Adobe today announced the upcoming launch of Flash Player 11 and AIR 3, promising "console-quality 2D and 3D games" delivered over the Internet to a full range of computers, mobile devices, and other connected appliances.
Dozens of new features in Flash Player 11 and AIR 3 allow developers to deliver a new class of gaming and premium video experiences, as well as sophisticated, data-driven applications with back-end systems integration across devices, including the iPhone and iPad via AIR. AIR native extensions add support for unique device features and native code libraries, empowering developers to freely choose the right mix of Flash, HTML5 and native code to provide powerful user experiences across PCs and devices.
AIR 3 is also bringing improvements to video streaming, offering the ability to stream full frame rate HD video within AIR applications for iOS via H.264 encoding.
Hardware-accelerated rendering of 2D and 3D graphics is said to see a 1,000-fold increase in performance over Flash Player 10.2 and AIR 2, offering animation of millions of objects at 60 frames per second for smooth video performance on computers and connected televisions, with support for mobile devices currently in a pre-release state. Other improvements include new support for content protection, rentals and subscriptions, as well as support for thousands of AIR native extensions to allow developers to increase the functionality of their software.
Public release versions of Flash Player 11 and AIR 3 will debut early next month.
Thursday October 31, 2024 9:42 am PDT by Tim Hardwick
Apple is set to release iOS 18.2 in December, bringing the second round of Apple Intelligence features to iPhone 15 Pro and iPhone 16 models. This update brings several major advancements to Apple's AI integration, including completely new image generation tools and a range of Visual Intelligence-based enhancements. There are a handful of new non-AI related feature controls incoming as well.
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We're officially in the month of Black Friday, which will take place on Friday, November 29 in 2024. As always, this will be the best time of the year to shop for great deals, including popular Apple products like AirPods, iPad, Apple Watch, and more.
Note: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a purchase, we may receive a small payment,...
Thursday October 31, 2024 7:06 pm PDT by Joe Rossignol
The first Geekbench 6 benchmark results for the M4 Pro chip surfaced today. Impressively, the results that are available so far show that the highest-end M4 Pro chip is faster than the highest-end M2 Ultra chip in terms of peak multi-core CPU performance.
Here is a comparison of the results:
Mac mini with M4 Pro (14-core CPU): 22,094 multi-core score (average of 11 results)
Mac Studio...
Friday November 1, 2024 4:04 am PDT by Tim Hardwick
The iPhone SE 4 that's set to come out early next year is expected to debut Apple's first in-house 5G modem, according to Jeff Pu, an analyst who covers companies within Apple's supply chain.
In a research note this week with Hong Kong-based investment firm Haitong International Securities, Pu said Apple is expected to roll out its custom-made 5G modem starting with the next-generation...
Monday November 4, 2024 10:54 am PST by Juli Clover
With the second beta of iOS 18.2 that's available for developers today, Apple has further fleshed out the ChatGPT integration that's available with Siri. In the Settings app, there's now a section that shows the ChatGPT daily limit, and offers an option to upgrade to the paid ChatGPT Plus plan.
The beta includes an Advanced Capabilities section with a "Daily Limit" reading that shows up as...
Friday November 1, 2024 8:04 am PDT by Joe Rossignol
Apple's new M4 Pro and M4 Max chips are impressively fast in terms of CPU performance, topping the M2 Ultra, but what about graphics performance?
The first Geekbench 6 results for GPU performance are now available for the M4 Pro and M4 Max, and the Metal scores reveal some impressive year-over-year gains. Based on the Metal scores that are available so far, the M4 Pro and M4 Max are up to...
Friday November 1, 2024 9:40 am PDT by Joe Rossignol
After a busy October in which Apple announced new Macs and Apple Intelligence launched, the calendar has now turned to November. Below, we outline what to expect from Apple this month as the slower-but-still-busy holiday season approaches.
After seeding the first betas of iOS 18.2, iPadOS 18.2, and macOS Sequoia 15.2 with additional Apple Intelligence features last month, Apple will likely...
Hasn't Adobe buried that bloated zombie yet? Who the hell cares about Flash these days?
Adobe's eternal promises for 1000x "better" performance over whatever last version of its crappy software means nothing to any reasonable consumer, and even less to Mac users in general.
Once more, bury that rotten corpse and let us move on, please...
Flash IS DEAD.
Is that your opinion or just because Steve said so? Tough talk = more Apple brownie points I guess. You give us real Apple fans a bad name.
Hope so, there is no reason why it shouldn't be an option for us consumers.
Consumers do have the option, they can buy Android. Its no different to a physical keyboard or removable battery, if those features are critical to a consumer then the iPhone is not the best mobile device choice.
Its like saying I really need a four wheel drive, hybrid electric SUV. I see no reason why Ferrari should offer those options on their F450. They dont and have no moral, legal, ethical or financial responsibility to do so.
Most of web developers ( at least freelancers) are Mac users and I can tell you that 99% of us are excited for HTML5 and CSS3 and does not care about flash anymore.
The future of web design is websites that adapt it's design to the device you are using, one web, multiple devices with no need of using pinch to zoom or whatever, and this is something you do with CSS3, no flash
Html5 is a nightmare.
My company develops complex web banners and sites. for companies like ATT and Fedex to name a few. I can't tell you how many times a Firefox update has killed a site. Or how many times we built things for Facebook only to have Firefox like it but not Chrome. Or having to make mp4 videos for Safari and Firefox while having to make an .ogv version for Chrome. Or having CSS work in one browser but not fully in another.
Flash has its faults for sure but its far from dead. Media companies ask for 95% of their content in flash because they know the user experience will be the same across all browsers.