MacRumors

Apple today seeded the sixth beta of an upcoming watchOS 7.4 update to developers for testing purposes, with the new beta coming one week release of the fifth beta and over two months after the launch of watchOS 7.3 with "Time to Walk" functionality, expanded ECG availability, and a new Unity watch face.

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To install the ‌watchOS 7.4 beta, developers need to download the proper configuration profile from the Apple Developer Center. Once the profile is in place, the watchOS 7.4 beta can be downloaded through the dedicated ‌Apple Watch‌ app on the iPhone by going to General > Software Update.

To update to the new software, the ‌Apple Watch‌ needs to have 50 percent battery life, it must be placed on the charger, and it must be in range of the ‌‌‌‌‌‌‌iPhone‌‌‌‌‌‌‌.

Alongside iOS 14.5, watchOS 7.4 introduces a new "Unlock with Apple Watch" feature that lets an ‌iPhone‌ with Face ID use an unlocked and authenticated Apple Watch as a secondary authentication measure when you're wearing a mask, alleviating the need to enter a passcode to unlock the ‌iPhone‌.

iphone apple watch unlock
‌Face ID‌ does not work when wearing a mask, but this new Apple Watch feature provides an easy but still secure way to access the ‌iPhone‌ without the hassle of a passcode. It's similar to the Apple Watch unlocking on Mac and can be enabled in the Settings app under ‌Face ID‌ & Passcode.

An unlocked Apple Watch paired with ‌Face ID‌ can unlock the ‌iPhone‌ when a mask is worn, but it's only for mask usage. The Apple Watch cannot be used to authenticate Apple Pay or App Store purchases, nor can it be used to unlock apps that require a ‌Face ID‌ scan. In these situations, the mask will need to be removed or a passcode/password will need to be used instead.

iphone apple watch unlock 2
When the Apple Watch unlocks the ‌iPhone‌, you'll feel a haptic tap on the wrist and will receive a notification on the watch, similar to how it works when using the watch to unlock a Mac.

For those who use Apple Fitness+, the watchOS 7.4 update combined with iOS 14.5 and iPadOS 14.5 enables AirPlay 2 for Apple Fitness+, so workouts can be streamed to an ‌AirPlay‌ 2-enabled TV or set-top box. Apple Watch metrics do not show up on the screen when AirPlayed, however, and that feature is limited to ‌iPhone‌/iPad/Apple TV.

Related Roundup: watchOS 26
Related Forum: Apple Watch

Apple today seeded the sixth beta of an upcoming tvOS 14.5 update to developers for testing purposes, with the new beta software coming one week after Apple released the fifth tvOS 14.5 beta.

apple tv 4k banner
Designed for the fourth and fifth-generation Apple TV, the tvOS 14.5 developer beta can be downloaded onto the ‌‌‌‌‌‌‌‌‌Apple TV‌‌‌‌‌‌‌‌‌ via a profile that's installed using Xcode.

tvOS 14.5 brings support for the latest PlayStation 5 DualSense and Xbox Series X controllers, which can be used to play games from the tvOS App Store and Apple Arcade.

play station dualsense controller
Support for the new controllers has also been included in iOS 14.5 and iPadOS 14.5, so the latest gaming controller options from Sony and Microsoft are now compatible with Apple's product lineup.

In tvOS 14.5, Apple is removing mentions of the "Siri Remote" and replacing them with "‌Apple TV‌ Remote" across the operating system. This could be just a general cleanup of the language because there's no real need to refer to it as the ‌Siri‌ Remote anymore, but it also suggests that the next-generation ‌Apple TV‌ remote will not be called the ‌Siri‌ Remote and will have a simpler name.

The update renames the "Home Button" under the "Remotes and Devices" section to "TV Button," but the functionality is ultimately the same and can be set to go to the ‌Apple TV‌ app or the Home Screen.

Other new features include frame rate options of 29.97Hz and 59.94Hz instead of 30Hz/60Hz, an optional "Type to ‌Siri‌" Accessibility feature that can be enabled, which mirrors the Type to ‌Siri‌ feature on iOS devices, a new option for choosing "Other Wireless Speakers" as the Default Audio Output, and tweaks to the Podcasts app to bring it in line with the changes introduced in iOS 14.5.

The release of tvOS will see Apple begin enforcing its new App Tracking Transparency rules, with developers now required to ask for and receive a user's permission to access their random advertising identifier (known as the IDFA) to track user activity across apps and websites for ad customization purposes.

Going forward, when an app wants to access a person's advertising identifier on tvOS, users will have a prompt with options to "Allow Tracking" or "Ask App Not to Track." Selecting "Ask App Not to Track" will prevent the app's developer from accessing the user's IDFA, and developers will also have to respect the user's tracking preference and refrain from using other invasive cross-app tracking methods.

The main tvOS 14 update released in September brought expanded Picture in Picture support, new HomeKit integration with HomeKit Secure Video cameras, support for multiple ‌Apple Arcade‌ profiles, and more, with details available in our tvOS 14 roundup.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

Apple is aiming to announce a mixed-reality headset at an in-person event sometime in the "next several months," according to Bloomberg's Mark Gurman.

AppleVRFeature
In a newsletter outlining the possible future of the company's WWDC conference taking place in an in-person format, Gurman says that Apple aims to release a mixed-reality headset, the first major new device since 2015, at an in-person sometime in the "next several months." Apple last held an in-person event in September of 2019. All events since have been held digitally due to the global health crisis.

Sometime in the next several months, the company is poised to announce a mixed reality headset, its first major new device since 2015. If possible, Apple won't want to make such a critical announcement at an online event. It wants employees, the media, its partners and developers in the room.

Bloomberg has previously reported that Apple's first AR/VR headset will be a high-end, pricey, and "niche" device aimed at developers. Internally, Apple believes it could sell just one headset per day at its retail locations. If the expectation comes true, it will sell just around 180,000 units a year at its 500 stores.

Bloomberg has previously stated that Apple is aiming for a product launch as soon as next year. Given today's new information, Apple may preannounce the headset to give developers time to prepare for the new VR experience. Apple made a similar move with its announcement of Apple Silicon for the Mac, in which it announced the transition at WWDC in June, months before it released the first Macs with its own chip in order to give developers time to prepare their apps.

The headset is rumored to include dual 8K displays, eye-tracking, and more than a dozen cameras for tracking hand movements. The headset would be a direct competitor to others already on the market, such as Facebook's Oculus Rift, which has largely been used for gaming.

After the initial headset, Apple's planning to release a more mainstream augmented reality product. According to Bloomberg, that product, informally dubbed Apple Glasses, is still "several years away," however. For everything we know about Apple's AR/VR plans, head over to our dedicated roundup.

Related Roundup: Apple Vision Pro
Buyer's Guide: Vision Pro (Buy Now)
Related Forum: Apple Vision Pro

Apple has announced that it will report its earnings results for the second quarter of the 2021 fiscal year on Wednesday, April 28. The earnings report should be released at 1:30 p.m. Pacific Time, followed by a conference call at 2:00 p.m. Pacific Time with Apple's CEO Tim Cook and CFO Luca Maestri to discuss the results in more detail.

apple show time event banner
The earnings report will provide an overview of Apple's revenue and profits earned from December 27, 2020 through March 27, 2021, according to the company's fiscal calendar. This period was relatively uneventful for Apple, with no product launches of significance. In fact, Apple discontinued a few products during the quarter, including the iMac Pro and the full-size HomePod, the latter of which remains available while supplies last.

Apple reported revenue of $58.3 billion in the year-ago quarter, and the company is forecasted to report significantly higher revenue of $76.9 billion for this quarter, according to 27 analyst estimates averaged by Yahoo Finance; this would top Apple's record second quarter revenue of $61.1 billion set in the 2018 fiscal year.

Apple has thrived financially during the pandemic, as more customers rely on the company's products to work, learn, and connect with others from home.

Tags: AAPL, Earnings

Arizona's proposed state bill "HB2005", that would provide developers with an alternative to Google and Apple's in-app purchase options by allowing developers to use their own payment solutions within apps, appears to have been abandoned after intense lobbying (via The Verge).

app store blue banner arizona fixed
The bill was advanced through the Arizona House Committee and the Arizona House of Representatives, before it was set to be voted upon by the state Senate. The Senate chose to pull the bill "at the last minute" after a sudden loss of support.

Arizona is due to conclude its congressional session next month with no plans to hear HB2005 again. The bill's sponsors told The Verge that "its fate is effectively sealed for the rest of the year."

The primary goal of the bill was to allow developers to bypass Apple and Google's 30 percent commission on in-app purchases, while pushing Apple to allow entire alternative app stores on iOS and making it illegal for big tech companies to act against developers for attempting to bypass app store policies.

Apple has described such legislation as having the potential to "destroy the iPhone as you know it" by opening it up to security risks and undermining the revenue that supports the App Store's infrastructure.

Last month, Apple successfully fought back against a similar bill in North Dakota, which would have paved the way for third-party app store options.

Like the North Dakota bill, the Arizona bill was backed by the Coalition for App Fairness, a group that includes companies like Epic Games, Spotify, Basecamp, and Tile, all of which have had significant issues with Apple's ‌‌App Store‌‌ rules. There is currently a similar bill in Minnesota that Apple is also battling against.

Congressional members in Arizona have now said that lobbying from big tech companies had a significant effect on the bill's chances of success immediately before it went up for a vote.

State Representative Regina Cobb claims that Apple and Google "hired almost every lobbyist in town," which caused Senate members who had previously agreed to support the bill to hesitate. "We thought we had the votes before we went to the committee yesterday, and then we heard that the votes weren't there and they weren't going to take the time to put it up," she explained. Commerce Committee Chair J.D. Mesnard similarly told The American Prospect:

I polled the committee members and there just wasn't enough support for it. A number of members were conflicted on it, others were just opposed. There was some support for it, but it definitely was coming up short.

The Coalition for App Fairness has said that it will continue the fight in spite of the two defeats of meaningful legislation that would change Apple and Google's control over their platforms.

Note: Due to the political or social nature of the discussion regarding this topic, the discussion thread is located in our Political News forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Apple today announced over 110 of its manufacturing partners around the world have committed to using 100 percent renewable energy for their Apple-related production. Once achieved, Apple says these commitments will prevent over 15 million metric tons of CO2e annually, the equivalent of taking more than 3.4 million cars off the road each year.

iphone assembly trays
Apple already announced some manufacturing partners committed to using 100% renewable energy in the past, such as iPhone assemblers Foxconn, Pegatron, and Wistron, chipmaker TSMC, and iPhone display glass maker Corning.

Apple is also investing directly in renewable energy projects, including a new California Flats solar farm that helps power its corporate headquarters. The farm is capable of storing up to 240 megawatt-hours of excess energy generated from intermittent sources, including wind and solar, and deploying it when it is most needed.

Last year, Apple unveiled a plan to ​become carbon neutral across its entire business, manufacturing supply chain, and product life cycle by 2030, and the company says it has made steady progress towards this target.

"We are firmly committed to helping our suppliers become carbon neutral by 2030 and are thrilled that companies who've joined us span industries and countries around the world, including Germany, China, the US, India, and France," said Lisa Jackson, Apple's vice president for Environment, Policy, and Social Initiatives. "In a year like no other, Apple continued to work with a global network of colleagues, companies, and advocates to help make our environmental efforts and everything we do a force for good in people's lives — and to work alongside the communities most impacted by climate change."

Overall, Apple says it has seen consistent reductions in its carbon footprint, even as net revenue increased. The company says its footprint has decreased by 40 percent, and it has avoided more than 15 million metric tons of emissions through initiatives to use low-carbon materials, drive energy efficiency, and switch to clean energy.

Independent music distributor UnitedMasters has announced a $50 million investment round led by Apple that aims to help independent artists gain a foothold and establish a career in the music business (via TechCrunch).

apple music logo
As part of a strategic partnership, Apple is joined by Google parent company Alphabet and A16z, which will provide follow-on "Series B" investments in UnitedMasters.

The mission of the distribution platform is to enable artists to "maintain full ownership over their work while expanding their economic opportunity and introducing them to millions of new fans." To that end, UnitedMasters aims to furnish musicians with data on how fans interact with their content and community, allowing them to connect more directly to offer tickets, merchandise and other commercial efforts.

"We want all artists to have the same opportunity," UnitedMasters CEO Steve Stoute told TechCrunch. "Currently, independent artists have less opportunity for success and we're trying to remove that stigma."

"Every artist needs access to a CTO. Some of the value of what a manager is today for an artist needs to be transferred to that role."

UnitedMasters has deals with the NBA, ESPN, TikTok, Twitch and others that gives artists access to big brand deals that would traditionally be negotiated by a label and manager. It also has a direct distribution app through which musicians can publish to all of the major streaming services, as well as check stream, fan and earnings data at a glance.

"Steve Stoute and UnitedMasters provide creators with more opportunities to advance their careers and bring their music to the world," said Apple's Eddy Cue in a release statement. "The contributions of independent artists play a significant role in driving the continued growth and success of the music industry, and UnitedMasters, like Apple, is committed to empowering creators."

The strategic partnership is relatively unique for Apple, which typically likes to acquire companies rather than invest in them, and when it chooses to do the latter it usually does so through its Advanced Manufacturing Fund.

That said, the mission of the platform appears to have much in common with Apple Music Connect, the social network for artists that was originally part of Apple Music when it launched in 2015, but soon faded into obscurity before becoming officially defunct in December 2018.

The International Air Transport Association, or IATA, announced today that it plans to launch a digital travel passport for COVID-19 test results and vaccination certificates on Apple's App Store around April 15.

iata airline body
As reported by Reuters, IATA has had the digital passport in development for the past few months and is currently undergoing beta testing. Initial plans called for the digital pass to launch at the end of March, but undisclosed reasons pushed the release into mid-Apri.

The app will show whether a person has tested positive for COVID-19 and may become the international standard for proving someone has been vaccinated.

Kamil Alawadhi, IATA's regional VP for Africa and the Middle East, says the new app will only become valid when counties, airports, and airlines adopt it and make it a requirement. Already, UK-based airline Virgin Atlantic said that it would begin a trial of the pass with a flight on April 16 from London to Barbados, which will require travelers to present upon arrival.

Note: Due to the political or social nature of the discussion regarding this topic, the discussion thread is located in our Political News forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Facebook today announced a slew of new changes coming to its app on iOS and Android, making it easier for users to turn off the algorithmically-ranked News Feed, and new tools for controlling who can comment on posts.

facebook most recent timeline
Facebook previously rolled out a new Favorites timeline, allowing users to specify their favorite friends, family members, and pages, and access their posts in one place. Facebook's now building on that functionality with a new Most Recent mode that will show posts in chronological order instead of based on an algorithm.

The Feed Filter Bar offers easier access to Most Recent too, making it simpler to switch between an algorithmically-ranked News Feed and a feed sorted chronologically with the newest posts first. Android app users can access the Feed Filter Bar when they scroll up on News Feed. The same functionality will be available in the iOS app in the coming weeks. Regardless of how often you use them, you can find Most Recent and Favorites in the Shortcuts menu.

The new mode, or timeline, will be available on iOS in the coming weeks, but is already available on Android. Additionally, Facebook offers tools to turn off political ads, and the ability to "Snooze" a specific page or person to stop seeing their posts.

facebook suggested for you
Other changes coming to the Facebook timeline include the social-media giant offering users more context as to why they may be seeing a specific post. For content labeled "Suggested for You," users can now learn what factors triggered Facebook's algorithm to suggest the post to you. Factors may include past related posts you've engaged with, topics that interest you, or your location.

Related engagement: A post may be suggested for you if other people who interacted with the post also previously interacted with the same group, Page or post as you.

Related topics: If you've recently engaged with a certain topic on Facebook, we may suggest other posts that are related to that topic. For example, if you recently liked or commented on a post from a basketball Page, we could suggest other posts about basketball.

Location: You may see a suggested post based on where you are and what people near you are interacting with on Facebook.

Lastly, following in the footsteps of Twitter, Facebook will now allow users to specify who can comment on their posts. Users can choose to have anyone be able to comment, just friends, or only profiles and pages mentioned in the post.

Spotify is expanding on its Daily Mix concept by rolling out three new mixes that aim to be increasingly personalized and which evolve over time, offering users more recommendations to choose from based on their mood and interest.

spotify personalized mixes
The new personalized mixes are called Artist Mix, Genre Mix, and Decade Mix. All three start with music that users have been listening to, and are then updated over time with songs chosen by the service's algorithms, based on the user's listening habits.

According to Spotify, each mix category will have several playlists featuring artists, genres, and decades that are listened to often. "They're rooted in familiarity, meaning that you won't just hear your favorite artists, but your favorite songs from those artists," explained the company in its press release.

Then, we supplement by adding in songs we think you'll love, meaning they'll be filled with the music you have on repeat alongside some fresh picks. So whether you want to jam out to a specific artist or hear more music from another decade, there's a mix just for you.

The new mixes are rolling out to both Free and Premium users globally, and can be found within "Search" in the "Made For You" hub.

Spotify last week overhauled its desktop app and web player with an "improved look and feel" that offers design parity and also makes both the app and the web experience easier to use.

The streaming service also recently added a new History icon to the top of the Home hub, as well as a new section of tiles showing new and relevant podcast episodes.

Tag: Spotify

Google has postponed the introduction of a 60-minute call limit on free Google Meet users for a few more months, the company today announced in a tweet.

google meet
The limit was originally intended to come into effect at the end of March, but it will now begin on June 30.

The extension means that non-paying users of the teleconferencing service will continue to be able to host calls up to 24 hours in length (Google's definition of "unlimited") beyond the end of the month.

It's the second time Google has postponed the introduction of call limits since Meet was made available for free to all users with a Google account in April 2020.

A 60-minute limit was originally scheduled to come into effect at the end of September, but the deadline was moved to March 2021 in response to the continued impact of the global health crisis on work and relationship patterns. The Meet service was initially exclusive to paying G-Suite members.


Google Meet offers many of the features that have made Zoom so popular over the last year, including video conferencing for up to 100 participants, the option to schedule meetings, and screen-sharing capabilities.

Anyone interested in using Google Meet can download the Meet iOS app from the App Store or head to meet.google.com to use the web browser version.

In partnership with South Carolina's governor and the local community, Apple will be taking part in a $6 million investment to build eight open access Mac computer labs across the state.

2019 imac video
Governor Henry McMaster announced the education initiative at a press conference on Tuesday, saying that the expanded access to broadband and computers will "bolster South Carolina's premier workforce training efforts by giving our communities and people access to resources they need to expand participation in our state's growing economy."

Building on previously announced projects, Apple will work with HBCUs (Historically Black Colleges and Universities), the South Carolina Technical College System, and the local community directly to strategically build the new labs in places accessible to as many people as possible.

Susan Prescott, Apple's VP of worldwide developer relations and enterprise, says that Apple is a firm believer in education and that equal access to technology is a great equalizer for communities.

"At Apple, we believe education is the great equalizer, and that access to technology is key to learning and workforce opportunities today. We are proud that Apple products and curriculum have been selected by the University of South Carolina and Benedict College for their new education labs. Together, we aim to ensure all South Carolinians have the opportunity to learn, code, create, and grow in new ways."

Specifics on what Macs will be included in the labs are unknown; however, it will be open for use by staff, students, and community members regularly at no cost.

As expected, Microsoft today discontinued its Cortana mobile app. As a result, the company has ended all support for third-party Cortana skills and eliminated the Cortana app for iOS and Android devices.

cortana ios twitter
For those unfamiliar with Cortana, it is Microsoft's version of Siri or Alexa, an AI-based personal assistant that can answer questions and complete small tasks. The eponymous mobile app was originally launched in November 2018, but apparently never gained a user base big enough in its short lifetime for Microsoft to consider it worth maintaining.

As explained in a Microsoft support page, from today, March 31, the mobile app is no longer supported, and reminders and lists are no longer available within the app either, although they can still be accessed through Cortana in Windows. Also, Cortana reminders, lists, and tasks are automatically synced to the Microsoft To Do app, which is available as a free download on iOS and Android.

The planned shutdown of the apps was announced in July 2020, when Microsoft said it would be shifting toward a "transformational AI-powered assistant experience" in its Microsoft 365 apps, which would involve refocusing its "areas of innovation and development."

The company has since improved Cortana's integration in Microsoft 365, such as introducing personalized, actionable briefs in Outlook for Exchange users, and adding Cortana to the Teams mobile app to do things like manage calendars, email, and join meetings.

In January 2021, Microsoft ended support for the Cortana integration in the Harman Kardon Invoke speaker, and created a Bluetooth-enabled device transition plan for Invoke owners to be able to continue listening to their favorite music, podcasts, and radio stations. In addition, speaker owners who used Cortana are also eligible for a $50 Microsoft gift card, which is redeemable up to July 31, 2021.

According to credible Apple analyst Ming-Chi Kuo, the iPhone 13 lineup, slated for launch in the second half of the year, will feature the same wide-angle lens as the current ‌iPhone‌ 12 series, offering no tangible improvements to one of the three lenses on the upcoming ‌iPhone‌.

iphone12protriplelenscamera
In an investors note obtained by MacRumors, focused mainly on developments and changes within Apple's supply chain, Kuo says the ‌iPhone‌ 13 mini, ‌iPhone‌ 13, and ‌iPhone‌ 13 Pro will feature the same 7P wide-angle lens with a ƒ1.6 aperture as their respective ‌iPhone‌ 12 counterparts. The larger ‌iPhone‌ 13 Pro Max will have a ƒ1.5 aperture wide-angle lens, a marginal increase compared to the ƒ1.6 aperture on the iPhone 12 Pro Max.

Kuo states that Sunny Optical will be the new supplier for the 7P wide-angle lens, adding that mass production of the camera system could begin as soon as May. Looking more long-term, Kuo says that the demand for optical lenses for Apple devices will only significantly increase in the next few years thanks to AR and Apple Car.

We expect Sunny Optical to successfully pass the quality verification of the 7P wide-angle lens order for iPhone 13. Because iPhone 13 mini, 13, and 13 Pro share the same f1.6 7P wide-angle lens (vs. 13 Pro Max's f1.5 7P wide-angle lens), so Sunny Optical's order is the most in-demand. We estimate that Sunny Optical will ship the 7P wide-angle lens of the iPhone 13 to LG Innotek as soon as May.

While the 2021 iPhones, according to Kuo, will not have a significantly different wide-angle lens, it is rumored to pack improvements to the ultra wide lens. According to Barclays analysts, all four ‌iPhone‌ 13 models will include upgraded Ultra Wide lenses with a ƒ/1.8 aperture, vs. the ƒ/2.4 aperture on the ‌iPhone‌ 12.

Aside from the camera lens, well-connected display analyst Ross Young has predicted that the camera sensor size of both the ‌‌iPhone‌ 13‌ Pro and ‌‌iPhone‌ 13‌ Pro Max will increase. Although Young doesn't state which of the three cameras will gain a larger sensor, a larger sensor would, in turn, have larger pixels. In other words, the sensor could collect more light, resulting in materially better image quality.

Earlier this month, Kuo reported that Apple plans to include a smaller notch and larger batteries for the entire ‌iPhone‌ 13 lineup. Exclusive to the higher-end Pro and Pro Max models will be a ProMotion 120Hz display, according to the analyst.

Previously, Kuo has also said the ‌iPhone 12 Pro Max‌'s sensor-shift image stabilization will expand to the entire ‌iPhone‌ 13 lineup.

Related Forum: iPhone

Google and Apple both collect data from their users on their respective mobile operating systems, even when users are simply browsing the settings page or inserting a SIM card. Android, however, collects 20x more data from users compared to iOS, according to newly published research.
iPhone 12 v Android 2020
A study from Douglas Leith at Trinity College, reported by Ars Technica, says that while both OSes collect data from their users regularly, Android fair exceeded the amount collected compared to Apple's iOS.

Specifically, Leith says that, for example, on device startup, Android sends around 1MB of user data back to Google, while iOS only transmits about 42KB. Sitting idle, Android sends around 1MB of user data to Google every 12 hours, compared to Apple only receiving around 52KB over the same 12 hour period.

Where Android stands out, Leith said, is in the amount of data it collects. At startup, an Android device sends Google about 1MB of data, compared with iOS sending Apple around 42KB. When idle, Android sends roughly 1MB of data to Google every 12 hours, compared with iOS sending Apple about 52KB over the same period. In the US alone, Android collectively gathers about 1.3TB of data every 12 hours. During the same period, iOS collects about 5.8GB.

While the research clearly shows that Android collects more data from users, there are significant caveats. Leith says he used a jailbroken iPhone 8 running iOS 13.6.1 for the study, meaning the data is based on an iOS version that most iPhone and iPad users are no longer currently running. On Android, Leith used a Google Pixel 2, running Android 10, released last year.

In a statement, Google calls the researched flawed, stating that the notion that Android collects more user data compared to iOS is "off by an order of magnitude."

We identified flaws in the researcher's methodology for measuring data volume and disagree with the paper's claims that an Android device shares 20 times more data than an iPhone. According to our research, these findings are off by an order of magnitude, and we shared our methodology concerns with the researcher before publication.

This research largely outlines how smartphones work. Modern cars regularly send basic data about vehicle components, their safety status and service schedules to car manufacturers, and mobile phones work in very similar ways. This report details those communications, which help ensure that iOS or Android software is up to date, services are working as intended, and that the phone is secure and running efficiently

Apple told Ars Technica that it "provides transparency and control for personal information it collects" and that the research "gets things wrong." The research is available as a PDF for those interested in learning more.

Snap is designing a new set of "Spectacles" smart glasses that have augmented reality capabilities, reports The Information. Snap has sold several versions of its Spectacles, but current options do not have AR features and are instead equipped with a camera for uploading content to social network Snapchat.

snap spectacles
The augmented reality Spectacles will be aimed at developers and creators rather than the consumer market. Developers and creators design the AR effects on the Snapchat app, and The Information suggests that Snap is hoping developers will use the Spectacles to build out new software experiences for the glasses, with the aim of later providing the AR glasses to all users.

The glasses, which are the first to include displays, will be able to superimpose existing Snapchat lenses on the real world, allowing people to see Snapchat filters on actual objects and people. There will be two cameras capable of recording videos, similar to the current version, with that video then able to be shared on Snapchat.

Snap is planning to unveil the Spectacles at its annual developer conference that will be held in May, and the AR glasses come amid rumors that Apple is working on its own version of smart glasses with AR capabilities.

Apple has an AR/VR headset in the works that could come out as early as 2022, but the smart glasses that focus on augmented reality are not expected until at least 2023.

Tags: Snap, Snapchat

Uber appears to be working on an augmented reality walking directions feature designed to help Uber users find the appropriate vehicle and driver in a crowded area. Mentions of augmented reality function were discovered in the Uber iOS app code by MacRumors contributor Steve Moser.

uber ar patent

From Uber's augmented reality assisted pickup patent

"Tap to enter AR walking experience," reads the code, which also includes these snippets that give hints on how the AR directions work:

  • AR only available on iOS 11 and above.
  • Walk outside
  • Tilt camera up
  • Pan your camera
  • Ready, set, walk
  • AR walking only works when you're outdoors
  • Align arrows
  • Be Careful and stay alert of your surroundings.
  • Make sure you're outside and facing the street.
  • Using some GPS sauce. Hold on.

Uber in 2018 patented an augmented reality assisted pickup feature that matches a rider with an available driver and helps them meet up through an augmented reality control module that directs the passenger through the camera app, and it appears the feature could soon be on its way to being deployed.


There is no word on when Uber's augmented reality assisted walking feature might debut, and the company has made no formal announcement at this time. Other apps like Google Maps also offer augmented reality walking directions that overlay directional arrows on the real-world view seen through the camera.

A scam bitcoin app that was designed to look like a genuine app was accepted by Apple's App Store review team and ended up costing iPhone user Phillipe Christodoulou 17.1 bitcoin, or upwards of $600,000 at the time of the theft, reports The Washington Post.

apple bitcoin app scam
Christodoulou wanted to check on his bitcoin balance back in February, and searched Apple's ‌App Store‌ for "Trezor," the company that makes the hardware device where he stored his cryptocurrency. He saw an app with the Trezor padlock logo and a green background, so he downloaded it and entered his credentials.

Unfortunately, the app was fake, and was designed to look like a legitimate app to fool bitcoin owners. Christodoulou had his total bitcoin balance stolen from him, and he's angry with Apple. "Apple doesn't deserve to get away with this," he told The Washington Post.

Apple reviews all ‌App Store‌ app submissions to prevent scam apps from being downloaded by ‌iPhone‌ users, but there are plenty of scam and copycat apps like the fake Trezor app that slip by and have major consequences for ‌iPhone‌ users.

Apple says the fake Trezor app got through the ‌App Store‌ through "a bait-and-switch." It was called Trezor and used the Trezor logo and colors, but said that it was a "cryptography" app that would encrypt ‌iPhone‌ files and store passwords. The developer of the fake app told Apple that it was "not involved in any cryptocurrency." After the fake Trezor app was submitted, it changed itself into a cryptocurrency wallet, which Apple was not able to detect.

Meghan DiMuzio, the executive director for the Coalition of App Fairness that counts anti-Apple companies like Epic Games as a member, said that Apple "pushes myths about user privacy and security as a shield against its anti-competitive ‌App Store‌ practices." She said that Apple's security standards are "inconsistently applied across apps" and "only enforced when it benefits Apple."

Apple spokesperson Fred Sainz told The Washington Post that Apple takes swift action when criminals defraud ‌iPhone‌ users.

User trust is at the foundation of why we created the App Store, and we have only deepened that commitment in the years since. Study after study has shown that the App Store is the most secure app marketplace in the world, and we are constantly at work to maintain that standard and to further strengthen the App Store's protections. In the limited instances when criminals defraud our users, we take swift action against these actors as well as to prevent similar violations in the future.

Apple declined to comment on how often scam apps are found, nor how often they're removed from the ‌App Store‌. The company did, however, say that 6,500 apps were removed last year for "hidden or undocumented features."

Apple acknowledged that it has discovered other cryptocurrency scams on the ‌App Store‌, but did not provide specific details on numbers nor whether there had been fake Trezor apps in the past. Trezor does not offer an iOS app at all, and Trezor spokesperson said that it had been notifying Apple and Google about fake Trezor apps "for years."

Apple would not provide The Washington Post with the name of the developer of the fake Trezor app, whether that developer had other apps in the ‌App Store‌ under other names, nor would Apple say whether the name was turned over to law enforcement officials. Apple says that it removed the fake Trezor app and banned the developer after the actual Trezor company reported it. Another fake app popped up two days later, and Apple removed that, too.

UK-based cryptocurrency regulation company Coinbase said that it has received over 7,000 inquiries about stolen crypto assets since 2019, and fake apps found in the Google Play and ‌App Store‌ are common complaints. In fact, five people have had cryptocurrency stolen by the fake Trezor app on iOS, with losses totaling $1.6 million.

Data from Sensor Tower suggests that the fake Trezor app was on the ‌App Store‌ from January 22 to February 3, and was downloaded approximately 1,000 times. The 17.1 bitcoin that Christodoulou lost are worth close to $1 million today, and Christodoulou says that he's heard nothing from Apple on the subject.

Another ‌iPhone‌ user who lost $14,000 worth of Ethereum and bitcoin said that an Apple representative told him Apple was not responsible for the loss from the fake Trezor app.