According to a post from Rockstar, Grand Theft Auto: San Andreas is coming to iOS next month with full iOS game controller support.
Before GTAV took us to the sun-bleached sidewalks and humming concrete freeways of present-day Los Santos and beyond, there was Grand Theft Auto: San Andreas, the biggest GTA of the PS2 era. Now, head back to the early 90s with CJ and the Grove Street Families when Grand Theft Auto: San Andreas comes to mobile devices next month.
Encompassing Los Santos, San Fierro, Las Venturas and everything in between, Grand Theft Auto: San Andreas has been upgraded for its mobile release. Newly remastered graphics including dynamic and detailed shadows, greater draw distance, an enriched color palette, plus enhanced character and car models make this the best-looking version of San Andreas yet.
Grand Theft Auto: San Andreas also features brand new touch controls including contextual control options to display buttons only when you need them and three different control schemes for driving and maneuvering, as well as a reworked checkpoint system for easier progression. Grand Theft Auto: San Andreas for mobile also comes equipped with full controller support, including Made for iOS controller capability on iOS7.
Grand Theft Auto: San Andreas was first released for consoles in 2004 and encompasses an enormous open-world map that includes fictional areas of San Francisco, Las Vegas, and Los Angeles for gamers to play in, as well as 240 individual vehicles. It won numerous game-of-the-year awards after it was released, selling more than 27.5 million copies worldwide.
Last year, Rockstar released Grand Theft Auto: Vice City on iOS, and Grand Theft Auto III back in 2011.
Pricing and exact release date information were not released.
Top Rated Comments
lol.... no
Edit:
Console + PC Games Sales 2011 - ~ $11 Billion
Console + PC Games Sales 2012 - ~ $9 Billion
Source: http://business.time.com/2013/02/11/game-over-why-video-game-console-sales-are-plummeting/
At that rate we might not even see a PS5, Xbox Two.
The new iPhone 5S and iPad Air's GPU performs at around 115Gflops. A PSP performs around only 2Gflops, PS2 6Gflops, a PS Vita 7Gflops, a PS3 174Gflops. Even taking into account the resolution change; iOS devices are much more than the PSP/PS2 level.