magic Button, which is a function of the play/pause hardware button on the speaker itself. The play/pause button offers the usual functionality with a single press playing or pausing music, a double press skipping forward, and a triple press skipping backward. But there's also a fourth function, and that's a long press to activate the Magic Button.
In the app, you can configure the Magic Button to activate a playlist from either Apple Music or Amazon Music. It requires connecting the UE | BOOM app to those services, at which point you'll be able to see all of your saved playlists and select up to four of them to link to the Magic Button. A long press on the button on the speaker immediately starts the first playlist you've configured, and subsequent long presses will cycle through your selected playlists.
Overall, the app only gets middling reviews from users, with some citing Bluetooth connection problems and ads covering important controls, but I haven't experienced any of those issues in my testing, so hopefully they've been resolved.
Beneath the buttons on the top of the EVERBOOM is an NFC chip that allows for quick pairing and switching with Android devices. It doesn't currently work with iOS devices, but perhaps it will at some point in the future as Apple gradually opens up the NFC capabilities of its devices.
The EVERBOOM offers up to 20 hours of battery life and a Bluetooth range of up to 55 meters (180 feet), offering solid flexibility while on the go. A small loop on the back of the speaker and an included carabiner make it easy to hang the EVERBOOM from a backpack, tent, or other convenient spot. It recharges over USB-C, with the device's port located at the bottom rear behind a flap that helps prevent water intrusion.
The EVERBOOM is available now for $249.99 from Ultimate Ears and Amazon in Azure Blue or Charcoal Black. Lilac and Raspberry color options are currently sold out. Alongside the EVERBOOM launch in June, Ultimate Ears also refreshed its WONDERBOOM, BOOM, and MEGABOOM speakers with USB-C ports and new colors in 100% post-consumer recycled fabric. The BOOM and MEGABOOM also received enhanced deep bass radiators while the WONDERBOOM added an audio mode optimized for podcasts.
Note: Ultimate Ears provided MacRumors with the EVERBOOM for the purposes of this review. No other compensation was received. MacRumors is an affiliate partner with Ultimate Ears and Amazon. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
There are a number of ways that Apple, Google, Amazon, Meta, ByteDance, and Microsoft are failing to comply with the Digital Markets Act, according to an analysis published by the European Consumer Organization (BEUC). The BEUC advocates for consumer rights and provides guidance to European lawmakers.
In regard to Apple, the BEUC outlines several ways that the company's DMA compliance efforts fall short, but it is worth noting that Apple has addressed many of these issues in its most recent DMA updates, which will be implemented starting later in 2024.
Apple creates unnecessary steps to impede or deter users from switching to alternative app stores or downloading apps outside of the App Store.
Apple does not make it easy for consumers to change their default settings.
Apple's browser choice screen does not provide enough information for consumers to make an effective choice, and the choice screen is "confusing, complex and creates negative friction."
Apple uses non-neutral language to scare consumers away from choosing alternative payment services or subscribing to cheaper services outside of an app. This is in reference to the disclosure screens that Apple presents when consumers use alternative payments.
Apple does not allow end users to easily uninstall first-party apps, and while Safari can be deleted by the end of 2024, Apple was required to allow that feature by March.
Apple does not provide adequate compliance reports to the European Commission, and has delayed the implementation of some of its DMA measures, a "blatant violation" of the DMA.
Many of the DMA changes that Apple announced last month make the report outdated, and the BEUC does acknowledge that Apple plans to implement tweaks to its DMA compliance. The BEUC says that the "precise details" of Apple's changes "will need to be evaluated." The report is clearly of the opinion, however, that Apple is taking too long to implement these features. Most of the updates will be made before the end of the year, while some others won't be enabled until spring 2025. Here's what Apple changed to better comply with the DMA:
New default apps will be able to be set for phone calls, messaging, password managers, keyboards, navigation, translation, and call spam filters.
There is a new Default Apps section in the Settings app, which specifically addresses one of the complaints in the BEUC's report. It was confusing to consumers to have to go to the "Safari" settings to manage a non-Safari default browser.
Safari, App Store, Messages, Camera, and Photos apps will be able to be deleted.
The browser selection screen shown to consumers at setup will include a description about the browser, an option to set a default right from the screen, and a requirement to scroll all the way down before choosing a browser.
When a default browser that is not Safari is selected, that browser's icon will replace Safari's icon on the Home Screen or Dock.
For other tech companies, the BEUC targeted Meta's cross-service ads and messaging interoperability, Google's self-preferencing in search results and personal data use across services, Amazon's self-preferencing and difficulty unsubscribing from services, TikTok's personal data consent implementation, and Microsoft's customer consent screen for the use of data across services.
The European Commission will likely take the recommendations from the BEUC into account when taking further action on the way tech companies are complying with the Digital Markets Act. The report says that it is not an exhaustive assessment of compliance with every provision of the DMA, and is instead focused on issues relevant to consumers. Apple's fees for developers, for example, would not fall under the scope of the report, so the company could also face changes to its DMA compliance in areas not mentioned here.
Apple today released the ninth beta of an upcoming visionOS 2 update to developers, with the beta coming a week after the eighth beta.
Registered developers are able to opt into the betas by opening up the Settings app on their device, going to the Software Update Section, tapping on the "Beta Updates" option, and toggling on the Developer Beta. Note that an Apple ID associated with a developer account is required to download and install the beta.
visionOS 2 is able to take the depth information from 2D photos and turn them into 3D photos using advanced machine learning. Apple says that the feature is meant to add depth to photos to make memories more immersive.
There are new hand gestures for activating the Home View and Control Center, and the Home View is also now customizable with apps able to be rearranged. Travel Mode now includes support for trains, and Guest User profiles are now saved for 30 days so guests don't have to do the setup process every time they try out the headset.
Later in the year, Mac Virtual Display will support higher resolution and larger sized virtual displays, which Apple says will be equivalent to two 4K monitors side by side. With an AirPlay update, the Vision Pro can serve as an AirPlay receiver, so content from the iPhone, iPad, or Mac can be shared to the headset.
The Mindfulness app can track and respond to breathing patterns using the camera for an improved meditation experience, and the Vision Pro supports Bluetooth mice with visionOS 2.
Sonos has expanded its Labor Day sale from over the weekend with more discounts, including $50 off the new Sonos Ace over-ear headphones. You can also save on the Roam 2 smart speaker, Arc soundbar, and more.
Note: MacRumors is an affiliate partner with Sonos. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
With this discount, the Sonos Ace are available for $399, down from $449. These headphones launched back in May as a direct competitor to the AirPods Max. They support spatial audio, Dolby Atmos, dynamic head tracking, and a 30 hour battery life.
This sale also includes a collection of bundles of devices like the Arc soundbar, Sub Mini, Era 100 speaker, Move 2 speaker, and more. We've added a few of these bundles to the list below, but be sure to browse the Sonos website to see everything on sale before it ends on September 8.
Huawei has announced a September 10 event where the Chinese company plans to unveil the world's first tri-folding smartphone, with the timing of the event an apparently deliberate attempt to upstage Apple's upcoming iPhone 16 reveal.
Huawei teaser showing tri-fold shape
Huawei hasn't yet officially shown off the pocketable phone, which reportedly has a 10-inch display when completely unfolded, but the company has shared a teaser on Weibo that depicts a device with three folding sides in a sort of reverse Z-shape, leaving little to the imagination about what's headlining the event.
Concepts of a three-fold device have not been in short supply over the years, but Huawei clearly thinks it can bring one to market, although DSCC analyst Ross Young has suggested that it will be the most expensive smartphone yet. The company's consumer and automotive technology executive Richard Yu called it an "epoch-making product."
The Huawei event is scheduled for September 10 at 2:30 p.m. China Standard Time. That translates to 11.30 p.m. Pacific Time on September 9, so the same day of Apple's "It's Glowtime" event for observers on the US West Coast. Apart from the foldable, new smartwatches and an electric car are also expected to be announced by Huawei on stage.
Huawei's recent resurgence has significantly challenged Apple's position in the Chinese smartphone market. According to research firm Canalys, Apple's standing in China has notably declined, with the company falling out of the top five smartphone vendors by market share in the second quarter of 2023.
In stark contrast, Huawei has experienced a remarkable upswing during the same period. The company saw its smartphone shipments in China surge by 41% compared to the same quarter last year, marking the fastest growth rate among the top five brands in the country.
Apple is unlikely to release a foldable iPhone before 2027, according to Taiwanese research firm TrendForce. Apple is widely expected to release a large-screen foldable iPad or MacBook to kick-off its foray into the product category.