Sony is forming a new company, ForwardWorks, that will be focused on providing gamers with "full-fledged game titles" on their smartphone (via The Verge). ForwardWorks will begin operations on April 1, the same day that Sony has announced of all of its various PlayStation arms are set to be joined under the unified umbrella brand Sony Interactive Entertainment.

The new company plans to create gaming experiences for users in Japan and Asia, but the company has hinted that there's a possibility for expansion into other territories after initial launches in those countries. While ForwardWorks has yet to confirm the specific smartphone operating systems it will be launching games on, it did tease the content of the upcoming mobile experiences, which will "leverage the intellectual property" of Sony's vast catalogue of well-known characters and franchises to use in each title.

iPhone-6s-sony-characters

ForwardWorks will leverage the intellectual property of the numerous PlayStation® dedicated software titles and its gaming characters as well as the knowledge and know-how of gaming development expertise which was acquired over the years with PlayStation® business to provide gaming application optimized for smart devices including smartphones* to users in Japan and Asia. The company will aim to deliver users with opportunity to casually enjoy full-fledged game titles in the new field of the smart device market.

The exact franchises in question that the Tokyo-based company plans to focus on have yet to be confirmed, but the terminology of the announcement suggests that ForwardWorks will be going a more traditional gaming route in transplanting its characters onto mobile than Nintendo has. Sony has tried to break into the smartphone game space before, specifically on Android, but the focus of its past initiative was more of a cross-platform synergy with the company's game-ready PlayStation Vita handheld.

A shift to smartphone-only games is interesting, especially considering the library of classic franchises ForwardWorks could employ in clever ways to make up for the lack of tactile controller inputs. Nintendo has made a similar promise recently regarding the use of its most popular characters in upcoming mobile games, but its first game, Miitomo, has left most fans disappointed due to its sole focus on character creation and social network-skewing gameplay.

Tag: Sony

Top Rated Comments

machpost Avatar
126 months ago
While I'm pretty sure it's not a Sony property per se, I'd LOVE to see the old Crash Bandicoot titles ported to iOS and tvOS.
Score: 4 Votes (Like | Disagree)
Skika Avatar
126 months ago
I love my Vita. Apart from neko atsume i abandoned gaming on phones because mostly the games suck and touch screen controls too.
Score: 2 Votes (Like | Disagree)
Hermes Monster Avatar
126 months ago
I'm still waiting for Nintendo's offerings!
Score: 2 Votes (Like | Disagree)
thatanonymoususer Avatar
126 months ago
iOS developers/the platform itself needs to work on some form of backwards compatibility testing or compatibility modes for these complex games. It's a lot of programming to go through to find that they don't work on the next version of iOS.

I see that BioShock is in that picture, but that was on the AppStore briefly along with titles like Monster Hunter and Mass Effect.

I don't think that AAA games can be made for a platform that only lets their games work for one year vs handheld consoles that make their game work indefinitely. I can go out and buy a 2004 Nintendo DS game and expect it to work in my N3DS, but I can't expect a game I bought while iOS 8.4 was out to work now.

If you purchased Monster Hunter Freedom Unite on launch day and kept your iOS device updated, you would have only had 14 months to complete the game before the iOS 9 update broke it.
Score: 2 Votes (Like | Disagree)
TrueBlou Avatar
126 months ago
iOS developers/the platform itself needs to work on some form of backwards compatibility testing or compatibility modes for these complex games. It's a lot of programming to go through to find that they don't work on the next version of iOS.

I see that BioShock is in that picture, but that was on the AppStore briefly along with titles like Monster Hunter and Mass Effect.

I don't think that AAA games can be made for a platform that only lets their games work for one year vs handheld consoles that make their game work indefinitely. I can go out and buy a 2004 Nintendo DS game and expect it to work in my N3DS, but I can't expect a game I bought while iOS 8.4 was out to work now.

If you purchased Monster Hunter Freedom Unite on launch day and kept your iOS device updated, you would have only had 14 months to complete the game before the iOS 9 update broke it.
It is definitely an issue, unfortunately it's one that shouldn't really exist at all.

With each revision of iOS, as we all know, Apple introduce new features, tweak or completely abandon old ones. It can mean a lot of work for us to keep apps up to date and running nicely. Obviously the more complex the app, the higher the potential for a good deal of work required.

Conversely though, apps which are built completely around Apples own technologies and don't require any, or very little, in the way of complex third party libraries or backend solutions tend to work with little or no changes.

I've got games that I released years ago (no longer on sale thankfully) which use nothing but that which is included in the iOS SDK and I can fire them up in Xcode, install them on my iPhone and they just work even now.

But like I say, the bigger and more complex the game and particularly the bigger the company. As they then want to cram it full of all of their own libraries to track user activities and tie into their own custom built gaming portals and so on. All of which means there's more work to be done keeping things up to date and the bigger companies often just won't pony up the cash to let the development teams do the work. So the issue isn't really changes that Apple make, so much as the greed and reluctance of companies to spend money, dedicate time and resources to support their user base.

You could of course vote with your wallet. If a developer/company has a bad track record of supporting us, the consumer, don't spend money on their products. Yes, that includes my own apps, though I do my best to keep them up and running for as long as possible. And make them aware of your displeasure at their actions.


*Edit*
Dear god I can waffle on. I only came in here to say, oh goody, more quickly made, in-app purchase stuffed cash grab games incoming. :D
Score: 1 Votes (Like | Disagree)
freepomme Avatar
126 months ago
Well, that's good. The mobile gaming industry certainly needs sprucing up.
Score: 1 Votes (Like | Disagree)

Popular Stories

iOS 26

iOS 26.2 Available Next Month With These 8 New Features

Tuesday November 11, 2025 9:48 am PST by
Apple released the first iOS 26.2 beta last week. The upcoming update includes a handful of new features and changes on the iPhone, including a new Liquid Glass slider for the Lock Screen's clock, offline lyrics in Apple Music, and more. In a recent press release, Apple confirmed that iOS 26.2 will be released to all users in December, but it did not provide a specific release date....
m1 chip slide

Five Years of Apple Silicon: M1 to M5 Performance Comparison

Monday November 10, 2025 1:08 pm PST by
Today marks the fifth anniversary of the Apple silicon chip that replaced Intel chips in Apple's Mac lineup. The first Apple silicon chip, the M1, was unveiled on November 10, 2020. The M1 debuted in the MacBook Air, Mac mini, and 13-inch MacBook Pro. The M1 chip was impressive when it launched, featuring the "world's fastest CPU core" and industry-leading performance per watt, and it's only ...
iphone pocket%402x

Apple Debuts iPhone Pocket, a Limited Edition iPod Sock-Style Accessory

Tuesday November 11, 2025 1:23 am PST by
Apple has teamed up with Japanese fashion house ISSEY MIYAKE to launch iPhone Pocket, a 3D-knitted limited edition accessory designed to carry an iPhone, AirPods, and other everyday items. The accessory is like a stretchy pocket, not unlike an iPod Sock, but elongated to form a strap made of a ribbed, elastic textile that fully encloses an iPhone yet allows you to glimpse the display...
AirPods Pro Firmware Feature

Apple Releases New Firmware for AirPods Pro 2, AirPods Pro 3, and AirPods 4

Thursday November 13, 2025 11:35 am PST by
Apple today released new firmware designed for the AirPods Pro 3, the AirPods 4, and the prior-generation AirPods Pro 2. The AirPods Pro 3 firmware is 8B25, while the AirPods Pro 2 and AirPods 4 firmware is 8B21, all up from the prior 8A358 firmware released in October. There's no word on what's include in the updated firmware, but the AirPods Pro 2, AirPods 4 with ANC, and AirPods Pro 3...
homepod mini colors

New HomePod Mini Coming Soon With These Features

Tuesday November 11, 2025 7:30 am PST by
Apple is expected to announce a new HomePod mini imminently, headlining with new chips. Here are all of the new features we're expecting. The second-generation HomePod mini is highly likely to contain a more up-to-date chip for more advanced computational audio and improved responsiveness. The current HomePod mini is equipped with the Apple Watch Series 5's S5 chip from 2019. Apple is likely ...
ios 26 digital id passport wallet

Apple Announces Launch of U.S. Passport Feature in iPhone's Wallet App

Wednesday November 12, 2025 9:15 am PST by
Apple today announced that iPhone users can now create a Digital ID in the Apple Wallet app based on information from their U.S. passport. To create and present a Digital ID based on a U.S. passport, you need: An iPhone 11 or later running iOS 26.1 or later, or an Apple Watch Series 6 or later running watchOS 26.1 or later Face ID or Touch ID and Bluetooth turned on An Apple Account ...
homepod mini thumb feature

New HomePod Mini, Apple TV, and AirTag Were Expected This Year — Where Are They?

Wednesday November 12, 2025 11:42 am PST by
While it was rumored that Apple planned to release new versions of the HomePod mini, Apple TV, and AirTag this year, it is no longer clear if that will still happen. Back in January, Bloomberg's Mark Gurman said Apple planned to release new HomePod mini and Apple TV models "toward the end of the year," while he at one point expected a new AirTag to launch "around the middle of 2025." Yet,...
Tesla Charging

Tesla Working to Add Apple CarPlay Support to Vehicles

Thursday November 13, 2025 8:31 am PST by
Tesla is working to add support for Apple CarPlay in its vehicles, Bloomberg's Mark Gurman reports. Tesla vehicles rely on its own infotainment software system, which integrates vehicle functions, navigation, music, web browsing, and more. The automaker has been an outlier in foregoing support for Apple CarPlay, which has otherwise become an industry standard feature, allowing users to...
iphone air thinness

iPhone Air Sales Are So Bad That Apple's Delaying the Next-Generation Version

Monday November 10, 2025 11:41 am PST by
The thin, light iPhone Air sold so poorly that Apple has decided to delay the launch of the next-generation iPhone Air that was scheduled to come out alongside the iPhone 18 Pro, reports The Information. Apple initially planned to release a new iPhone Air in fall 2026, but now that's not going to happen. Since the iPhone Air launched in September, there have been reports of poor sales...
CarPlay Pinned Messages

iOS 26.2 Adds New CarPlay Setting

Thursday November 13, 2025 6:48 am PST by
iOS 26 extended pinned conversations in the Messages app to CarPlay, for quick access to your most frequent chats. However, some drivers may prefer the classic view with a list of individual conversations only, and Apple now lets users choose. Apple released the second beta of iOS 26.2 this week, and it introduces a new CarPlay setting for turning off pinned conversations in the Messages...